#include "GUIManagerID.hpp" namespace GUIStuff { GUIManagerID::GUIManagerID(int64_t numID): idIsStr(false), idNum(numID) {} GUIManagerID::GUIManagerID(const std::string& strID): idIsStr(true), idStr(strID) {} bool GUIManagerID::operator==(const GUIManagerID& other) const { return idIsStr == other.idIsStr && idStr == other.idStr && idNum == other.idNum; } }