#pragma once #include #include #include "SharedTypes.hpp" #include #include "CoordSpaceHelper.hpp" #include "include/core/SkMatrix.h" using namespace Eigen; class World; class DrawCamera { public: DrawCamera(); CoordSpaceHelper c; Vector2f viewingArea{-1, -1}; SCollision::AABB viewingAreaGenerousCollider; void set_viewing_area(Vector2f viewingAreaNew); void smooth_move_to(World& w, const CoordSpaceHelper& c, Vector2f windowSize, bool instantJump = false); void set_based_on_properties(World& w, const WorldVec& newPos, const WorldScalar& newZoom, double newRotate); void set_based_on_center(World& w, const WorldVec& newPos, const WorldScalar& newZoom, double newRotate); void update_main(World& main); void scale_up(World& w, const WorldScalar& scaleUpAmount); private: struct SmoothMove { CoordSpaceHelper start; WorldVec startCenter; WorldVec endCenter; WorldScalar endUniformZoom; CoordSpaceHelper end; Vector2f endWindowSize; bool occurring = false; float moveTime; } smoothMove; WorldScalar startZoomVal; WorldVec startZoomMousePos; WorldVec startZoomCameraPos; bool isAccurateZooming = false; };