Begin work separating selection code from rectangle select tool

This commit is contained in:
Yousef Khadadeh 2025-07-24 16:35:48 +03:00
parent 7f905f01df
commit ff1355234f
15 changed files with 386 additions and 639 deletions

View file

@ -123,36 +123,49 @@ void EditTool::edit_start(const std::shared_ptr<DrawComponent>& comp) {
}
void EditTool::tool_update() {
using namespace SCollision;
ColliderCollection<float> ci;
ci.circle.emplace_back(Circle<float>{drawP.world.main.input.mouse.pos, 1.0f});
ci.recalculate_bounds();
if(!controls.isEditing) {
SCollision::AABB<WorldScalar> mouseAABB{drawP.world.get_mouse_world_pos() - WorldVec{0.5f, 0.5f}, drawP.world.get_mouse_world_pos() + WorldVec{0.5f, 0.5f}};
SCollision::ColliderCollection<WorldScalar> cMouseAABB;
cMouseAABB.aabb.emplace_back(mouseAABB);
cMouseAABB.recalculate_bounds();
if(drawP.controls.leftClick) {
drawP.check_all_collisions_transform(ci);
for(auto& comp : drawP.components.client_list() | std::views::reverse) {
if(comp->obj->globalCollisionCheck) {
edit_start(comp->obj);
break;
CollabListType::ObjectInfoPtr lastSelectedObj;
uint64_t lastPos = 0;
drawP.compCache.traverse_bvh_run_function(mouseAABB, [&](const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const std::vector<CollabListType::ObjectInfoPtr>& components) {
for(auto& c : components) {
if(c->pos > lastPos && c->obj->collides_with_world_coords(drawP.world.drawData.cam.c, cMouseAABB, drawP.colliderAllocated)) {
lastSelectedObj = c;
lastPos = c->pos;
}
}
}
return true;
});
if(lastSelectedObj)
edit_start(lastSelectedObj->obj);
}
}
else {
SCollision::Circle<float> mouseCircle{drawP.world.main.input.mouse.pos, 1.0f};
SCollision::ColliderCollection<float> cMouseCircle;
cMouseCircle.circle.emplace_back(mouseCircle);
cMouseCircle.recalculate_bounds();
std::shared_ptr<DrawComponent> a = controls.compToEdit.lock();
if(a) {
bool isMovingPoint = false;
bool clickedAway = false;
if(!controls.pointDragging && drawP.controls.leftClick) {
for(HandleData& h : controls.pointHandles) {
if(SCollision::collide(ci, Circle<float>(drawP.world.drawData.cam.c.to_space(a->coords.from_space(*h.p)), DRAG_POINT_RADIUS))) {
if(SCollision::collide(mouseCircle, SCollision::Circle<float>(drawP.world.drawData.cam.c.to_space(a->coords.from_space(*h.p)), DRAG_POINT_RADIUS))) {
controls.pointDragging = &h;
isMovingPoint = true;
break;
}
}
if(!isMovingPoint && !a->collides_with_cam_coords(drawP.world.drawData.cam.c, ci, drawP.colliderAllocated))
if(!isMovingPoint && !a->collides_with_cam_coords(drawP.world.drawData.cam.c, cMouseCircle, drawP.colliderAllocated))
clickedAway = true;
}
else if(controls.pointDragging) {