Begin work separating selection code from rectangle select tool

This commit is contained in:
Yousef Khadadeh 2025-07-24 16:35:48 +03:00
parent 7f905f01df
commit ff1355234f
15 changed files with 386 additions and 639 deletions

View file

@ -56,6 +56,7 @@ set(sources "src/main.cpp"
"src/DrawingProgram/ScreenshotTool.cpp"
"src/DrawingProgram/EditTool.cpp"
"src/DrawingProgram/ImageTool.cpp"
"src/DrawingProgram/DrawingProgramSelection.cpp"
"src/DrawComponents/DrawEllipse.cpp"
"src/DrawComponents/DrawRectangle.cpp"
"src/DrawComponents/DrawImage.cpp"

View file

@ -114,24 +114,21 @@ Vector2f CoordSpaceHelper::get_mouse_pos(const World& w) const {
return to_space(w.drawData.cam.c.from_space(w.main.input.mouse.pos));
}
//SkMatrix CoordSpaceHelper::get_sk_matrix(const DrawData& drawData) const {
// //WorldTransform newTransform = drawData.cam.transform * inverseTransform;
// //const auto& newMat = newTransform.matrix();
// //return SkMatrix::MakeAll(newMat(0, 0), newMat(0, 1), newMat(0, 2),
// // newMat(1, 0), newMat(1, 1), newMat(1, 2),
// // 0.0f, 0.0f, 1.0f);
// return SkMatrix::I();
//}
//
//SkMatrix CoordSpaceHelper::get_sk_matrix_temp(const WorldTransform& tempTransform, const DrawData& drawData) const {
// //WorldTransform newTransform = drawData.cam.transform * tempTransform * inverseTransform;
// //const auto& newMat = newTransform.matrix();
// //return SkMatrix::MakeAll(newMat(0, 0), newMat(0, 1), newMat(0, 2),
// // newMat(1, 0), newMat(1, 1), newMat(1, 2),
// // 0.0f, 0.0f, 1.0f);
// return SkMatrix::I();
//}
//
CoordSpaceHelper CoordSpaceHelper::other_coord_space_to_this_space(const CoordSpaceHelper& other) const {
CoordSpaceHelper toRet;
toRet.pos = (other.pos - pos) / inverseScale;
toRet.rotation = other.rotation;
toRet.inverseScale = other.inverseScale / inverseScale;
return toRet;
}
CoordSpaceHelper CoordSpaceHelper::other_coord_space_from_this_space(const CoordSpaceHelper& other) const {
CoordSpaceHelper toRet;
toRet.pos = (other.pos * inverseScale) + pos;
toRet.rotation = other.rotation;
toRet.inverseScale = other.inverseScale * inverseScale;
return toRet;
}
void CoordSpaceHelper::transform_sk_canvas(SkCanvas* canvas, const DrawData& drawData) const {
Vector2f translateSpace = -to_space(drawData.cam.c.pos);

View file

@ -32,6 +32,9 @@ class CoordSpaceHelper {
Vector2f dir_to_space(const WorldVec& coord) const;
Vector2f normalized_dir_to_space(const WorldVec& coord) const;
CoordSpaceHelper other_coord_space_to_this_space(const CoordSpaceHelper& other) const;
CoordSpaceHelper other_coord_space_from_this_space(const CoordSpaceHelper& other) const;
template <typename S, typename T> S collider_to_world(const T& collider) const {
return collider.template transform<WorldScalar>(
[&coords = *this](const Vector2f& a) {

View file

@ -6,7 +6,6 @@
#include "../CoordSpaceHelper.hpp"
#include "../Server/MainServer.hpp"
#include "../CollabList.hpp"
#include "../DrawingProgram/DrawingProgramCache.hpp"
#ifndef IS_SERVER
#include "../DrawData.hpp"
@ -24,6 +23,10 @@
#define DRAWCOMP_MIPMAP_LEVEL_TWO 5
class DrawingProgram;
class DrawComponent;
class DrawingProgramCacheBVHNode;
typedef CollabList<std::shared_ptr<DrawComponent>, ServerClientID> CollabListType;
class DrawComponent {
public:
@ -64,16 +67,14 @@ class DrawComponent {
std::chrono::time_point<std::chrono::steady_clock> tempServerTransformTimer;
bool serverIsTempTransform = false;
std::weak_ptr<CollabList<std::shared_ptr<DrawComponent>, ServerClientID>::ObjectInfo> collabListInfo;
std::weak_ptr<DrawingProgramCache::BVHNode> parentBvhNode;
std::weak_ptr<CollabListType::ObjectInfo> collabListInfo;
std::weak_ptr<DrawingProgramCacheBVHNode> parentBvhNode;
void server_update(MainServer& server, ServerClientID id);
#ifndef IS_SERVER
bool selected = false;
bool globalCollisionCheck = false;
std::chrono::time_point<std::chrono::steady_clock> lastTransformTime;
std::chrono::time_point<std::chrono::steady_clock> lastUpdateTime;
@ -115,4 +116,3 @@ class DrawComponent {
virtual void allocate_collider() = 0;
#endif
};

View file

@ -49,7 +49,8 @@ DrawingProgram::DrawingProgram(World& initWorld):
inkDropperTool(*this),
screenshotTool(*this),
editTool(*this),
imageTool(*this)
imageTool(*this),
selection(*this)
{
components.updateCallback = [&]() {
if(&world == world.main.world.get())
@ -172,18 +173,6 @@ void DrawingProgram::parallel_loop_all_components(std::function<void(const std::
parallel_loop_container(components.client_list(), func);
}
void DrawingProgram::check_all_collisions_base(const SCollision::ColliderCollection<WorldScalar>& checkAgainstWorld, const SCollision::ColliderCollection<float>& checkAgainstCam) {
compCache.traverse_bvh_collision_check(checkAgainstWorld, checkAgainstCam);
}
void DrawingProgram::check_all_collisions(const SCollision::ColliderCollection<WorldScalar>& checkAgainst) {
check_all_collisions_base(checkAgainst, world.drawData.cam.c.world_collider_to_coords<SCollision::ColliderCollection<float>>(checkAgainst));
}
void DrawingProgram::check_all_collisions_transform(const SCollision::ColliderCollection<float>& checkAgainst) {
check_all_collisions_base(world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(checkAgainst), checkAgainst);
}
std::unordered_set<ServerClientID> DrawingProgram::get_used_resources() {
std::unordered_set<ServerClientID> toRet;
for(auto& c : components.client_list())
@ -339,8 +328,6 @@ void DrawingProgram::update() {
controls.selectedTool = TOOL_SCREENSHOT;
else if(world.main.input.key(InputManager::KEY_DRAW_TOOL_EDIT).pressed)
controls.selectedTool = TOOL_EDIT;
else if(world.main.input.key(InputManager::KEY_PASTE).pressed)
rectSelectTool.paste_clipboard();
switch(controls.selectedTool) {
case TOOL_BRUSH:
@ -381,6 +368,7 @@ void DrawingProgram::update() {
check_updateable_components();
compCache.update();
selection.update();
}
void DrawingProgram::drag_drop_update() {
@ -473,7 +461,7 @@ void DrawingProgram::initialize_draw_data(cereal::PortableBinaryInputArchive& a)
parallel_loop_all_components([&](const auto& c){
c->obj->final_update(*this, false);
});
compCache.force_rebuild();
compCache.force_rebuild(components.client_list());
}
void DrawingProgram::reset_selection() {
@ -583,9 +571,10 @@ void DrawingProgram::draw(SkCanvas* canvas, const DrawData& drawData) {
else {
SkCanvas* drawProgCacheCanvas = world.main.drawProgCache.surface->getCanvas();
drawProgCacheCanvas->clear(SkColor4f{0.0f, 0.0f, 0.0f, 0.0f});
compCache.refresh_all_draw_cache(drawProgCacheCanvas, drawData);
draw_components_to_canvas(drawProgCacheCanvas, drawData, false);
compCache.refresh_all_draw_cache(drawData);
compCache.draw_components_to_canvas(drawProgCacheCanvas, drawData);
canvas->drawImage(world.main.drawProgCache.surface->makeTemporaryImage(), 0, 0);
selection.draw(canvas, drawData);
}
}
@ -622,96 +611,6 @@ void DrawingProgram::draw(SkCanvas* canvas, const DrawData& drawData) {
}
}
void DrawingProgram::draw_components_to_canvas(SkCanvas* canvas, const DrawData& drawData, bool dontUseCache, uint64_t* lastDrawnComponentPlacement) {
uint64_t lastComponentDrawn = 0;
std::vector<std::shared_ptr<DrawingProgramCache::BVHNode>> cachedNodesToDraw;
std::vector<CollabListType::ObjectInfoPtr> uncachedCompsToDraw;
compCache.traverse_bvh_run_function(drawData.cam.viewingAreaGenerousCollider, [&](const std::shared_ptr<DrawingProgramCache::BVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& comps) {
if(!dontUseCache && node && node->drawCache && node->coords.inverseScale <= drawData.cam.c.inverseScale) {
cachedNodesToDraw.emplace_back(node);
return false;
}
for(auto& c : comps)
c->obj->calculate_draw_transform(drawData);
uncachedCompsToDraw.insert(uncachedCompsToDraw.end(), comps.begin(), comps.end());
return true;
});
std::sort(uncachedCompsToDraw.begin(), uncachedCompsToDraw.end(), [](auto& a, auto& b) {
return a->pos < b->pos;
});
std::sort(cachedNodesToDraw.begin(), cachedNodesToDraw.end(), [](auto& a, auto& b) {
return a->drawCache.value().lastDrawnComponentPlacement < b->drawCache.value().lastDrawnComponentPlacement;
});
size_t nextCacheToRender = 0;
for(auto& c : uncachedCompsToDraw) {
for(;;) {
if(nextCacheToRender >= cachedNodesToDraw.size() || c->pos < cachedNodesToDraw[nextCacheToRender]->drawCache.value().lastDrawnComponentPlacement)
break;
auto& bvhNode = cachedNodesToDraw[nextCacheToRender];
auto& drawCache = bvhNode->drawCache.value();
canvas->save();
bvhNode->coords.transform_sk_canvas(canvas, drawData);
drawCache.lastRenderTime = std::chrono::steady_clock::now();
lastComponentDrawn = std::max(lastComponentDrawn, drawCache.lastDrawnComponentPlacement);
SkPaint p;
p.setBlendMode(SkBlendMode::kSrc);
// Note, no mipmaps here. You might need to generate mipmaps in the future (withDefaultMipmaps)
canvas->drawImage(drawCache.surface->makeTemporaryImage(), 0, 0, {SkFilterMode::kLinear, SkMipmapMode::kLinear}, &p);
canvas->restore();
nextCacheToRender++;
}
c->obj->draw(canvas, drawData);
c->obj->drawSetupData.shouldDraw = false;
lastComponentDrawn = std::max(lastComponentDrawn, c->pos);
}
for(;nextCacheToRender < cachedNodesToDraw.size(); nextCacheToRender++) {
auto& bvhNode = cachedNodesToDraw[nextCacheToRender];
auto& drawCache = bvhNode->drawCache.value();
canvas->save();
bvhNode->coords.transform_sk_canvas(canvas, drawData);
drawCache.lastRenderTime = std::chrono::steady_clock::now();
lastComponentDrawn = std::max(lastComponentDrawn, drawCache.lastDrawnComponentPlacement);
SkPaint p;
p.setBlendMode(SkBlendMode::kSrc);
// Note, no mipmaps here. You might need to generate mipmaps in the future (withDefaultMipmaps)
canvas->drawImage(drawCache.surface->makeTemporaryImage(), 0, 0, {SkFilterMode::kLinear, SkMipmapMode::kLinear}, &p);
canvas->restore();
}
if(lastDrawnComponentPlacement)
*lastDrawnComponentPlacement = lastComponentDrawn;
}
Vector4f* DrawingProgram::get_foreground_color_ptr() {
return &controls.foregroundColor;
}
void DrawingProgram::draw_cache(SkCanvas* canvas, const DrawData& drawData, const std::shared_ptr<DrawComponent>& lastComp) {
SkCanvas* cacheCanvas = world.main.drawProgCache.canvas;
cacheCanvas->clear(SkColor4f{0, 0, 0, 0});
parallel_loop_all_components([&](auto& c) {
c->obj->calculate_draw_transform(drawData);
});
for(auto& c : components.client_list()) {
if(c->obj == lastComp)
break;
c->obj->draw(cacheCanvas, drawData);
}
canvas->drawImage(world.main.drawProgCache.surface->makeTemporaryImage(), 0, 0);
world.main.drawProgCache.firstCompUpdate = lastComp;
world.main.drawProgCache.refresh = false;
}

View file

@ -19,6 +19,7 @@
#include "ScreenshotTool.hpp"
#include "EditTool.hpp"
#include "ImageTool.hpp"
#include "DrawingProgramSelection.hpp"
#include "../CollabList.hpp"
class World;
@ -51,8 +52,6 @@ class DrawingProgram {
DrawingProgramCache compCache;
typedef CollabList<std::shared_ptr<DrawComponent>, ServerClientID> CollabListType;
CollabListType components;
std::unordered_set<std::shared_ptr<DrawComponent>> updateableComponents;
@ -69,13 +68,6 @@ class DrawingProgram {
void add_file_to_canvas_by_path_execute(const std::string& filePath, Vector2f dropPos);
void draw_cache(SkCanvas* canvas, const DrawData& drawData, const std::shared_ptr<DrawComponent>& lastComp);
void check_all_collisions_base(const SCollision::ColliderCollection<WorldScalar>& checkAgainstWorld, const SCollision::ColliderCollection<float>& checkAgainstCam);
void check_all_collisions(const SCollision::ColliderCollection<WorldScalar>& checkAgainst);
void check_all_collisions_transform(const SCollision::ColliderCollection<float>& checkAgainst);
void add_variable_width_line(SkPath& p, const DrawData& drawData, const WorldVec& p1, const WorldVec& p2, float w1, float w2);
void reset_selection();
void reset_tools();
@ -86,8 +78,6 @@ class DrawingProgram {
void add_undo_place_component(uint64_t placement, const std::shared_ptr<DrawComponent>& comp);
void add_undo_place_components(uint64_t placement, const std::vector<std::shared_ptr<DrawComponent>>& comps);
void draw_components_to_canvas(SkCanvas* canvas, const DrawData& drawData, bool dontUseCache, uint64_t* lastDrawnComponentPlacement = nullptr);
BrushTool brushTool;
EraserTool eraserTool;
RectSelectTool rectSelectTool;
@ -99,6 +89,8 @@ class DrawingProgram {
EditTool editTool;
ImageTool imageTool;
DrawingProgramSelection selection;
bool temporaryEraser = false;
enum Tool : int {

View file

@ -13,7 +13,7 @@
#define MAXIMUM_DRAW_CACHE_SURFACES 40
std::unordered_set<std::shared_ptr<DrawingProgramCache::BVHNode>> DrawingProgramCache::nodesWithCachedSurfaces;
std::unordered_set<std::shared_ptr<DrawingProgramCacheBVHNode>> DrawingProgramCache::nodesWithCachedSurfaces;
DrawingProgramCache::DrawingProgramCache(DrawingProgram& initDrawP):
drawP(initDrawP)
@ -22,7 +22,7 @@ DrawingProgramCache::DrawingProgramCache(DrawingProgram& initDrawP):
}
void DrawingProgramCache::build(std::vector<CollabListType::ObjectInfoPtr> components) {
bvhRoot = std::make_shared<BVHNode>();
bvhRoot = std::make_shared<DrawingProgramCacheBVHNode>();
unsortedComponents.clear();
clear_own_cached_surfaces();
std::erase_if(components, [&](auto& c) {
@ -37,19 +37,33 @@ void DrawingProgramCache::build(std::vector<CollabListType::ObjectInfoPtr> compo
lastBvhBuildTime = std::chrono::steady_clock::now();
}
void DrawingProgramCache::clear() {
bvhRoot = nullptr;
unsortedComponents.clear();
clear_own_cached_surfaces();
}
void DrawingProgramCache::clear_own_cached_surfaces() {
std::erase_if(nodesWithCachedSurfaces, [&](auto& s) {
return s->drawCache.value().attachedDrawP == &drawP;
return s->drawCache.value().attachedCache == this;
});
}
void DrawingProgramCache::update() {
if(!disableRefresh && unsortedComponents.size() >= 1000 && (std::chrono::steady_clock::now() - lastBvhBuildTime) >= std::chrono::seconds(5))
force_rebuild();
force_rebuild(drawP.components.client_list());
}
void DrawingProgramCache::force_rebuild() {
build(drawP.components.client_list());
void DrawingProgramCache::force_rebuild(const std::vector<CollabListType::ObjectInfoPtr>& componentsToBuild) {
build(componentsToBuild);
}
const std::vector<CollabListType::ObjectInfoPtr>& DrawingProgramCache::get_unsorted_component_list() const {
return unsortedComponents;
}
const std::chrono::steady_clock::time_point& DrawingProgramCache::get_last_bvh_build_time() const {
return lastBvhBuildTime;
}
void DrawingProgramCache::add_component(const CollabListType::ObjectInfoPtr& c) {
@ -71,7 +85,7 @@ void DrawingProgramCache::erase_component(const CollabListType::ObjectInfoPtr& c
invalidate_cache_before_pos(c->pos);
}
std::pair<std::shared_ptr<DrawingProgramCache::BVHNode>, std::vector<DrawingProgramCache::CollabListType::ObjectInfoPtr>::iterator> DrawingProgramCache::get_bvh_node_fully_containing_recursive(const std::shared_ptr<BVHNode>& bvhNode, DrawComponent* c) {
std::pair<std::shared_ptr<DrawingProgramCacheBVHNode>, std::vector<CollabListType::ObjectInfoPtr>::iterator> DrawingProgramCache::get_bvh_node_fully_containing_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, DrawComponent* c) {
SCollision::AABB<WorldScalar>& cAABB = c->worldAABB.value();
if(!bvhNode->bounds.fully_contains_aabb(cAABB))
return {nullptr, bvhNode->components.end()};
@ -88,13 +102,13 @@ std::pair<std::shared_ptr<DrawingProgramCache::BVHNode>, std::vector<DrawingProg
return {nullptr, bvhNode->components.end()};
}
void DrawingProgramCache::traverse_bvh_erase_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<BVHNode>& node, std::vector<CollabListType::ObjectInfoPtr>& components)> f) {
void DrawingProgramCache::traverse_bvh_erase_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, std::vector<CollabListType::ObjectInfoPtr>& components)> f) {
f(nullptr, unsortedComponents);
if(traverse_bvh_erase_function_recursive(bvhRoot, aabb, f))
bvhRoot = nullptr;
}
bool DrawingProgramCache::traverse_bvh_erase_function_recursive(const std::shared_ptr<BVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<BVHNode>& node, std::vector<CollabListType::ObjectInfoPtr>& components)> f) {
bool DrawingProgramCache::traverse_bvh_erase_function_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, std::vector<CollabListType::ObjectInfoPtr>& components)> f) {
if(bvhNode && SCollision::collide(aabb, bvhNode->bounds)) {
if(f(bvhNode, bvhNode->components))
return true;
@ -105,47 +119,12 @@ bool DrawingProgramCache::traverse_bvh_erase_function_recursive(const std::share
return false;
}
void DrawingProgramCache::traverse_bvh_collision_check(const SCollision::ColliderCollection<WorldScalar>& checkAgainstWorld, const SCollision::ColliderCollection<float>& checkAgainstCam) {
for(auto& c : drawP.components.client_list())
c->obj->globalCollisionCheck = false;
for(auto& c : unsortedComponents)
c->obj->globalCollisionCheck = c->obj->collides_with(drawP.world.drawData.cam.c, checkAgainstWorld, checkAgainstCam, drawP.colliderAllocated);
traverse_bvh_collision_check_recursive(bvhRoot, checkAgainstWorld, checkAgainstCam);
}
void DrawingProgramCache::traverse_bvh_collision_check_recursive_tiny(const std::shared_ptr<BVHNode>& bvhNode) {
if(bvhNode) {
for(auto& c : bvhNode->components)
c->obj->globalCollisionCheck = true;
for(auto& p : bvhNode->children)
traverse_bvh_collision_check_recursive_tiny(p);
}
}
void DrawingProgramCache::traverse_bvh_collision_check_recursive(const std::shared_ptr<BVHNode>& bvhNode, const SCollision::ColliderCollection<WorldScalar>& checkAgainstWorld, const SCollision::ColliderCollection<float>& checkAgainstCam) {
if(bvhNode) {
if(SCollision::collide(checkAgainstWorld.bounds, bvhNode->bounds)) {
auto& camCoords = drawP.world.drawData.cam.c;
if((camCoords.inverseScale >> DRAWCOMP_COLLIDE_MIN_SHIFT_TINY) >= bvhNode->coords.inverseScale) {
if(SCollision::collide(checkAgainstCam, camCoords.to_space(bvhNode->bounds.min)))
traverse_bvh_collision_check_recursive_tiny(bvhNode);
}
else {
for(auto& c : bvhNode->components)
c->obj->globalCollisionCheck = c->obj->collides_with(drawP.world.drawData.cam.c, checkAgainstWorld, checkAgainstCam, drawP.colliderAllocated);
for(auto& p : bvhNode->children)
traverse_bvh_collision_check_recursive(p, checkAgainstWorld, checkAgainstCam);
}
}
}
}
void DrawingProgramCache::traverse_bvh_run_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<BVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& components)> f) {
void DrawingProgramCache::traverse_bvh_run_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& components)> f) {
f(nullptr, unsortedComponents);
traverse_bvh_run_function_recursive(bvhRoot, aabb, f);
}
void DrawingProgramCache::traverse_bvh_run_function_recursive(const std::shared_ptr<BVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<BVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& components)> f) {
void DrawingProgramCache::traverse_bvh_run_function_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& components)> f) {
if(bvhNode && SCollision::collide(aabb, bvhNode->bounds) && f(bvhNode, bvhNode->components)) {
for(auto& p : bvhNode->children)
traverse_bvh_run_function_recursive(p, aabb, f);
@ -162,7 +141,7 @@ void DrawingProgramCache::preupdate_component(const CollabListType::ObjectInfoPt
invalidate_cache_before_pos(c->pos);
}
void DrawingProgramCache::build_bvh_node(const std::shared_ptr<BVHNode>& bvhNode, std::vector<CollabListType::ObjectInfoPtr> components) {
void DrawingProgramCache::build_bvh_node(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, std::vector<CollabListType::ObjectInfoPtr> components) {
if(components.empty())
return;
@ -201,11 +180,11 @@ void DrawingProgramCache::build_bvh_node(const std::shared_ptr<BVHNode>& bvhNode
for(auto& p : parts) {
if(!p.empty())
build_bvh_node(bvhNode->children.emplace_back(std::make_shared<BVHNode>()), p);
build_bvh_node(bvhNode->children.emplace_back(std::make_shared<DrawingProgramCacheBVHNode>()), p);
}
}
void DrawingProgramCache::build_bvh_node_coords_and_resolution(BVHNode& node) {
void DrawingProgramCache::build_bvh_node_coords_and_resolution(DrawingProgramCacheBVHNode& node) {
// These are part of the draw cache data, but we're putting it out here, because:
// - We dont have to recalculate it every time we refresh the cache
// - Some of the data here is needed to determine whether to generate the cache in the first place
@ -255,9 +234,9 @@ void DrawingProgramCache::invalidate_cache_at_aabb_before_pos(const SCollision::
});
}
void DrawingProgramCache::refresh_all_draw_cache(SkCanvas* canvas, const DrawData& drawData) {
std::deque<std::shared_ptr<BVHNode>> nodeFlatList; // We want to render children before parents, so that parents can make use of the cached children
traverse_bvh_run_function(drawData.cam.viewingAreaGenerousCollider, [&](std::shared_ptr<DrawingProgramCache::BVHNode> node, const std::vector<CollabListType::ObjectInfoPtr>& comps) {
void DrawingProgramCache::refresh_all_draw_cache(const DrawData& drawData) {
std::deque<std::shared_ptr<DrawingProgramCacheBVHNode>> nodeFlatList; // We want to render children before parents, so that parents can make use of the cached children
traverse_bvh_run_function(drawData.cam.viewingAreaGenerousCollider, [&](std::shared_ptr<DrawingProgramCacheBVHNode> node, const std::vector<CollabListType::ObjectInfoPtr>& comps) {
if(node && node->coords.inverseScale <= drawData.cam.c.inverseScale) {
if(!node->drawCache)
nodeFlatList.emplace_front(node);
@ -269,12 +248,12 @@ void DrawingProgramCache::refresh_all_draw_cache(SkCanvas* canvas, const DrawDat
refresh_draw_cache(nodeFlatList.front(), drawData);
}
void DrawingProgramCache::refresh_draw_cache(const std::shared_ptr<BVHNode>& bvhNode, const DrawData& drawData) {
void DrawingProgramCache::refresh_draw_cache(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const DrawData& drawData) {
if(bvhNode->children.empty() && bvhNode->components.empty())
return;
bvhNode->drawCache = std::nullopt;
BVHNode::DrawCacheData drawCache;
DrawingProgramCacheBVHNode::DrawCacheData drawCache;
SkImageInfo imgInfo = SkImageInfo::MakeN32Premul(bvhNode->resolution.x(), bvhNode->resolution.y());
#ifdef USE_SKIA_BACKEND_GRAPHITE
@ -296,15 +275,15 @@ void DrawingProgramCache::refresh_draw_cache(const std::shared_ptr<BVHNode>& bvh
cacheDrawData.cam.set_viewing_area(bvhNode->resolution.cast<float>());
cacheDrawData.refresh_draw_optimizing_values();
drawP.draw_components_to_canvas(cacheCanvas, cacheDrawData, false, &drawCache.lastDrawnComponentPlacement);
draw_components_to_canvas(cacheCanvas, cacheDrawData, &drawCache.lastDrawnComponentPlacement);
drawCache.lastRenderTime = std::chrono::steady_clock::now();
drawCache.attachedDrawP = &drawP;
drawCache.attachedCache = this;
bvhNode->drawCache = drawCache; // Set the drawCache after rendering is done, so that the draw function doesnt assume we have this node cached
while(nodesWithCachedSurfaces.size() >= MAXIMUM_DRAW_CACHE_SURFACES) {
std::shared_ptr<BVHNode> leastUsedNode = *nodesWithCachedSurfaces.begin();
for(const std::shared_ptr<BVHNode>& n : nodesWithCachedSurfaces) {
std::shared_ptr<DrawingProgramCacheBVHNode> leastUsedNode = *nodesWithCachedSurfaces.begin();
for(const std::shared_ptr<DrawingProgramCacheBVHNode>& n : nodesWithCachedSurfaces) {
if(n->drawCache.value().lastRenderTime < leastUsedNode->drawCache.value().lastRenderTime)
leastUsedNode = n;
}
@ -314,3 +293,81 @@ void DrawingProgramCache::refresh_draw_cache(const std::shared_ptr<BVHNode>& bvh
nodesWithCachedSurfaces.emplace(bvhNode);
}
void DrawingProgramCache::draw_components_to_canvas(SkCanvas* canvas, const DrawData& drawData, uint64_t* lastDrawnComponentPlacement) {
uint64_t lastComponentDrawn = 0;
std::vector<std::shared_ptr<DrawingProgramCacheBVHNode>> cachedNodesToDraw;
std::vector<CollabListType::ObjectInfoPtr> uncachedCompsToDraw;
traverse_bvh_run_function(drawData.cam.viewingAreaGenerousCollider, [&](const std::shared_ptr<DrawingProgramCacheBVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& comps) {
if(node && node->drawCache && node->coords.inverseScale <= drawData.cam.c.inverseScale) {
cachedNodesToDraw.emplace_back(node);
return false;
}
for(auto& c : comps)
c->obj->calculate_draw_transform(drawData);
uncachedCompsToDraw.insert(uncachedCompsToDraw.end(), comps.begin(), comps.end());
return true;
});
std::sort(uncachedCompsToDraw.begin(), uncachedCompsToDraw.end(), [](auto& a, auto& b) {
return a->pos < b->pos;
});
std::sort(cachedNodesToDraw.begin(), cachedNodesToDraw.end(), [](auto& a, auto& b) {
return a->drawCache.value().lastDrawnComponentPlacement < b->drawCache.value().lastDrawnComponentPlacement;
});
size_t nextCacheToRender = 0;
for(auto& c : uncachedCompsToDraw) {
for(;;) {
if(nextCacheToRender >= cachedNodesToDraw.size() || c->pos < cachedNodesToDraw[nextCacheToRender]->drawCache.value().lastDrawnComponentPlacement)
break;
auto& bvhNode = cachedNodesToDraw[nextCacheToRender];
auto& drawCache = bvhNode->drawCache.value();
canvas->save();
bvhNode->coords.transform_sk_canvas(canvas, drawData);
drawCache.lastRenderTime = std::chrono::steady_clock::now();
lastComponentDrawn = std::max(lastComponentDrawn, drawCache.lastDrawnComponentPlacement);
SkPaint p;
p.setBlendMode(SkBlendMode::kSrc);
// Note, no mipmaps here. You might need to generate mipmaps in the future (withDefaultMipmaps)
canvas->drawImage(drawCache.surface->makeTemporaryImage(), 0, 0, {SkFilterMode::kLinear, SkMipmapMode::kLinear}, &p);
canvas->restore();
nextCacheToRender++;
}
c->obj->draw(canvas, drawData);
c->obj->drawSetupData.shouldDraw = false;
lastComponentDrawn = std::max(lastComponentDrawn, c->pos);
}
for(;nextCacheToRender < cachedNodesToDraw.size(); nextCacheToRender++) {
auto& bvhNode = cachedNodesToDraw[nextCacheToRender];
auto& drawCache = bvhNode->drawCache.value();
canvas->save();
bvhNode->coords.transform_sk_canvas(canvas, drawData);
drawCache.lastRenderTime = std::chrono::steady_clock::now();
lastComponentDrawn = std::max(lastComponentDrawn, drawCache.lastDrawnComponentPlacement);
SkPaint p;
p.setBlendMode(SkBlendMode::kSrc);
// Note, no mipmaps here. You might need to generate mipmaps in the future (withDefaultMipmaps)
canvas->drawImage(drawCache.surface->makeTemporaryImage(), 0, 0, {SkFilterMode::kLinear, SkMipmapMode::kLinear}, &p);
canvas->restore();
}
if(lastDrawnComponentPlacement)
*lastDrawnComponentPlacement = lastComponentDrawn;
}
DrawingProgramCache::~DrawingProgramCache() {
clear_own_cached_surfaces();
}

View file

@ -1,81 +1,68 @@
#pragma once
#include <chrono>
#include <vector>
#include "../CollabList.hpp"
#include <include/core/SkSurface.h>
#include <unordered_set>
#include "../DrawData.hpp"
#include "../DrawComponents/DrawComponent.hpp"
class DrawingProgram;
class DrawingProgramCache;
class DrawComponent;
class DrawingProgramCacheBVHNode {
public:
SCollision::AABB<WorldScalar> bounds;
std::vector<CollabListType::ObjectInfoPtr> components;
std::vector<std::shared_ptr<DrawingProgramCacheBVHNode>> children;
CoordSpaceHelper coords;
Vector2i resolution;
struct DrawCacheData {
uint64_t lastDrawnComponentPlacement;
uint64_t firstDrawnComponentPlacement;
sk_sp<SkSurface> surface;
std::chrono::steady_clock::time_point lastRenderTime;
DrawingProgramCache* attachedCache;
};
std::optional<DrawCacheData> drawCache;
};
class DrawingProgramCache {
public:
typedef CollabList<std::shared_ptr<DrawComponent>, ServerClientID> CollabListType;
DrawingProgramCache(DrawingProgram& initDrawP);
~DrawingProgramCache();
static std::unordered_set<std::shared_ptr<DrawingProgramCacheBVHNode>> nodesWithCachedSurfaces;
bool disableRefresh = false;
void update();
void erase_component(const CollabListType::ObjectInfoPtr& c);
void add_component(const CollabListType::ObjectInfoPtr& c);
void refresh_all_draw_cache(SkCanvas* canvas, const DrawData& drawData);
struct BVHNode {
SCollision::AABB<WorldScalar> bounds;
std::vector<CollabListType::ObjectInfoPtr> components;
std::vector<std::shared_ptr<BVHNode>> children;
CoordSpaceHelper coords;
Vector2i resolution;
struct DrawCacheData {
uint64_t lastDrawnComponentPlacement;
uint64_t firstDrawnComponentPlacement;
sk_sp<SkSurface> surface;
std::chrono::steady_clock::time_point lastRenderTime;
DrawingProgram* attachedDrawP;
};
std::optional<DrawCacheData> drawCache;
};
static std::unordered_set<std::shared_ptr<BVHNode>> nodesWithCachedSurfaces;
bool disableRefresh = false;
void traverse_bvh_run_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<BVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& components)> f);
void traverse_bvh_collision_check(const SCollision::ColliderCollection<WorldScalar>& checkAgainstWorld, const SCollision::ColliderCollection<float>& checkAgainstCam);
void traverse_bvh_erase_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<BVHNode>& node, std::vector<CollabListType::ObjectInfoPtr>& components)> f);
void force_rebuild();
void refresh_all_draw_cache(const DrawData& drawData);
void traverse_bvh_run_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& components)> f);
void traverse_bvh_erase_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, std::vector<CollabListType::ObjectInfoPtr>& components)> f);
void force_rebuild(const std::vector<CollabListType::ObjectInfoPtr>& componentsToBuild);
// Run before actually updating the component
void preupdate_component(const CollabListType::ObjectInfoPtr& c);
void invalidate_cache_before_pos(uint64_t placementToInvalidateAt);
void invalidate_cache_at_aabb_before_pos(const SCollision::AABB<WorldScalar>& aabb, uint64_t placementToInvalidateAt);
private:
void clear();
void draw_components_to_canvas(SkCanvas* canvas, const DrawData& drawData, uint64_t* lastDrawnComponentPlacement = nullptr);
const std::vector<CollabListType::ObjectInfoPtr>& get_unsorted_component_list() const;
const std::chrono::steady_clock::time_point& get_last_bvh_build_time() const;
void clear_own_cached_surfaces();
bool traverse_bvh_erase_function_recursive(const std::shared_ptr<BVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<BVHNode>& node, std::vector<CollabListType::ObjectInfoPtr>& components)> f);
void traverse_bvh_collision_check_recursive(const std::shared_ptr<BVHNode>& bvhNode, const SCollision::ColliderCollection<WorldScalar>& checkAgainstWorld, const SCollision::ColliderCollection<float>& checkAgainstCam);
void traverse_bvh_collision_check_recursive_tiny(const std::shared_ptr<BVHNode>& bvhNode);
void build_bvh_node_coords_and_resolution(BVHNode& node);
void refresh_draw_cache(const std::shared_ptr<BVHNode>& bvhNode, const DrawData& drawData);
private:
bool traverse_bvh_erase_function_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, std::vector<CollabListType::ObjectInfoPtr>& components)> f);
void build_bvh_node_coords_and_resolution(DrawingProgramCacheBVHNode& node);
void refresh_draw_cache(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const DrawData& drawData);
void build(std::vector<CollabListType::ObjectInfoPtr> components);
void traverse_bvh_run_function_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& components)> f);
std::pair<std::shared_ptr<DrawingProgramCacheBVHNode>, std::vector<CollabListType::ObjectInfoPtr>::iterator> get_bvh_node_fully_containing_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, DrawComponent* c);
void build_bvh_node(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, std::vector<CollabListType::ObjectInfoPtr> components);
std::chrono::steady_clock::time_point lastBvhBuildTime;
void traverse_bvh_run_function_recursive(const std::shared_ptr<BVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<BVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& components)> f);
std::pair<std::shared_ptr<DrawingProgramCache::BVHNode>, std::vector<DrawingProgramCache::CollabListType::ObjectInfoPtr>::iterator> get_bvh_node_fully_containing_recursive(const std::shared_ptr<BVHNode>& bvhNode, DrawComponent* c);
void build_bvh_node(const std::shared_ptr<BVHNode>& bvhNode, std::vector<CollabListType::ObjectInfoPtr> components);
std::shared_ptr<BVHNode> bvhRoot;
std::shared_ptr<DrawingProgramCacheBVHNode> bvhRoot;
std::vector<CollabListType::ObjectInfoPtr> unsortedComponents;
std::unordered_set<CollabListType::ObjectInfoPtr> componentsSetToErase;
DrawingProgram& drawP;
};

View file

@ -0,0 +1,119 @@
#include "DrawingProgramSelection.hpp"
#include "DrawingProgram.hpp"
#include "../World.hpp"
#include "../MainProgram.hpp"
DrawingProgramSelection::DrawingProgramSelection(DrawingProgram& initDrawP):
cache(initDrawP),
drawP(initDrawP)
{}
void DrawingProgramSelection::add_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection<float>& cC) {
auto cCWorld = drawP.world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(cC);
drawP.compCache.disableRefresh = true;
std::unordered_set<CollabListType::ObjectInfoPtr> selectedComponents;
std::function<void(const std::shared_ptr<DrawingProgramCacheBVHNode>&)> fullyCollidedFunc = [&](const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode) {
if(bvhNode) {
for(auto& c : bvhNode->components)
selectedComponents.emplace(c);
for(auto& p : bvhNode->children)
fullyCollidedFunc(p);
}
};
drawP.compCache.traverse_bvh_erase_function(cCWorld.bounds, [&](const auto& bvhNode, auto& comps) {
if(bvhNode &&
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.min)) &&
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.max)) &&
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.top_right())) &&
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.bottom_left()))) {
fullyCollidedFunc(bvhNode);
drawP.compCache.invalidate_cache_at_aabb_before_pos(bvhNode->bounds, 0);
return true;
}
std::erase_if(comps, [&](auto& c) {
if(c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC, drawP.colliderAllocated)) {
selectedComponents.emplace(c);
drawP.compCache.invalidate_cache_at_aabb_before_pos(c->obj->worldAABB.value(), c->obj->collabListInfo.lock()->pos);
return true;
}
return false;
});
return false;
});
selectedSet = selectedComponents;
for(auto& obj : selectedSet)
cache.add_component(obj);
calculate_aabb();
}
bool DrawingProgramSelection::is_something_selected() {
return !selectedSet.empty();
}
void DrawingProgramSelection::calculate_aabb() {
if(is_something_selected()) {
selectionAABB = (*selectedSet.begin())->obj->worldAABB.value();
for(auto& c : selectedSet)
selectionAABB.include_aabb_in_bounds(c->obj->worldAABB.value());
}
}
void DrawingProgramSelection::deselect_all() {
for(auto& obj : selectedSet) {
obj->obj->coords = selectionTransformCoords.other_coord_space_from_this_space(obj->obj->coords);
obj->obj->final_update(drawP);
}
selectedSet.clear();
cache.clear();
selectionTransformCoords = CoordSpaceHelper();
drawP.compCache.force_rebuild(drawP.components.client_list());
}
void DrawingProgramSelection::update() {
if(is_something_selected()) {
if(cache.get_unsorted_component_list().size() >= 1000 && (std::chrono::steady_clock::now() - cache.get_last_bvh_build_time()) >= std::chrono::seconds(5))
cache.force_rebuild(std::vector<CollabListType::ObjectInfoPtr>(selectedSet.begin(), selectedSet.end()));
if(drawP.world.main.input.key(InputManager::KEY_DRAW_UNSELECT).pressed)
deselect_all();
if(drawP.world.main.input.key(InputManager::KEY_TEXT_UP).held)
selectionTransformCoords.translate(WorldVec{0, -drawP.world.drawData.cam.c.inverseScale});
if(drawP.world.main.input.key(InputManager::KEY_TEXT_DOWN).held)
selectionTransformCoords.translate(WorldVec{0, drawP.world.drawData.cam.c.inverseScale});
if(drawP.world.main.input.key(InputManager::KEY_TEXT_LEFT).held)
selectionTransformCoords.translate(WorldVec{-drawP.world.drawData.cam.c.inverseScale, 0});
if(drawP.world.main.input.key(InputManager::KEY_TEXT_RIGHT).held)
selectionTransformCoords.translate(WorldVec{drawP.world.drawData.cam.c.inverseScale, 0});
if(drawP.world.main.input.key(InputManager::KEY_TEXT_CTRL).held)
selectionTransformCoords.scale_about_double(selectionTransformCoords.pos, 1.01);
if(drawP.world.main.input.key(InputManager::KEY_TEXT_SHIFT).held)
selectionTransformCoords.scale_about_double(selectionTransformCoords.pos, 0.99);
}
}
bool DrawingProgramSelection::mouse_collided_with_selection_aabb() {
return false;
}
void DrawingProgramSelection::draw(SkCanvas* canvas, const DrawData& drawData) {
if(is_something_selected()) {
DrawData selectionDrawData = drawData;
selectionDrawData.cam.c = selectionTransformCoords.other_coord_space_to_this_space(selectionDrawData.cam.c);
selectionDrawData.cam.set_viewing_area(drawP.world.main.window.size.cast<float>());
selectionDrawData.refresh_draw_optimizing_values();
cache.refresh_all_draw_cache(selectionDrawData);
cache.draw_components_to_canvas(canvas, selectionDrawData);
canvas->save();
selectionTransformCoords.transform_sk_canvas(canvas, selectionDrawData);
Vector2f minRectPos = selectionTransformCoords.to_space(selectionAABB.min);
Vector2f maxRectPos = selectionTransformCoords.to_space(selectionAABB.max);
SkPaint p{SkColor4f{0.0f, 0.0f, 1.0f, 0.3f}};
canvas->drawRect(SkRect::MakeLTRB(minRectPos.x(), minRectPos.y(), maxRectPos.x(), maxRectPos.y()), p);
canvas->restore();
}
}

View file

@ -0,0 +1,23 @@
#pragma once
#include "DrawingProgramCache.hpp"
class DrawingProgram;
class DrawingProgramSelection {
public:
DrawingProgramSelection(DrawingProgram& initDrawP);
void add_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection<float>& cC);
void deselect_all();
void update();
void draw(SkCanvas* canvas, const DrawData& drawData);
bool is_something_selected();
private:
void calculate_aabb();
bool mouse_collided_with_selection_aabb();
SCollision::AABB<WorldScalar> selectionAABB;
CoordSpaceHelper selectionTransformCoords;
std::unordered_set<CollabListType::ObjectInfoPtr> selectedSet;
DrawingProgramCache cache;
DrawingProgram& drawP;
};

View file

@ -123,36 +123,49 @@ void EditTool::edit_start(const std::shared_ptr<DrawComponent>& comp) {
}
void EditTool::tool_update() {
using namespace SCollision;
ColliderCollection<float> ci;
ci.circle.emplace_back(Circle<float>{drawP.world.main.input.mouse.pos, 1.0f});
ci.recalculate_bounds();
if(!controls.isEditing) {
SCollision::AABB<WorldScalar> mouseAABB{drawP.world.get_mouse_world_pos() - WorldVec{0.5f, 0.5f}, drawP.world.get_mouse_world_pos() + WorldVec{0.5f, 0.5f}};
SCollision::ColliderCollection<WorldScalar> cMouseAABB;
cMouseAABB.aabb.emplace_back(mouseAABB);
cMouseAABB.recalculate_bounds();
if(drawP.controls.leftClick) {
drawP.check_all_collisions_transform(ci);
for(auto& comp : drawP.components.client_list() | std::views::reverse) {
if(comp->obj->globalCollisionCheck) {
edit_start(comp->obj);
break;
CollabListType::ObjectInfoPtr lastSelectedObj;
uint64_t lastPos = 0;
drawP.compCache.traverse_bvh_run_function(mouseAABB, [&](const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const std::vector<CollabListType::ObjectInfoPtr>& components) {
for(auto& c : components) {
if(c->pos > lastPos && c->obj->collides_with_world_coords(drawP.world.drawData.cam.c, cMouseAABB, drawP.colliderAllocated)) {
lastSelectedObj = c;
lastPos = c->pos;
}
}
}
return true;
});
if(lastSelectedObj)
edit_start(lastSelectedObj->obj);
}
}
else {
SCollision::Circle<float> mouseCircle{drawP.world.main.input.mouse.pos, 1.0f};
SCollision::ColliderCollection<float> cMouseCircle;
cMouseCircle.circle.emplace_back(mouseCircle);
cMouseCircle.recalculate_bounds();
std::shared_ptr<DrawComponent> a = controls.compToEdit.lock();
if(a) {
bool isMovingPoint = false;
bool clickedAway = false;
if(!controls.pointDragging && drawP.controls.leftClick) {
for(HandleData& h : controls.pointHandles) {
if(SCollision::collide(ci, Circle<float>(drawP.world.drawData.cam.c.to_space(a->coords.from_space(*h.p)), DRAG_POINT_RADIUS))) {
if(SCollision::collide(mouseCircle, SCollision::Circle<float>(drawP.world.drawData.cam.c.to_space(a->coords.from_space(*h.p)), DRAG_POINT_RADIUS))) {
controls.pointDragging = &h;
isMovingPoint = true;
break;
}
}
if(!isMovingPoint && !a->collides_with_cam_coords(drawP.world.drawData.cam.c, ci, drawP.colliderAllocated))
if(!isMovingPoint && !a->collides_with_cam_coords(drawP.world.drawData.cam.c, cMouseCircle, drawP.colliderAllocated))
clickedAway = true;
}
else if(controls.pointDragging) {

View file

@ -31,7 +31,7 @@ void EraserTool::reset_tool() {
drawP.world.undo.push(UndoManager::UndoRedoPair{
[&, erasedCompVal = erasedComponents]() {
std::vector<DrawingProgram::CollabListType::ObjectInfoPtr> sortedObjects(erasedCompVal.begin(), erasedCompVal.end());
std::vector<CollabListType::ObjectInfoPtr> sortedObjects(erasedCompVal.begin(), erasedCompVal.end());
std::sort(sortedObjects.begin(), sortedObjects.end(), [](auto& a, auto& b) {
return a->pos < b->pos;
});
@ -61,7 +61,7 @@ void EraserTool::reset_tool() {
drawP.reset_tools();
drawP.compCache.force_rebuild();
drawP.compCache.force_rebuild(drawP.components.client_list());
return true;
}
@ -97,10 +97,7 @@ void EraserTool::tool_update() {
std::erase_if(comps, [&](auto& c) {
if(c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC, drawP.colliderAllocated)) {
erasedComponents.emplace(c);
if(c->obj->worldAABB)
drawP.compCache.invalidate_cache_at_aabb_before_pos(c->obj->worldAABB.value(), c->obj->collabListInfo.lock()->pos);
else
drawP.compCache.invalidate_cache_before_pos(c->obj->collabListInfo.lock()->pos);
drawP.compCache.invalidate_cache_at_aabb_before_pos(c->obj->worldAABB.value(), c->obj->collabListInfo.lock()->pos);
return true;
}
return false;
@ -112,7 +109,7 @@ void EraserTool::tool_update() {
reset_tool();
}
void EraserTool::move_erased_components_from_bvh_nodes_recursive(const std::shared_ptr<DrawingProgramCache::BVHNode>& bvhNode) {
void EraserTool::move_erased_components_from_bvh_nodes_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode) {
for(auto& c : bvhNode->components)
erasedComponents.emplace(c);
for(auto& p : bvhNode->children)

View file

@ -13,10 +13,10 @@ class EraserTool {
void reset_tool();
void draw(SkCanvas* canvas, const DrawData& drawData);
private:
std::unordered_set<CollabList<std::shared_ptr<DrawComponent>, ServerClientID>::ObjectInfoPtr> erasedComponents;
std::unordered_set<std::shared_ptr<DrawingProgramCache::BVHNode>> erasedBVHNodes;
std::unordered_set<CollabListType::ObjectInfoPtr> erasedComponents;
std::unordered_set<std::shared_ptr<DrawingProgramCacheBVHNode>> erasedBVHNodes;
void move_erased_components_from_bvh_nodes_recursive(const std::shared_ptr<DrawingProgramCache::BVHNode>& bvhNode);
void move_erased_components_from_bvh_nodes_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode);
DrawingProgram& drawP;
};

View file

@ -13,6 +13,13 @@
#include <algorithm>
#include <ranges>
#ifdef USE_SKIA_BACKEND_GRAPHITE
#include <include/gpu/graphite/Surface.h>
#elif USE_SKIA_BACKEND_GANESH
#include <include/gpu/ganesh/GrDirectContext.h>
#include <include/gpu/ganesh/SkSurfaceGanesh.h>
#endif
#define ROTATION_POINT_RADIUS_MULTIPLIER 0.7
#define ROTATION_POINTS_DISTANCE 20.0
@ -26,19 +33,17 @@ void RectSelectTool::gui_toolbox() {
}
void RectSelectTool::reset_tool() {
if(controls.selectionMode == 3)
commit_transformation();
controls = RectSelectControls();
}
void RectSelectTool::tool_update() {
switch(controls.selectionMode) {
case 0: {
drawP.compCache.disableRefresh = false;
if(drawP.controls.leftClick) {
reset_tool();
controls.coords = drawP.world.drawData.cam.c;
controls.selectStartAt = controls.coords.get_mouse_pos(drawP.world);
controls.rotationPointAngle = 0.0;
controls.selectionMode = 1;
}
break;
@ -50,349 +55,31 @@ void RectSelectTool::tool_update() {
Vector2f newP2 = cwise_vec_max(controls.selectStartAt, mPos);
controls.newT = triangle_from_rect_points(newP1, newP2);
if(!drawP.controls.leftClickHeld) {
ColliderCollection<float> selectionCollection;
selectionCollection.triangle.emplace_back(controls.newT[0], controls.newT[1], controls.newT[2]);
selectionCollection.triangle.emplace_back(controls.newT[2], controls.newT[3], controls.newT[0]);
drawP.check_all_collisions_transform(selectionCollection);
for(auto& c : drawP.components.client_list())
c->obj->selected = c->obj->globalCollisionCheck;
controls.selectionMode = create_selection_aabb() ? 2 : 0;
controls.rotationCenter = controls.finalSelectionAABB.center();
}
break;
}
case 2: {
Vector2f mPos = drawP.world.main.input.mouse.pos;
bool copyHit = drawP.world.main.input.key(InputManager::KEY_COPY).pressed;
bool cutHit = drawP.world.main.input.key(InputManager::KEY_CUT).pressed;
bool deleteHit = drawP.world.main.input.key(InputManager::KEY_DRAW_DELETE).pressed;
bool unselectHit = drawP.world.main.input.key(InputManager::KEY_DRAW_UNSELECT).pressed;
ColliderCollection<float> cC;
cC.triangle.emplace_back(controls.newT[0], controls.newT[1], controls.newT[2]);
cC.triangle.emplace_back(controls.newT[2], controls.newT[3], controls.newT[0]);
if(drawP.controls.leftClick) {
if(SCollision::collide(mPos, controls.scaleSelectionCircle)) {
controls.scaleStartAt = controls.finalSelectionAABB.max;
controls.scaleCenterPoint = controls.finalSelectionAABB.center();
set_selected_items();
controls.selectionMode = 4;
}
else if(SCollision::collide(mPos, controls.rotationCenterCircle)) {
controls.moveStartAt = controls.rotationCenter;
controls.selectionMode = 5;
}
else if(SCollision::collide(mPos, controls.rotationPointCircle)) {
set_selected_items();
controls.selectionMode = 6;
}
else if(SCollision::collide(drawP.controls.currentMouseWorldPos, controls.finalSelectionAABB)) {
controls.moveStartAt = drawP.controls.currentMouseWorldPos;
set_selected_items();
controls.selectionMode = 3;
}
else {
controls.selectionMode = 0;
drawP.reset_selection();
}
}
else if(deleteHit || cutHit) {
selection_to_clipboard();
std::vector<std::pair<uint64_t, std::shared_ptr<DrawComponent>>> erasedCompVal; // <placement order, object>
drawP.components.client_erase_if([&](uint64_t oldPlacement, const auto& c) {
if(c->obj->selected) {
erasedCompVal.emplace_back(std::pair<uint64_t, std::shared_ptr<DrawComponent>>{oldPlacement, c->obj});
c->obj->client_send_erase(drawP);
return true;
}
return false;
});
drawP.world.undo.push(UndoManager::UndoRedoPair{
[&, erasedCompVal]() {
for(auto& comp : erasedCompVal)
if(drawP.components.get_id(comp.second) != ServerClientID{0, 0})
return false;
drawP.selection.add_from_cam_coord_collider_to_selection(cC);
for(auto& comp : erasedCompVal | std::views::reverse) {
drawP.components.client_insert(comp.first, comp.second);
comp.second->client_send_place(drawP);
}
drawP.reset_tools();
return true;
},
[&, erasedCompVal]() {
for(auto& comp : erasedCompVal)
if(drawP.components.get_id(comp.second) == ServerClientID{0, 0})
return false;
for(auto& comp : erasedCompVal) {
ServerClientID compID;
comp.second->client_send_erase(drawP);
drawP.components.client_erase(comp.second, compID);
}
drawP.reset_tools();
return true;
}
});
controls.selectionMode = 0;
}
else if(copyHit)
selection_to_clipboard();
else if(unselectHit) {
drawP.reset_selection();
controls.selectionMode = 0;
}
break;
}
case 3: {
WorldVec translationVec = drawP.controls.currentMouseWorldPos - controls.moveStartAt;
if(drawP.controls.leftClickHeld) {
for(auto& item : controls.selectedItems) {
auto newCoords = item.oldCoords;
newCoords.translate(translationVec);
item.comp->coords = newCoords;
item.comp->transform_temp_update(drawP);
item.comp->client_send_transform_temp(drawP);
item.comp->lastTransformTime = std::chrono::steady_clock::now();
}
}
else {
commit_transformation();
controls.selectionMode = create_selection_aabb() ? 2 : 0;
controls.rotationCenter = controls.finalSelectionAABB.center();
}
break;
}
case 4: {
WorldVec centerToScaleStart = controls.scaleStartAt - controls.scaleCenterPoint;
Vector2f centerToScaleStartInCamSpace = drawP.world.drawData.cam.c.normalized_dir_to_space(centerToScaleStart.normalized());
Vector2f scaleCenterPointInCamSpace = drawP.world.drawData.cam.c.to_space(controls.scaleCenterPoint);
controls.scaleCurrentPoint = drawP.world.drawData.cam.c.from_space(project_point_on_line(drawP.world.main.input.mouse.pos, scaleCenterPointInCamSpace, (scaleCenterPointInCamSpace + centerToScaleStartInCamSpace).eval()));
WorldVec centerToScaleCurrent = controls.scaleCurrentPoint - controls.scaleCenterPoint;
WorldScalar centerToScaleStartNorm = centerToScaleStart.norm();
WorldScalar centerToScaleCurrentNorm = centerToScaleCurrent.norm();
bool isAnyNumberZero = centerToScaleCurrentNorm == WorldScalar(0) || centerToScaleStartNorm == WorldScalar(0);
if(!isAnyNumberZero) {
bool flipScale = centerToScaleStartNorm < centerToScaleCurrentNorm;
WorldScalar scaleAmount;
if(flipScale)
scaleAmount = centerToScaleCurrentNorm / centerToScaleStartNorm;
else
scaleAmount = centerToScaleStartNorm / centerToScaleCurrentNorm;
if(drawP.controls.leftClickHeld) {
for(auto& item : controls.selectedItems) {
auto newCoords = item.oldCoords;
newCoords.scale_about(controls.scaleCenterPoint, scaleAmount, flipScale);
item.comp->coords = newCoords;
item.comp->client_send_transform_temp(drawP);
item.comp->transform_temp_update(drawP);
item.comp->lastTransformTime = std::chrono::steady_clock::now();
}
}
else {
commit_transformation();
controls.selectionMode = create_selection_aabb() ? 2 : 0;
controls.rotationCenter = controls.finalSelectionAABB.center();
}
}
break;
}
case 5: {
controls.rotationCenter = drawP.controls.currentMouseWorldPos;
if(!drawP.controls.leftClickHeld) {
controls.selectionMode = 2;
}
break;
}
case 6: {
Vector2f rotationPointDiff = drawP.world.main.input.mouse.pos - drawP.world.drawData.cam.c.to_space(controls.rotationCenter);
controls.rotationPointAngle = std::atan2(rotationPointDiff.y(), rotationPointDiff.x());
if(drawP.controls.leftClickHeld) {
for(auto& item : controls.selectedItems) {
auto newCoords = item.oldCoords;
newCoords.rotate_about(controls.rotationCenter, controls.rotationPointAngle);
item.comp->coords = newCoords;
item.comp->transform_temp_update(drawP);
item.comp->client_send_transform_temp(drawP);
item.comp->lastTransformTime = std::chrono::steady_clock::now();
}
}
else {
commit_transformation();
controls.rotationPointAngle = 0.0;
controls.selectionMode = create_selection_aabb() ? 2 : 0;
}
break;
}
}
update_drag_circles();
}
void RectSelectTool::paste_clipboard() {
auto& clipboard = drawP.world.main.clipboard;
if(!clipboard.components.empty()) {
drawP.reset_tools();
drawP.controls.selectedTool = DrawingProgram::TOOL_RECTSELECT;
drawP.controls.previousSelected = DrawingProgram::TOOL_RECTSELECT;
uint64_t allPlacement = drawP.components.client_list().size();
std::vector<std::shared_ptr<DrawComponent>> placedComponents;
WorldVec mousePos = drawP.world.get_mouse_world_pos();
WorldVec moveVec = clipboard.pos - mousePos;
std::unordered_map<ServerClientID, ServerClientID> resourceRemapIDs;
for(auto& r : clipboard.resources)
resourceRemapIDs[r.first] = drawP.world.rMan.add_resource(r.second);
for(auto& c : clipboard.components) {
uint64_t placement = drawP.components.client_list().size();
std::shared_ptr<DrawComponent> newC = c->copy();
newC->remap_resource_ids(resourceRemapIDs);
newC->coords.translate(-moveVec);
newC->selected = true;
drawP.components.client_insert(placement, newC);
newC->final_update(drawP);
newC->client_send_place(drawP);
placedComponents.emplace_back(newC);
}
set_selected_items();
create_selection_aabb();
controls.rotationCenter = controls.finalSelectionAABB.center();
controls.selectionMode = 2;
drawP.add_undo_place_components(allPlacement, placedComponents);
}
}
void RectSelectTool::selection_to_clipboard() {
auto& clipboard = drawP.world.main.clipboard;
clipboard.components.clear();
std::unordered_set<ServerClientID> resourceSet;
for(auto& c : drawP.components.client_list()) {
if(c->obj->selected) {
c->obj->get_used_resources(resourceSet);
clipboard.components.emplace_back(c->obj->copy());
}
}
drawP.world.rMan.copy_resource_set_to_map(resourceSet, clipboard.resources);
clipboard.pos = controls.finalSelectionAABB.center();
}
Vector2f RectSelectTool::get_rotation_point_pos_from_angle(double angle) {
return Vector2f{drawP.world.drawData.cam.c.to_space(controls.rotationCenter) + ROTATION_POINTS_DISTANCE * Vector2f{std::cos(angle), std::sin(angle)}};
}
void RectSelectTool::update_drag_circles() {
controls.scaleSelectionCircle = SCollision::Circle<float>(drawP.world.drawData.cam.c.to_space(controls.scaleCurrentPoint), DRAG_POINT_RADIUS);
controls.rotationCenterCircle = SCollision::Circle<float>(drawP.world.drawData.cam.c.to_space(controls.rotationCenter), DRAG_POINT_RADIUS);
controls.rotationPoint = get_rotation_point_pos_from_angle(controls.rotationPointAngle);
controls.rotationPointCircle = SCollision::Circle<float>(controls.rotationPoint, ROTATION_POINT_RADIUS_MULTIPLIER * DRAG_POINT_RADIUS);
}
bool RectSelectTool::create_selection_aabb() {
controls.coords = drawP.world.drawData.cam.c;
controls.finalSelectionAABB = SCollision::AABB<WorldScalar>();
bool first = true;
for(auto& c : drawP.components.client_list()) {
if(c->obj->selected && c->obj->get_world_bounds()) {
if(first) {
controls.finalSelectionAABB = *c->obj->get_world_bounds();
first = false;
}
else
controls.finalSelectionAABB.include_aabb_in_bounds(*c->obj->get_world_bounds());
}
}
controls.scaleCurrentPoint = controls.finalSelectionAABB.max;
return !first;
}
void RectSelectTool::set_selected_items() {
controls.selectedItems.clear();
for(auto& c : drawP.components.client_list()) {
if(c->obj->selected) {
controls.selectedItems.emplace_back(c->obj, c->id, c->obj->coords);
c->obj->lastTransformTime = std::chrono::steady_clock::now();
}
}
}
void RectSelectTool::commit_transformation() {
std::vector<CoordSpaceHelper> finalCoords;
for(auto& item : controls.selectedItems) {
item.comp->client_send_transform_final(drawP);
item.comp->finalize_update(drawP);
finalCoords.emplace_back(item.comp->coords);
}
auto sItems = controls.selectedItems;
drawP.world.undo.push(UndoManager::UndoRedoPair{
[&, sItems, finalCoords]() {
for(auto& item : sItems) {
item.comp->coords = item.oldCoords;
item.comp->client_send_transform_final(drawP);
item.comp->finalize_update(drawP);
}
drawP.reset_tools();
return true;
},
[&, sItems, finalCoords]() {
for(auto [item, finalCoord] : std::views::zip(sItems, finalCoords)) {
item.comp->coords = finalCoord;
item.comp->client_send_transform_final(drawP);
item.comp->finalize_update(drawP);
}
drawP.reset_tools();
return true;
}
});
}
void RectSelectTool::draw(SkCanvas* canvas, const DrawData& drawData) {
if(controls.selectionMode != 0) {
if(controls.selectionMode == 1) {
canvas->save();
controls.coords.transform_sk_canvas(canvas, drawData);
SkPaint selectionPaint;
selectionPaint.setColor4f({0.3f, 0.6f, 0.9f, 0.4f});
if(controls.selectionMode == 1) {
SkRect r = SkRect::MakeLTRB(controls.newT[0].x(), controls.newT[0].y(), controls.newT[2].x(), controls.newT[2].y());
canvas->drawRect(r, selectionPaint);
canvas->restore();
}
if(controls.selectionMode == 2 || controls.selectionMode == 5) {
auto triArray = triangle_from_rect_points(controls.finalSelectionAABB.min, controls.finalSelectionAABB.max);
std::array<Vector2f, 4> triArray2;
triArray2[0] = controls.coords.to_space(controls.finalSelectionAABB.min);
triArray2[1] = controls.coords.to_space(controls.finalSelectionAABB.top_right());
triArray2[2] = controls.coords.to_space(controls.finalSelectionAABB.bottom_left());
triArray2[3] = controls.coords.to_space(controls.finalSelectionAABB.max);
SkPath a;
a.moveTo(triArray2[0].x(), triArray2[0].y());
a.lineTo(triArray2[1].x(), triArray2[1].y());
a.lineTo(triArray2[2].x(), triArray2[2].y());
a.close();
a.moveTo(triArray2[1].x(), triArray2[1].y());
a.lineTo(triArray2[2].x(), triArray2[2].y());
a.lineTo(triArray2[3].x(), triArray2[3].y());
a.close();
canvas->drawPath(a, selectionPaint);
// SkPaint rotateCirclePaint(SkColor4f{0.9f, 0.5f, 0.1f, 1.0f});
}
SkRect r = SkRect::MakeLTRB(controls.newT[0].x(), controls.newT[0].y(), controls.newT[2].x(), controls.newT[2].y());
canvas->drawRect(r, selectionPaint);
canvas->restore();
if(controls.selectionMode == 6 || controls.selectionMode == 5 || controls.selectionMode == 2) {
drawP.draw_drag_circle(canvas, controls.rotationPoint, {0.9f, 0.5f, 0.1f, 1.0f}, drawData, ROTATION_POINT_RADIUS_MULTIPLIER);
drawP.draw_drag_circle(canvas, drawData.cam.c.to_space(controls.rotationCenter), {0.9f, 0.5f, 0.1f, 1.0f}, drawData);
}
if(controls.selectionMode == 4 || controls.selectionMode == 2) {
drawP.draw_drag_circle(canvas, drawData.cam.c.to_space(controls.scaleCurrentPoint), {0.1f, 0.9f, 0.9f, 1.0f}, drawData);
if(controls.selectionMode == 4)
drawP.draw_drag_circle(canvas, drawData.cam.c.to_space(controls.scaleCenterPoint), {0.0f, 0.0f, 0.0f, 0.0f}, drawData);
}
canvas->restore();
}
}

View file

@ -14,45 +14,17 @@ class RectSelectTool {
void tool_update();
void draw(SkCanvas* canvas, const DrawData& drawData);
void reset_tool();
void paste_clipboard();
private:
struct RectSelectControls {
int selectionMode = 0;
Vector2f selectStartAt;
CoordSpaceHelper coords;
WorldVec moveStartAt;
SCollision::AABB<WorldScalar> finalSelectionAABB;
Vector2f selectStartAt;
std::array<Vector2f, 4> newT;
WorldVec scaleStartAt;
WorldVec scaleCenterPoint;
WorldVec scaleCurrentPoint;
WorldVec rotationCenter;
// Temporary, per frame colliders for handles
Vector2f rotationPoint;
SCollision::Circle<float> scaleSelectionCircle;
SCollision::Circle<float> rotationCenterCircle;
SCollision::Circle<float> rotationPointCircle;
double rotationPointAngle;
struct SelectedItemInfo {
std::shared_ptr<DrawComponent> comp;
ServerClientID id;
CoordSpaceHelper oldCoords;
};
std::vector<SelectedItemInfo> selectedItems;
} controls;
void selection_to_clipboard();
Vector2f get_rotation_point_pos_from_angle(double angle);
void update_drag_circles();
void set_selected_items();
bool create_selection_aabb();
void commit_transformation();
DrawingProgram& drawP;
};