New ImageResourceDisplay implementation that should decrease RAM usage

This commit is contained in:
Yousef Khadadeh 2026-02-19 15:21:47 +03:00
parent a69d9e3c6c
commit fec602e46a
11 changed files with 246 additions and 98 deletions

View file

@ -7,7 +7,7 @@
class SvgResourceDisplay : public ResourceDisplay {
public:
virtual void update(World& w) override;
virtual bool load(ResourceManager& rMan, const std::string& fileName, const std::string& fileData) override;
virtual bool load(ResourceManager& rMan, const std::string& fileName, const std::shared_ptr<std::string>& fileData) override;
virtual bool update_draw() const override;
virtual void draw(SkCanvas* canvas, const DrawData& drawData, const SkRect& imRect) override;
virtual Vector2f get_dimensions() const override;