New ImageResourceDisplay implementation that should decrease RAM usage
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11 changed files with 246 additions and 98 deletions
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@ -7,7 +7,7 @@
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class SvgResourceDisplay : public ResourceDisplay {
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public:
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virtual void update(World& w) override;
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virtual bool load(ResourceManager& rMan, const std::string& fileName, const std::string& fileData) override;
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virtual bool load(ResourceManager& rMan, const std::string& fileName, const std::shared_ptr<std::string>& fileData) override;
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virtual bool update_draw() const override;
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virtual void draw(SkCanvas* canvas, const DrawData& drawData, const SkRect& imRect) override;
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virtual Vector2f get_dimensions() const override;
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