Draw speedup when there are >100000 objects in the canvas
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3 changed files with 70 additions and 12 deletions
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@ -43,7 +43,7 @@ class DrawComponent {
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float rotation;
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float scale;
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} transformData;
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bool shouldDraw = true;
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bool shouldDraw = false;
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unsigned mipmapLevel = 0;
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} drawSetupData;
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