Draw speedup when there are >100000 objects in the canvas

This commit is contained in:
Yousef Khadadeh 2025-07-21 15:46:42 +03:00
parent 1c1f23d68d
commit f74298d21d
3 changed files with 70 additions and 12 deletions

View file

@ -43,7 +43,7 @@ class DrawComponent {
float rotation;
float scale;
} transformData;
bool shouldDraw = true;
bool shouldDraw = false;
unsigned mipmapLevel = 0;
} drawSetupData;