Reorganize cache code and call flushAndSubmit in main

This commit is contained in:
Yousef Khadadeh 2026-01-27 12:40:39 +03:00
parent f46d25b8e6
commit f6c4eeb9f3
6 changed files with 43 additions and 42 deletions

View file

@ -19,6 +19,8 @@ class DrawingProgramCache {
static size_t MAXIMUM_COMPONENTS_IN_SINGLE_NODE;
static size_t MAXIMUM_DRAW_CACHE_SURFACES;
static size_t CACHE_NODE_RESOLUTION;
static size_t MILLISECOND_FRAME_TIME_TO_FORCE_CACHE_REFRESH;
static size_t MILLISECOND_MINIMUM_TIME_TO_CHECK_FORCE_REFRESH;
DrawingProgramCache(DrawingProgram& initDrawP);
void add_component(CanvasComponentContainer::ObjInfo* c);
@ -32,9 +34,9 @@ class DrawingProgramCache {
void node_loop_erase_if_components(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, std::function<bool(CanvasComponentContainer::ObjInfo* comp)> f);
void node_loop_components(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, std::function<void(CanvasComponentContainer::ObjInfo* comp)> f);
bool should_rebuild() const;
bool check_rebuild_needed_from_framerate();
void update_and_draw_cached_canvas(SkCanvas* canvas, const DrawData& drawData);
void draw_components_to_canvas(SkCanvas* canvas, const DrawData& drawData, const std::optional<SCollision::AABB<WorldScalar>>& drawBounds);
bool unsorted_components_exist() const;
void invalidate_cache_at_aabb(const SCollision::AABB<WorldScalar>& aabb);
void set_clear_window_cache();
@ -69,6 +71,9 @@ class DrawingProgramCache {
void draw_cache_image_to_canvas(SkCanvas* canvas, const DrawData& drawData, const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode);
void recursive_draw_layer_item_to_canvas(const DrawingProgramLayerListItem& layerListItem, SkCanvas* canvas, const DrawData& drawData, const std::optional<SCollision::AABB<WorldScalar>>& drawBounds, const std::vector<std::shared_ptr<DrawingProgramCacheBVHNode>>& nodesToDraw);
std::optional<std::chrono::steady_clock::time_point> badFrametimeTimePoint;
std::optional<std::chrono::steady_clock::time_point> unorderedObjectsExistTimePoint;
std::shared_ptr<DrawingProgramCacheBVHNode> bvhRoot;
std::vector<CanvasComponentContainer::ObjInfo*> unsortedComponents;
DrawingProgram& drawP;