Starting work on moving GUI to event system (doesnt compile)

This commit is contained in:
Yousef Khadadeh 2026-03-27 09:51:53 +03:00
parent f1a855edc3
commit ef7dfcef05
69 changed files with 4296 additions and 3709 deletions

View file

@ -0,0 +1,34 @@
#include "LayoutElement.hpp"
namespace GUIStuff {
LayoutElement::LayoutElement(GUIManager& gui): Element(gui) {}
void LayoutElement::layout(const std::function<void()>& layout, const Callbacks& c) {
this->c = c;
layout();
}
bool LayoutElement::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
if(c.mouseButton)
return c.mouseButton(button, mouseHovering);
return Element::input_mouse_button_callback(button, mouseHovering);
}
bool LayoutElement::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
if(c.mouseMotion)
return c.mouseMotion(motion, mouseHovering);
return Element::input_mouse_motion_callback(motion, mouseHovering);
}
bool LayoutElement::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) {
if(c.mouseWheel)
return c.mouseWheel(wheel, mouseHovering);
return Element::input_mouse_wheel_callback(wheel, mouseHovering);
}
void LayoutElement::input_key_callback(const InputManager::KeyCallbackArgs& key) {
if(c.key) c.key(key);
}
}