Starting work on moving GUI to event system (doesnt compile)
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69 changed files with 4296 additions and 3709 deletions
49
src/GUIStuff/Elements/ColorRectangleDisplay.cpp
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49
src/GUIStuff/Elements/ColorRectangleDisplay.cpp
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#include "ColorRectangleDisplay.hpp"
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namespace GUIStuff {
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ColorRectangleDisplay::ColorRectangleDisplay(GUIManager& gui): Element(gui) {}
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void ColorRectangleDisplay::layout(const std::function<SkColor4f()>& colorFunc) {
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this->colorFunc = colorFunc;
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}
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void ColorRectangleDisplay::clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) {
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auto& bb = boundingBox.value();
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SkColor4f color = colorFunc();
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SkRect r = SkRect::MakeLTRB(bb.min.x(), bb.min.y(), bb.max.x(), bb.max.y());
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if(color.fA == 1.0f) {
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SkPaint p;
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p.setColor4f(color);
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p.setAntiAlias(skiaAA);
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canvas->drawRect(r, p);
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}
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else {
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canvas->save();
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canvas->clipRect(r, skiaAA);
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SkPaint alphaPaint;
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alphaPaint.setShader(get_alpha_background_shader());
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canvas->drawPaint(alphaPaint);
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canvas->drawPaint(SkPaint{color});
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canvas->restore();
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}
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}
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sk_sp<SkShader> ColorRectangleDisplay::get_alpha_background_shader() {
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if(!alphaBackgroundEffect) {
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auto [effect, err] = SkRuntimeEffect::MakeForShader(SkString(alphaBackgroundSksl));
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if(!err.isEmpty()) {
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std::cout << "[ColorRectangleDisplay::get_alpha_background_shader] Alpha background shader construction error\n";
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std::cout << err.c_str() << std::endl;
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return nullptr;
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}
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else
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alphaBackgroundEffect = effect;
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}
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SkRuntimeShaderBuilder builder(alphaBackgroundEffect);
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return builder.makeShader();
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}
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}
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