Removed temporary update commits
This commit is contained in:
parent
d19b5c4cb0
commit
ed3d5f6d51
25 changed files with 125 additions and 163 deletions
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@ -47,7 +47,7 @@ std::shared_ptr<DrawComponent> DrawBrushStroke::deep_copy() const {
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return a;
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}
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void DrawBrushStroke::update_from_delayed_ptr() {
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void DrawBrushStroke::update_from_delayed_ptr(const std::shared_ptr<DrawComponent>& delayedUpdatePtr) {
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std::shared_ptr<DrawBrushStroke> newPtr = std::static_pointer_cast<DrawBrushStroke>(delayedUpdatePtr);
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d = newPtr->d;
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}
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@ -120,6 +120,7 @@ void DrawBrushStroke::initialize_draw_data(DrawingProgram& drawP) {
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create_triangles(triangleFunc, points, 30);
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vertices_to_draw_data(verticesMipMap[1], vertexData);
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}
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create_collider();
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}
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std::vector<size_t> DrawBrushStroke::get_wedge_indices(const std::vector<DrawBrushStrokePoint>& points) {
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@ -359,19 +360,19 @@ void DrawBrushStroke::create_collider() {
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SCollision::BVHContainer<float> collisionTree;
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collisionTree.calculate_bvh_recursive(strokeObjects);
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collisionTree.calculate_bvh_recursive(strokeObjects, AABB_PRECHECK_BVH_LEVELS + 1);
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precheckAABBLevels.clear();
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add_precheck_aabb_level(0, collisionTree.children);
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add_precheck_aabb_level(AABB_PRECHECK_BVH_LEVELS, collisionTree.children);
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bounds = collisionTree.objects.bounds;
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}
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void DrawBrushStroke::add_precheck_aabb_level(size_t level, const std::vector<SCollision::BVHContainer<float>>& levelArray) {
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for(const auto& a : levelArray) {
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if(level == AABB_PRECHECK_BVH_LEVELS || a.children.empty())
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if(level == 0 || a.children.empty())
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precheckAABBLevels.emplace_back(a.objects.bounds);
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else
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add_precheck_aabb_level(level + 1, a.children);
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add_precheck_aabb_level(level - 1, a.children);
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}
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}
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@ -41,8 +41,8 @@ class DrawBrushStroke : public DrawComponent {
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virtual void initialize_draw_data(DrawingProgram& drawP) override;
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virtual void update(DrawingProgram& drawP) override;
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virtual bool collides_within_coords(const SCollision::ColliderCollection<float>& checkAgainst) override;
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virtual void create_collider() override;
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virtual void update_from_delayed_ptr() override;
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void create_collider();
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virtual void update_from_delayed_ptr(const std::shared_ptr<DrawComponent>& delayedUpdatePtr) override;
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virtual SCollision::AABB<float> get_obj_coord_bounds() const override;
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@ -72,26 +72,14 @@ void DrawComponent::server_send_erase_set(MainServer& server, const std::unorder
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server.netServer->send_items_to_all_clients(RELIABLE_COMMAND_CHANNEL, CLIENT_ERASE_MANY_COMPONENTS, ids);
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}
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void DrawComponent::server_send_update_temp(MainServer& server, ServerClientID id) {
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server.netServer->send_items_to_all_clients(UNRELIABLE_COMMAND_CHANNEL, CLIENT_UPDATE_COMPONENT, true, id, *this);
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}
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void DrawComponent::server_send_update_final(MainServer& server, ServerClientID id) {
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server.netServer->send_items_to_all_clients(RELIABLE_COMMAND_CHANNEL, CLIENT_UPDATE_COMPONENT, false, id, *this);
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void DrawComponent::server_send_update(MainServer& server, ServerClientID id) {
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server.netServer->send_items_to_all_clients(UNRELIABLE_COMMAND_CHANNEL, CLIENT_UPDATE_COMPONENT, id, *this);
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}
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void DrawComponent::server_send_transform_many(MainServer& server, const std::vector<std::pair<ServerClientID, CoordSpaceHelper>>& transforms) {
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server.netServer->send_items_to_all_clients(RELIABLE_COMMAND_CHANNEL, CLIENT_TRANSFORM_MANY_COMPONENTS, transforms);
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}
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bool DrawComponent::server_update(MainServer& server, ServerClientID id, const std::chrono::time_point<std::chrono::steady_clock>& tempServerUpdateTimer) {
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if((std::chrono::steady_clock::now() - tempServerUpdateTimer) >= CLIENT_DRAWCOMP_DELAY_TIMER_DURATION) {
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server_send_update_final(server, id);
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return true;
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}
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return false;
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}
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void DrawComponent::get_used_resources(std::unordered_set<ServerClientID>& v) const {
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}
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@ -105,35 +93,35 @@ bool DrawComponent::bounds_draw_check(const DrawData& drawData) const {
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return a;
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}
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void DrawComponent::check_timers(DrawingProgram& drawP) {
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bool DrawComponent::check_timers(DrawingProgram& drawP, const std::shared_ptr<DrawComponent>& delayedUpdatePtr) {
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if(delayedUpdatePtr) {
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if(std::chrono::steady_clock::now() - lastUpdateTime > CLIENT_DRAWCOMP_DELAY_TIMER_DURATION) {
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update_from_delayed_ptr();
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delayedUpdatePtr = nullptr;
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final_update(drawP);
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update_from_delayed_ptr(delayedUpdatePtr);
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commit_update(drawP);
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return true;
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}
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return false;
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}
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return true;
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}
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void DrawComponent::temp_update(DrawingProgram& drawP) {
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if(collabListInfo.lock())
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drawP.compCache.preupdate_component(collabListInfo.lock());
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worldAABB = std::nullopt;
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void DrawComponent::commit_update(DrawingProgram& drawP, bool invalidateCache) {
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auto lockedCollabInfo = collabListInfo.lock();
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if(invalidateCache && lockedCollabInfo && worldAABB)
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drawP.compCache.preupdate_component(lockedCollabInfo, worldAABB);
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initialize_draw_data(drawP);
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calculate_world_bounds();
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if(invalidateCache && lockedCollabInfo && worldAABB)
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drawP.compCache.preupdate_component(lockedCollabInfo, worldAABB);
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}
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void DrawComponent::final_update(DrawingProgram& drawP, bool invalidateCache) {
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if(invalidateCache && collabListInfo.lock())
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drawP.compCache.preupdate_component(collabListInfo.lock());
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initialize_draw_data(drawP);
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create_collider();
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calculate_world_bounds();
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}
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void DrawComponent::transform_update(DrawingProgram& drawP, bool invalidateCache) {
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if(invalidateCache && collabListInfo.lock())
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drawP.compCache.preupdate_component(collabListInfo.lock());
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void DrawComponent::commit_transform(DrawingProgram& drawP, bool invalidateCache) {
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auto lockedCollabInfo = collabListInfo.lock();
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if(invalidateCache && lockedCollabInfo && worldAABB)
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drawP.compCache.preupdate_component(lockedCollabInfo, worldAABB);
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calculate_world_bounds();
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if(invalidateCache && lockedCollabInfo && worldAABB)
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drawP.compCache.preupdate_component(lockedCollabInfo, worldAABB);
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}
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void DrawComponent::client_send_place_many(DrawingProgram& drawP, std::vector<CollabListType::ObjectInfoPtr>& comps) {
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@ -145,14 +133,9 @@ void DrawComponent::client_send_place(DrawingProgram& drawP) {
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drawP.world.con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_PLACE_SINGLE_COMPONENT, collabListInfo.lock()->pos, get_type(), this->coords, *this);
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}
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void DrawComponent::client_send_update_temp(DrawingProgram& drawP) {
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void DrawComponent::client_send_update(DrawingProgram& drawP) {
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if(collabListInfo.lock())
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drawP.world.con.client_send_items_to_server(UNRELIABLE_COMMAND_CHANNEL, SERVER_UPDATE_COMPONENT, true, collabListInfo.lock()->id, *this);
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}
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void DrawComponent::client_send_update_final(DrawingProgram& drawP) {
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if(collabListInfo.lock())
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drawP.world.con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_UPDATE_COMPONENT, false, collabListInfo.lock()->id, *this);
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drawP.world.con.client_send_items_to_server(UNRELIABLE_COMMAND_CHANNEL, SERVER_UPDATE_COMPONENT, collabListInfo.lock()->id, *this);
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}
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void DrawComponent::client_send_transform_many(DrawingProgram& drawP, const std::vector<std::pair<ServerClientID, CoordSpaceHelper>>& transforms) {
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@ -67,28 +67,23 @@ class DrawComponent {
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static void server_send_place_many(MainServer& server, std::vector<CollabListType::ObjectInfoPtr>& comps);
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static void server_send_erase(MainServer& server, ServerClientID id);
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static void server_send_erase_set(MainServer& server, const std::unordered_set<ServerClientID>& ids);
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void server_send_update_temp(MainServer& server, ServerClientID id);
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void server_send_update_final(MainServer& server, ServerClientID id);
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void server_send_update(MainServer& server, ServerClientID id);
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static void server_send_transform_many(MainServer& server, const std::vector<std::pair<ServerClientID, CoordSpaceHelper>>& transforms);
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std::weak_ptr<CollabListType::ObjectInfo> collabListInfo;
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std::weak_ptr<DrawingProgramCacheBVHNode> parentBvhNode;
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bool server_update(MainServer& server, ServerClientID id, const std::chrono::time_point<std::chrono::steady_clock>& tempServerUpdateTimer);
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#ifndef IS_SERVER
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std::chrono::time_point<std::chrono::steady_clock> lastUpdateTime;
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std::shared_ptr<DrawComponent> delayedUpdatePtr = nullptr;
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bool bounds_draw_check(const DrawData& drawData) const;
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void check_timers(DrawingProgram& drawP);
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bool check_timers(DrawingProgram& drawP, const std::shared_ptr<DrawComponent>& delayedUpdatePtr);
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static void client_send_place_many(DrawingProgram& drawP, std::vector<CollabListType::ObjectInfoPtr>& comps);
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void client_send_place(DrawingProgram& drawP);
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void client_send_erase(DrawingProgram& drawP);
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static void client_send_erase_set(DrawingProgram& drawP, const std::unordered_set<ServerClientID>& ids);
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void client_send_update_temp(DrawingProgram& drawP);
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void client_send_update_final(DrawingProgram& drawP);
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void client_send_update(DrawingProgram& drawP);
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static void client_send_transform_many(DrawingProgram& drawP, const std::vector<std::pair<ServerClientID, CoordSpaceHelper>>& transforms);
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std::optional<SCollision::AABB<WorldScalar>> worldAABB;
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@ -100,17 +95,15 @@ class DrawComponent {
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virtual std::shared_ptr<DrawComponent> copy() const = 0;
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virtual std::shared_ptr<DrawComponent> deep_copy() const = 0;
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virtual void create_collider() = 0;
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virtual void draw(SkCanvas* canvas, const DrawData& drawData) = 0;
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void temp_update(DrawingProgram& drawP);
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void final_update(DrawingProgram& drawP, bool invalidateCache = true); // invalidateCache = false version should be thread safe
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void transform_update(DrawingProgram& drawP, bool invalidateCache = true);
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void commit_update(DrawingProgram& drawP, bool invalidateCache = true); // invalidateCache = false version should be thread safe
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void commit_transform(DrawingProgram& drawP, bool invalidateCache = true); // invalidateCache = false version should be thread safe
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virtual void initialize_draw_data(DrawingProgram& drawP) = 0;
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virtual void update(DrawingProgram& drawP) = 0;
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virtual bool collides_within_coords(const SCollision::ColliderCollection<float>& checkAgainst) = 0;
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bool collides_with_world_coords(const CoordSpaceHelper& camCoords, const SCollision::ColliderCollection<WorldScalar>& checkAgainstWorld);
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bool collides_with_cam_coords(const CoordSpaceHelper& camCoords, const SCollision::ColliderCollection<float>& checkAgainstCam);
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bool collides_with(const CoordSpaceHelper& camCoords, const SCollision::ColliderCollection<WorldScalar>& checkAgainstWorld, const SCollision::ColliderCollection<float>& checkAgainstCam);
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virtual void update_from_delayed_ptr() = 0;
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virtual void update_from_delayed_ptr(const std::shared_ptr<DrawComponent>& delayedUpdatePtr) = 0;
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#endif
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};
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@ -35,7 +35,7 @@ std::shared_ptr<DrawComponent> DrawEllipse::deep_copy() const {
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return a;
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}
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void DrawEllipse::update_from_delayed_ptr() {
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void DrawEllipse::update_from_delayed_ptr(const std::shared_ptr<DrawComponent>& delayedUpdatePtr) {
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std::shared_ptr<DrawEllipse> newPtr = std::static_pointer_cast<DrawEllipse>(delayedUpdatePtr);
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d = newPtr->d;
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}
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@ -69,6 +69,7 @@ void DrawEllipse::create_draw_data() {
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void DrawEllipse::initialize_draw_data(DrawingProgram& drawP) {
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create_draw_data();
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create_collider();
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}
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void DrawEllipse::update(DrawingProgram& drawP) {
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@ -32,9 +32,9 @@ class DrawEllipse : public DrawComponent {
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virtual void initialize_draw_data(DrawingProgram& drawP) override;
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virtual void update(DrawingProgram& drawP) override;
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virtual bool collides_within_coords(const SCollision::ColliderCollection<float>& checkAgainst) override;
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virtual void update_from_delayed_ptr() override;
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virtual void update_from_delayed_ptr(const std::shared_ptr<DrawComponent>& delayedUpdatePtr) override;
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void create_draw_data();
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virtual void create_collider() override;
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void create_collider();
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virtual SCollision::AABB<float> get_obj_coord_bounds() const override;
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@ -49,7 +49,7 @@ std::shared_ptr<DrawComponent> DrawImage::deep_copy() const {
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return a;
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}
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void DrawImage::update_from_delayed_ptr() {
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void DrawImage::update_from_delayed_ptr(const std::shared_ptr<DrawComponent>& delayedUpdatePtr) {
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std::shared_ptr<DrawImage> newPtr = std::static_pointer_cast<DrawImage>(delayedUpdatePtr);
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d = newPtr->d;
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}
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@ -70,13 +70,14 @@ void DrawImage::draw(SkCanvas* canvas, const DrawData& drawData) {
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void DrawImage::update(DrawingProgram& drawP) {
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std::shared_ptr<ResourceDisplay> display = drawP.world.drawData.rMan->get_display_data(d.imageID);
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if(display) {
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if(display->update_draw())// && bounds_draw_check(drawP.world.drawData, collisionTree))
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temp_update(drawP);
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if(display->update_draw() && collabListInfo.lock())
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drawP.compCache.invalidate_cache_at_optional_aabb_before_pos(worldAABB, collabListInfo.lock()->pos);
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}
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}
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void DrawImage::initialize_draw_data(DrawingProgram& drawP) {
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create_draw_data();
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create_collider();
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}
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bool DrawImage::collides_within_coords(const SCollision::ColliderCollection<float>& checkAgainst) {
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@ -32,8 +32,8 @@ class DrawImage : public DrawComponent {
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virtual void update(DrawingProgram& drawP) override;
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virtual bool collides_within_coords(const SCollision::ColliderCollection<float>& checkAgainst) override;
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void create_draw_data();
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virtual void create_collider() override;
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virtual void update_from_delayed_ptr() override;
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void create_collider();
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virtual void update_from_delayed_ptr(const std::shared_ptr<DrawComponent>& delayedUpdatePtr) override;
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virtual SCollision::AABB<float> get_obj_coord_bounds() const override;
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@ -38,7 +38,7 @@ std::shared_ptr<DrawComponent> DrawRectangle::deep_copy() const {
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return a;
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}
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void DrawRectangle::update_from_delayed_ptr() {
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void DrawRectangle::update_from_delayed_ptr(const std::shared_ptr<DrawComponent>& delayedUpdatePtr) {
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std::shared_ptr<DrawRectangle> newPtr = std::static_pointer_cast<DrawRectangle>(delayedUpdatePtr);
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d = newPtr->d;
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}
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@ -71,6 +71,7 @@ void DrawRectangle::update(DrawingProgram& drawP) {
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void DrawRectangle::initialize_draw_data(DrawingProgram& drawP) {
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create_draw_data();
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create_collider();
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}
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bool DrawRectangle::collides_within_coords(const SCollision::ColliderCollection<float>& checkAgainst) {
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@ -34,8 +34,8 @@ class DrawRectangle : public DrawComponent {
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virtual void update(DrawingProgram& drawP) override;
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virtual bool collides_within_coords(const SCollision::ColliderCollection<float>& checkAgainst) override;
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void create_draw_data();
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virtual void create_collider() override;
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virtual void update_from_delayed_ptr() override;
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void create_collider();
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virtual void update_from_delayed_ptr(const std::shared_ptr<DrawComponent>& delayedUpdatePtr) override;
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virtual SCollision::AABB<float> get_obj_coord_bounds() const override;
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@ -43,7 +43,7 @@ std::shared_ptr<DrawComponent> DrawTextBox::deep_copy() const {
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return a;
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}
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void DrawTextBox::update_from_delayed_ptr() {
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void DrawTextBox::update_from_delayed_ptr(const std::shared_ptr<DrawComponent>& delayedUpdatePtr) {
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std::shared_ptr<DrawTextBox> newPtr = std::static_pointer_cast<DrawTextBox>(delayedUpdatePtr);
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d = newPtr->d;
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textboxUpdate = true;
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@ -105,7 +105,7 @@ void DrawTextBox::set_textbox_string(const std::string& str) {
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void DrawTextBox::update_contained_string(DrawingProgram& drawP) {
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d.currentText = textBox.get_string();
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temp_update(drawP);
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commit_update(drawP);
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}
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Vector2f DrawTextBox::get_mouse_pos(DrawingProgram& drawP) {
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@ -114,6 +114,7 @@ Vector2f DrawTextBox::get_mouse_pos(DrawingProgram& drawP) {
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void DrawTextBox::initialize_draw_data(DrawingProgram& drawP) {
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init_text_box(drawP);
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create_collider();
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}
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bool DrawTextBox::collides_within_coords(const SCollision::ColliderCollection<float>& checkAgainst) {
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@ -35,8 +35,8 @@ class DrawTextBox : public DrawComponent {
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virtual void initialize_draw_data(DrawingProgram& drawP) override;
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virtual bool collides_within_coords(const SCollision::ColliderCollection<float>& checkAgainst) override;
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virtual void update(DrawingProgram& drawP) override;
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virtual void create_collider() override;
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virtual void update_from_delayed_ptr() override;
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void create_collider();
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virtual void update_from_delayed_ptr(const std::shared_ptr<DrawComponent>& delayedUpdatePtr) override;
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void init_text_box(DrawingProgram& drawP);
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void update_contained_string(DrawingProgram& drawP);
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void set_textbox_string(const std::string& str);
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