Fixed cursor obstruction issues and hiding main menu popup issues
This commit is contained in:
parent
16c3097534
commit
ed36036aea
21 changed files with 124 additions and 141 deletions
|
|
@ -53,7 +53,7 @@ void EditTool::input_key_callback(const InputManager::KeyCallbackArgs& key) {
|
|||
void EditTool::input_mouse_button_on_canvas_callback(const InputManager::MouseButtonCallbackArgs& button) {
|
||||
drawP.selection.input_mouse_button_on_canvas_callback_modify_selection(button);
|
||||
if(button.button == InputManager::MouseButton::LEFT) {
|
||||
if(button.down) {
|
||||
if(button.down && !drawP.world.main.g.gui.cursor_obstructed()) {
|
||||
if(!objInfoBeingEdited) {
|
||||
WorldVec mouseWorldPos = drawP.world.drawData.cam.c.from_space(button.pos);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue