Fixed cursor obstruction issues and hiding main menu popup issues
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parent
16c3097534
commit
ed36036aea
21 changed files with 124 additions and 141 deletions
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@ -37,7 +37,7 @@ void BrushTool::erase_component(CanvasComponentContainer::ObjInfo* erasedComp) {
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void BrushTool::input_mouse_button_on_canvas_callback(const InputManager::MouseButtonCallbackArgs& button) {
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if(button.button == InputManager::MouseButton::LEFT) {
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auto& toolConfig = drawP.world.main.toolConfig;
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if(button.down && drawP.layerMan.is_a_layer_being_edited() && !objInfoBeingEdited) {
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if(button.down && drawP.layerMan.is_a_layer_being_edited() && !objInfoBeingEdited && !drawP.world.main.g.gui.cursor_obstructed()) {
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if(drawP.world.main.input.pen.isDown) {
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penWidth = drawP.world.main.input.pen.pressure;
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if(penWidth != 0.0f) {
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@ -153,7 +153,7 @@ bool BrushTool::extensive_point_checking_back(const BrushStrokeCanvasComponent&
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}
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void BrushTool::tool_update() {
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if(drawP.controls.cursorHoveringOverCanvas)
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if(!drawP.world.main.g.gui.cursor_obstructed())
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drawP.world.main.input.hideCursor = true;
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}
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@ -191,7 +191,7 @@ bool BrushTool::prevent_undo_or_redo() {
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}
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void BrushTool::draw(SkCanvas* canvas, const DrawData& drawData) {
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if(!drawP.world.main.input.isTouchDevice && drawData.main->world->drawProg.controls.cursorHoveringOverCanvas) {
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if(!drawP.world.main.input.isTouchDevice && !drawData.main->g.gui.cursor_obstructed()) {
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auto relativeWidthResult = drawP.world.main.toolConfig.get_relative_width_stroke_size(drawP, drawP.world.drawData.cam.c.inverseScale);
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if(relativeWidthResult.first.has_value()) {
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float width = relativeWidthResult.first.value();
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