Remove colliderAllocated flag
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parent
0a75b0ada3
commit
eb9db31d31
18 changed files with 44 additions and 117 deletions
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@ -93,7 +93,7 @@ bool TextBoxTool::edit_update(const std::shared_ptr<DrawTextBox>& a) {
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mousePointCollection.recalculate_bounds();
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a->textBox.setWidth(std::abs(a->d.p2.x() - a->d.p1.x()));
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a->create_collider(drawP.colliderAllocated);
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a->create_collider();
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InputManager& input = drawP.world.main.input;
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auto& textbox = a->textBox;
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@ -103,7 +103,7 @@ bool TextBoxTool::edit_update(const std::shared_ptr<DrawTextBox>& a) {
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bool movedHeld = false;
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bool collidesWithBox = false;
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if(a->collides_with_cam_coords(drawP.world.drawData.cam.c, mousePointCollection, drawP.colliderAllocated)) {
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if(a->collides_with_cam_coords(drawP.world.drawData.cam.c, mousePointCollection)) {
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//drawP.world.main.input.cursorIcon = InputManager::SystemCursorType::TEXT;
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collidesWithBox = true;
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}
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