Remove colliderAllocated flag

This commit is contained in:
Yousef Khadadeh 2025-07-28 14:25:28 +03:00
parent 0a75b0ada3
commit eb9db31d31
18 changed files with 44 additions and 117 deletions

View file

@ -49,7 +49,7 @@ void DrawingProgramSelection::add_from_cam_coord_collider_to_selection(const SCo
return true;
}
std::erase_if(comps, [&](auto& c) {
if(c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC, drawP.colliderAllocated)) {
if(c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC)) {
selectedComponents.emplace(c);
drawP.compCache.invalidate_cache_at_aabb_before_pos(c->obj->worldAABB.value(), c->obj->collabListInfo.lock()->pos);
return true;