Remove colliderAllocated flag
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0a75b0ada3
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eb9db31d31
18 changed files with 44 additions and 117 deletions
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@ -40,9 +40,6 @@ class DrawingProgram {
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void write_to_file(cereal::PortableBinaryOutputArchive& a);
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World& world;
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void free_collider_memory();
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void allocate_collider_memory();
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bool prevent_undo_or_redo();
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void add_file_to_canvas_by_path(const std::string& filePath, Vector2f dropPos, bool addInSameThread);
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@ -50,8 +47,6 @@ class DrawingProgram {
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void parallel_loop_all_components(std::function<void(const std::shared_ptr<CollabList<std::shared_ptr<DrawComponent>, ServerClientID>::ObjectInfo>&)> func);
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bool colliderAllocated = false;
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DrawingProgramCache compCache;
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CollabListType components;
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