Cache system doesnt break when transforming objects

This commit is contained in:
Yousef Khadadeh 2025-07-21 11:59:19 +03:00
parent caea747f1e
commit eb00125f01
9 changed files with 101 additions and 95 deletions

View file

@ -146,7 +146,7 @@ void DrawingProgram::parallel_loop_all_components(std::function<void(const std::
void DrawingProgram::check_all_collisions_base(const SCollision::ColliderCollection<WorldScalar>& checkAgainstWorld, const SCollision::ColliderCollection<float>& checkAgainstCam) {
for(auto& c : components.client_list())
c->obj->globalCollisionCheck = false;
compCache.traverse_bvh_run_function(checkAgainstWorld.bounds, [&](DrawingProgramCache::BVHNode* node, const std::vector<CollabListType::ObjectInfoPtr>& comps) {
compCache.traverse_bvh_run_function(checkAgainstWorld.bounds, [&](const std::shared_ptr<DrawingProgramCache::BVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& comps) {
for(auto& c : comps)
c->obj->globalCollisionCheck = c->obj->collides_with(world.drawData.cam.c, checkAgainstWorld, checkAgainstCam, colliderAllocated);
return true;
@ -447,8 +447,9 @@ void DrawingProgram::initialize_draw_data(cereal::PortableBinaryInputArchive& a)
auto newComp = DrawComponent::allocate_comp_type(t);
a(newComp->coords, *newComp);
components.init_emplace_back(id, newComp);
newComp->final_update_dont_invalidate_cache(*this);
newComp->final_update(*this);
}
compCache.force_rebuild();
}
void DrawingProgram::reset_selection() {
@ -607,9 +608,9 @@ void DrawingProgram::draw_components_to_canvas(SkCanvas* canvas, const DrawData&
for(auto& c : components.client_list())
c->obj->drawSetupData.shouldDraw = false;
std::vector<DrawingProgramCache::BVHNode*> cachedNodesToDraw;
std::vector<std::shared_ptr<DrawingProgramCache::BVHNode>> cachedNodesToDraw;
compCache.traverse_bvh_run_function(drawData.cam.viewingAreaGenerousCollider, [&](DrawingProgramCache::BVHNode* node, const std::vector<CollabListType::ObjectInfoPtr>& comps) {
compCache.traverse_bvh_run_function(drawData.cam.viewingAreaGenerousCollider, [&](const std::shared_ptr<DrawingProgramCache::BVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& comps) {
if(!dontUseCache && node && node->drawCache && node->coords.inverseScale <= drawData.cam.c.inverseScale) {
cachedNodesToDraw.emplace_back(node);
return false;
@ -622,7 +623,7 @@ void DrawingProgram::draw_components_to_canvas(SkCanvas* canvas, const DrawData&
for(uint64_t i = 0; i < components.client_list().size(); i++) {
auto& c = components.client_list()[i];
c->obj->draw(canvas, drawData);
for(DrawingProgramCache::BVHNode* bvhNode : cachedNodesToDraw) {
for(const std::shared_ptr<DrawingProgramCache::BVHNode>& bvhNode : cachedNodesToDraw) {
auto& drawCache = bvhNode->drawCache.value();
if(drawCache.lastDrawnComponentPlacement == i) {
canvas->save();