Cache system doesnt break when transforming objects
This commit is contained in:
parent
caea747f1e
commit
eb00125f01
9 changed files with 101 additions and 95 deletions
|
|
@ -109,14 +109,14 @@ void DrawComponent::check_timers(DrawingProgram& drawP) {
|
|||
}
|
||||
|
||||
void DrawComponent::temp_update(DrawingProgram& drawP) {
|
||||
drawP.compCache.preupdate_component(this);
|
||||
drawP.compCache.preupdate_component(collabListInfo.lock());
|
||||
worldAABB = std::nullopt;
|
||||
initialize_draw_data(drawP);
|
||||
updateDraw = true;
|
||||
}
|
||||
|
||||
void DrawComponent::transform_temp_update(DrawingProgram& drawP) {
|
||||
drawP.compCache.preupdate_component(this);
|
||||
drawP.compCache.preupdate_component(collabListInfo.lock());
|
||||
worldAABB = std::nullopt;
|
||||
updateDraw = true;
|
||||
}
|
||||
|
|
@ -127,12 +127,6 @@ void DrawComponent::final_update(DrawingProgram& drawP) {
|
|||
updateDraw = true;
|
||||
}
|
||||
|
||||
void DrawComponent::final_update_dont_invalidate_cache(DrawingProgram& drawP) {
|
||||
initialize_draw_data(drawP);
|
||||
finalize_update(drawP, false);
|
||||
updateDraw = true;
|
||||
}
|
||||
|
||||
void DrawComponent::client_send_place(DrawingProgram& drawP, uint64_t placement) {
|
||||
drawP.world.con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_PLACE_COMPONENT, placement, get_type(), this->coords, *this);
|
||||
}
|
||||
|
|
@ -159,7 +153,7 @@ void DrawComponent::client_send_transform_final(DrawingProgram& drawP, ServerCli
|
|||
|
||||
void DrawComponent::finalize_update(DrawingProgram& drawP, bool invalidateCache) {
|
||||
if(invalidateCache)
|
||||
drawP.compCache.preupdate_component(this);
|
||||
drawP.compCache.preupdate_component(collabListInfo.lock());
|
||||
create_collider(drawP.colliderAllocated);
|
||||
updateDraw = true;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue