Switching to hardcoded callback functions. Selection tools are working with callbacks

This commit is contained in:
Yousef Khadadeh 2026-03-02 16:36:34 +03:00
parent 109fd96b67
commit eac8610456
17 changed files with 486 additions and 429 deletions

View file

@ -45,102 +45,131 @@ DrawingProgram::DrawingProgram(World& initWorld):
drawTool = DrawingProgramToolBase::allocate_tool_type(*this, DrawingProgramToolType::BRUSH);
}
void DrawingProgram::register_callbacks() {
world.keyCallbacks[InputManager::KEY_DRAW_TOOL_BRUSH] = world.main.input.keyCallbacks[InputManager::KEY_DRAW_TOOL_BRUSH].register_callback([&](auto& key) {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::BRUSH);
});
world.keyCallbacks[InputManager::KEY_DRAW_TOOL_ERASER] = world.main.input.keyCallbacks[InputManager::KEY_DRAW_TOOL_ERASER].register_callback([&](auto& key) {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::ERASER);
});
world.keyCallbacks[InputManager::KEY_DRAW_TOOL_RECTSELECT] = world.main.input.keyCallbacks[InputManager::KEY_DRAW_TOOL_RECTSELECT].register_callback([&](auto& key) {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::RECTSELECT);
});
world.keyCallbacks[InputManager::KEY_DRAW_TOOL_RECTANGLE] = world.main.input.keyCallbacks[InputManager::KEY_DRAW_TOOL_RECTANGLE].register_callback([&](auto& key) {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::RECTANGLE);
});
world.keyCallbacks[InputManager::KEY_DRAW_TOOL_ELLIPSE] = world.main.input.keyCallbacks[InputManager::KEY_DRAW_TOOL_ELLIPSE].register_callback([&](auto& key) {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::ELLIPSE);
});
world.keyCallbacks[InputManager::KEY_DRAW_TOOL_TEXTBOX] = world.main.input.keyCallbacks[InputManager::KEY_DRAW_TOOL_TEXTBOX].register_callback([&](auto& key) {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::TEXTBOX);
});
world.keyCallbacks[InputManager::KEY_DRAW_TOOL_EYEDROPPER] = world.main.input.keyCallbacks[InputManager::KEY_DRAW_TOOL_EYEDROPPER].register_callback([&](auto& key) {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::EYEDROPPER);
});
world.keyCallbacks[InputManager::KEY_DRAW_TOOL_SCREENSHOT] = world.main.input.keyCallbacks[InputManager::KEY_DRAW_TOOL_SCREENSHOT].register_callback([&](auto& key) {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::SCREENSHOT);
});
world.keyCallbacks[InputManager::KEY_DRAW_TOOL_ZOOM] = world.main.input.keyCallbacks[InputManager::KEY_DRAW_TOOL_ZOOM].register_callback([&](auto& key) {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::ZOOM);
});
world.keyCallbacks[InputManager::KEY_DRAW_TOOL_LASSOSELECT] = world.main.input.keyCallbacks[InputManager::KEY_DRAW_TOOL_LASSOSELECT].register_callback([&](auto& key) {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::LASSOSELECT);
});
world.keyCallbacks[InputManager::KEY_DRAW_TOOL_PAN] = world.main.input.keyCallbacks[InputManager::KEY_DRAW_TOOL_PAN].register_callback([&](auto& key) {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::PAN);
});
world.keyCallbacks[InputManager::KEY_DRAW_TOOL_LINE] = world.main.input.keyCallbacks[InputManager::KEY_DRAW_TOOL_LINE].register_callback([&](auto& key) {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::LINE);
});
world.keyCallbacks[InputManager::KEY_HOLD_TO_PAN] = world.main.input.keyCallbacks[InputManager::KEY_HOLD_TO_PAN].register_callback([&](auto& key) {
if(key.down && !key.repeat && tempMoveToolSwitch == TemporaryMoveToolSwitch::NONE) {
toolTypeAfterTempMove = drawTool->get_type();
switch_to_tool(DrawingProgramToolType::PAN);
tempMoveToolSwitch = TemporaryMoveToolSwitch::PAN;
}
else if(!key.down && tempMoveToolSwitch == TemporaryMoveToolSwitch::PAN) {
switch_to_tool(toolTypeAfterTempMove);
tempMoveToolSwitch = TemporaryMoveToolSwitch::NONE;
}
});
world.keyCallbacks[InputManager::KEY_HOLD_TO_ZOOM] = world.main.input.keyCallbacks[InputManager::KEY_HOLD_TO_ZOOM].register_callback([&](auto& key) {
if(key.down && !key.repeat && tempMoveToolSwitch == TemporaryMoveToolSwitch::NONE) {
toolTypeAfterTempMove = drawTool->get_type();
switch_to_tool(DrawingProgramToolType::ZOOM);
tempMoveToolSwitch = TemporaryMoveToolSwitch::ZOOM;
}
else if(!key.down && tempMoveToolSwitch == TemporaryMoveToolSwitch::ZOOM) {
switch_to_tool(toolTypeAfterTempMove);
tempMoveToolSwitch = TemporaryMoveToolSwitch::NONE;
}
});
mouseButtonCallback = world.main.input.mouseButtonCallbacks.register_callback([&](const InputManager::MouseButtonCallbackArgs& button) {
bool isHoveringOverCanvas = world.main.toolbar.check_if_position_isnt_obstructed(button.pos);
if(isHoveringOverCanvas) {
if(button.button == InputManager::MouseButtonCallbackArgs::Button::RIGHT) {
if(button.down) {
if(world.main.toolbar.rightClickPopupLocation)
world.main.toolbar.rightClickPopupLocation = std::nullopt;
else
world.main.toolbar.rightClickPopupLocation = world.main.input.mouse.pos / world.main.toolbar.final_gui_scale();
}
}
else {
if(button.down)
world.main.toolbar.rightClickPopupLocation = std::nullopt;
mouseButtonOnCanvasCallbacks.run_callbacks(button);
}
}
});
selection.register_callbacks();
void DrawingProgram::on_tab_out() {
tempMoveToolSwitch = TemporaryMoveToolSwitch::NONE;
selection.deselect_all();
controls.leftClickHeld = false;
controls.middleClickHeld = false;
}
void DrawingProgram::deregister_callbacks() {
tempMoveToolSwitch = TemporaryMoveToolSwitch::NONE;
world.main.input.mouseButtonCallbacks.deregister_callback(mouseButtonCallback);
selection.deselect_all();
void DrawingProgram::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
bool isHoveringOverCanvas = world.main.toolbar.check_if_position_isnt_obstructed(button.pos);
if(isHoveringOverCanvas) {
if(button.button == InputManager::MouseButtonCallbackArgs::Button::RIGHT) {
if(button.down) {
if(world.main.toolbar.rightClickPopupLocation)
world.main.toolbar.rightClickPopupLocation = std::nullopt;
else
world.main.toolbar.rightClickPopupLocation = world.main.input.mouse.pos / world.main.toolbar.final_gui_scale();
}
}
else {
if(button.down)
world.main.toolbar.rightClickPopupLocation = std::nullopt;
if(button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT)
controls.leftClickHeld = button.down;
else if(button.button == InputManager::MouseButtonCallbackArgs::Button::MIDDLE)
controls.middleClickHeld = button.down;
drawTool->input_mouse_button_on_canvas_callback(button);
}
}
else if(!button.down && button.button != InputManager::MouseButtonCallbackArgs::Button::RIGHT) {
drawTool->input_mouse_button_on_canvas_callback(button);
}
}
void DrawingProgram::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
drawTool->input_mouse_motion_callback(motion);
}
void DrawingProgram::input_key_callback(const InputManager::KeyCallbackArgs& key) {
switch(key.key) {
case InputManager::KEY_DRAW_TOOL_BRUSH: {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::BRUSH);
break;
}
case InputManager::KEY_DRAW_TOOL_ERASER: {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::ERASER);
break;
}
case InputManager::KEY_DRAW_TOOL_RECTSELECT: {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::RECTSELECT);
break;
}
case InputManager::KEY_DRAW_TOOL_RECTANGLE: {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::RECTANGLE);
break;
}
case InputManager::KEY_DRAW_TOOL_ELLIPSE: {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::ELLIPSE);
break;
}
case InputManager::KEY_DRAW_TOOL_TEXTBOX: {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::TEXTBOX);
break;
}
case InputManager::KEY_DRAW_TOOL_EYEDROPPER: {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::EYEDROPPER);
break;
}
case InputManager::KEY_DRAW_TOOL_SCREENSHOT: {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::SCREENSHOT);
break;
}
case InputManager::KEY_DRAW_TOOL_ZOOM: {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::ZOOM);
break;
}
case InputManager::KEY_DRAW_TOOL_LASSOSELECT: {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::LASSOSELECT);
break;
}
case InputManager::KEY_DRAW_TOOL_PAN: {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::PAN);
break;
}
case InputManager::KEY_DRAW_TOOL_LINE: {
if(key.down && !key.repeat)
switch_to_tool(DrawingProgramToolType::LINE);
break;
}
case InputManager::KEY_HOLD_TO_PAN: {
if(key.down && !key.repeat && tempMoveToolSwitch == TemporaryMoveToolSwitch::NONE) {
toolTypeAfterTempMove = drawTool->get_type();
switch_to_tool(DrawingProgramToolType::PAN);
tempMoveToolSwitch = TemporaryMoveToolSwitch::PAN;
}
else if(!key.down && tempMoveToolSwitch == TemporaryMoveToolSwitch::PAN) {
switch_to_tool(toolTypeAfterTempMove);
tempMoveToolSwitch = TemporaryMoveToolSwitch::NONE;
}
break;
}
case InputManager::KEY_HOLD_TO_ZOOM: {
if(key.down && !key.repeat && tempMoveToolSwitch == TemporaryMoveToolSwitch::NONE) {
toolTypeAfterTempMove = drawTool->get_type();
switch_to_tool(DrawingProgramToolType::ZOOM);
tempMoveToolSwitch = TemporaryMoveToolSwitch::ZOOM;
}
else if(!key.down && tempMoveToolSwitch == TemporaryMoveToolSwitch::ZOOM) {
switch_to_tool(toolTypeAfterTempMove);
tempMoveToolSwitch = TemporaryMoveToolSwitch::NONE;
}
break;
}
}
drawTool->input_key_callback(key);
}
void DrawingProgram::server_init_no_file() {
@ -341,26 +370,6 @@ void DrawingProgram::update() {
controls.cursorHoveringOverCanvas = world.main.toolbar.check_if_position_isnt_obstructed(world.main.input.mouse.pos);
controls.middleClick = controls.cursorHoveringOverCanvas && (world.main.input.mouse.middleClicks || world.main.input.pen.buttons[world.main.toolbar.tabletOptions.middleClickButton].pressed);
bool middleHeld = world.main.input.mouse.middleDown || world.main.input.pen.buttons[world.main.toolbar.tabletOptions.middleClickButton].held;
if(controls.middleClick)
controls.middleClickHeld = true;
if(controls.middleClickHeld && !middleHeld) {
controls.middleClick = false;
controls.middleClickHeld = false;
controls.middleClickReleased = true;
}
// Left click will be ignored if middle click is held (and left click held state will be gone once middle click is pressed)
controls.leftClick = controls.cursorHoveringOverCanvas && world.main.input.mouse.leftClicks && !controls.middleClickHeld;
if(controls.leftClick)
controls.leftClickHeld = true;
if(controls.leftClickHeld && (!world.main.input.mouse.leftDown || controls.middleClickHeld)) {
controls.leftClick = false;
controls.leftClickHeld = false;
controls.leftClickReleased = true;
}
controls.previousMouseWorldPos = controls.currentMouseWorldPos;
controls.currentMouseWorldPos = world.get_mouse_world_pos();