Separate general GUI managing code and global configuration from toolbar UI code
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2abe7271a8
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53 changed files with 859 additions and 788 deletions
106
src/GUIHolder.cpp
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106
src/GUIHolder.cpp
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#include "GUIHolder.hpp"
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#include <filesystem>
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#include <fstream>
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#include <include/core/SkStream.h>
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GUIHolder::GUIHolder() {
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// NOTE: On windows, when the native file picker is open, any call to MakeFromFile fails
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// So, it's better to load the icons at the beginning of the program so that the icon loading doesn't fail later
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load_icons_at("data/icons");
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#ifdef __ANDROID__
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load_icons_at("data/icons/RemixIcon"); // SDL_GlobDirectory doesn't work recursively on Android
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#endif
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load_default_theme();
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}
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void GUIHolder::load_icons_at(const std::filesystem::path& pathToLoad) {
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int globCount;
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char** filesInPath = SDL_GlobDirectory(pathToLoad.c_str(), nullptr, 0, &globCount);
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if(filesInPath) {
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for(int i = 0; i < globCount; i++) {
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std::filesystem::path filePath = pathToLoad / std::filesystem::path(filesInPath[i]);
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SDL_PathInfo fileInfo;
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if(SDL_GetPathInfo(filePath.c_str(), &fileInfo) && fileInfo.type == SDL_PATHTYPE_FILE) {
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std::string iconRelativePath = filePath.relative_path().string();
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std::replace(iconRelativePath.begin(), iconRelativePath.end(), '\\', '/');
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std::string iconData = read_file_to_string(iconRelativePath);
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auto stream = SkMemoryStream(iconData.c_str(), iconData.size(), false);
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auto svgDom = SkSVGDOM::Builder().make(stream);
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if(!svgDom)
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throw std::runtime_error("[Toolbar::Toolbar] Could not parse SVG " + iconRelativePath);
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else {
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if(svgDom->containerSize().width() == 0 || svgDom->containerSize().height() == 0)
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svgDom->setContainerSize({1000, 1000});
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gui.io.svgData[iconRelativePath] = svgDom;
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}
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}
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}
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SDL_free(filesInPath);
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}
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}
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void GUIHolder::load_default_theme() {
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gui.io.theme = GUIStuff::get_default_dark_mode();
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}
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void GUIHolder::save_theme(const std::filesystem::path& configPath, const std::string& themeName) {
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std::filesystem::create_directory(configPath / "themes");
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std::ofstream f(configPath / "themes" / (themeName + ".json"));
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if(f.is_open()) {
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using json = nlohmann::json;
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json j;
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j = *gui.io.theme;
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f << j;
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f.close();
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}
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}
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bool GUIHolder::load_theme(const std::filesystem::path& configPath, const std::string& themeName) {
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std::filesystem::path themeDir = configPath / "themes";
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bool successfullyLoaded = false;
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if(std::filesystem::exists(themeDir) && std::filesystem::is_directory(themeDir)) {
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std::ifstream f(themeDir / (themeName + ".json"));
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if(f.is_open()) {
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using json = nlohmann::json;
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try {
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json j;
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f >> j;
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auto theme(std::make_shared<GUIStuff::Theme>());
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j.get_to(*theme);
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gui.io.theme = theme;
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successfullyLoaded = true;
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} catch(...) {}
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f.close();
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}
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}
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if(!successfullyLoaded)
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load_default_theme();
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return successfullyLoaded;
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}
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void GUIHolder::update() {
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}
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void GUIHolder::draw(SkCanvas* canvas) {
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}
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void GUIHolder::input_key_callback(const InputManager::KeyCallbackArgs& key) {
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}
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void GUIHolder::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
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}
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void GUIHolder::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
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}
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void GUIHolder::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel) {
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}
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void GUIHolder::input_finger_touch_callback(const InputManager::FingerTouchCallbackArgs& touch) {
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}
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void GUIHolder::input_finger_motion_callback(const InputManager::FingerMotionCallbackArgs& motion) {
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}
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