Separate general GUI managing code and global configuration from toolbar UI code

This commit is contained in:
Yousef Khadadeh 2026-03-31 13:17:58 +03:00
parent 2abe7271a8
commit ea35397326
53 changed files with 859 additions and 788 deletions

View file

@ -51,13 +51,14 @@ void ImageEditTool::edit_gui(CanvasComponentContainer::ObjInfo* comp) {
ImageCanvasComponent& a = static_cast<ImageCanvasComponent&>(comp->obj->get_comp());
Toolbar& t = drawP.world.main.toolbar;
t.gui.new_id("edit tool image", [&] {
text_label_centered(t.gui, "File Properties");
auto& gui = drawP.world.main.g.gui;
gui.new_id("edit tool image", [&] {
text_label_centered(gui, "File Properties");
auto resourceData = drawP.world.netObjMan.get_obj_temporary_ref_from_id<ResourceData>(a.d.imageID);
if(resourceData) {
text_label(t.gui, "Name: " + resourceData->name);
text_button(t.gui, "file download", "Download file", {
text_label(gui, "Name: " + resourceData->name);
text_button(gui, "file download", "Download file", {
.wide = true,
.onClick = [&] {
#ifdef __EMSCRIPTEN__
@ -74,6 +75,6 @@ void ImageEditTool::edit_gui(CanvasComponentContainer::ObjInfo* comp) {
});
}
else
text_label_centered(t.gui, "Loading resource...");
text_label_centered(gui, "Loading resource...");
});
}