Separate general GUI managing code and global configuration from toolbar UI code

This commit is contained in:
Yousef Khadadeh 2026-03-31 13:17:58 +03:00
parent 2abe7271a8
commit ea35397326
53 changed files with 859 additions and 788 deletions

View file

@ -16,12 +16,13 @@ void BrushEditTool::edit_gui(CanvasComponentContainer::ObjInfo* comp) {
using namespace ElementHelpers;
Toolbar& t = drawP.world.main.toolbar;
t.gui.new_id("edit tool brush", [&] {
text_label_centered(t.gui, "Edit Brush Stroke");
left_to_right_line_layout(t.gui, [&]() {
//if(t.gui.color_button_big("Outline Color", &a.d.color, &a.d.color == t.colorRight))
auto& gui = drawP.world.main.g.gui;
gui.new_id("edit tool brush", [&] {
text_label_centered(gui, "Edit Brush Stroke");
left_to_right_line_layout(gui, [&]() {
//if(gui.color_button_big("Outline Color", &a.d.color, &a.d.color == t.colorRight))
// t.color_selector_right(&a.d.color == t.colorRight ? nullptr : &a.d.color);
text_label(t.gui, "Outline Color");
text_label(gui, "Outline Color");
});
});
}