DrawCamera works on events
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commit
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14 changed files with 132 additions and 79 deletions
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@ -108,21 +108,43 @@ void DrawCamera::update_main(World& w) {
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c.rotate_about(smoothMove.endCenter, smoothMove.end.rotation);
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c.rotate_about(smoothMove.endCenter, smoothMove.end.rotation);
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smoothMove.occurring = false;
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smoothMove.occurring = false;
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}
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}
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}
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}
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else {
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else {
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if(w.main.input.key(InputManager::KEY_CAMERA_ROTATE_COUNTERCLOCKWISE).held && !w.main.input.text.is_accepting_input())
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c.rotate_about(c.from_space(w.main.window.size.cast<float>() * 0.5f), -w.main.deltaTime);
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if(w.main.input.key(InputManager::KEY_CAMERA_ROTATE_CLOCKWISE).held && !w.main.input.text.is_accepting_input())
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c.rotate_about(c.from_space(w.main.window.size.cast<float>() * 0.5f), w.main.deltaTime);
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}
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set_viewing_area(w.main.window.size.cast<float>());
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if(c.inverseScale < WorldScalar(1))
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w.scale_up_step();
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}
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void DrawCamera::input_key_callback(const InputManager::KeyCallbackArgs& key) {
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}
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void DrawCamera::input_mouse_button_on_canvas_callback(World& w, const InputManager::MouseButtonCallbackArgs& button) {
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if(!smoothMove.occurring) {
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bool newIsAccurateZooming = (w.drawProg.controls.middleClickHeld && w.main.input.pen.isDown && w.main.input.pen.buttons[w.main.toolbar.tabletOptions.middleClickButton].held && w.main.toolbar.tabletOptions.zoomWhilePenDownAndButtonHeld) || // Hold middle click (pen button assigned to middle click) while pen is down
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bool newIsAccurateZooming = (w.drawProg.controls.middleClickHeld && w.main.input.pen.isDown && w.main.input.pen.buttons[w.main.toolbar.tabletOptions.middleClickButton].held && w.main.toolbar.tabletOptions.zoomWhilePenDownAndButtonHeld) || // Hold middle click (pen button assigned to middle click) while pen is down
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(w.drawProg.controls.middleClickHeld && w.main.input.key(InputManager::KEY_GENERIC_LCTRL).held) || // Hold middle click/pen button while holding control
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(w.drawProg.controls.middleClickHeld && w.main.input.key(InputManager::KEY_GENERIC_LCTRL).held) || // Hold middle click/pen button while holding control
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(w.drawProg.controls.leftClickHeld && w.drawProg.drawTool->get_type() == DrawingProgramToolType::ZOOM); // Hold left click while on zoom tool
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(w.drawProg.controls.leftClickHeld && w.drawProg.drawTool->get_type() == DrawingProgramToolType::ZOOM); // Hold left click while on zoom tool
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if(newIsAccurateZooming && !isAccurateZooming) {
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if(newIsAccurateZooming && !isAccurateZooming) {
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startZoomMousePos = w.get_mouse_world_pos();
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startZoomMousePos = c.from_space(button.pos);
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startZoomVal = c.inverseScale;
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startZoomVal = c.inverseScale;
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startZoomCameraPos = c.pos;
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startZoomCameraPos = c.pos;
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}
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}
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isAccurateZooming = newIsAccurateZooming;
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isAccurateZooming = newIsAccurateZooming;
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}
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else
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isAccurateZooming = false;
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}
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void DrawCamera::input_mouse_motion_callback(World& w, const InputManager::MouseMotionCallbackArgs& motion) {
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if(!smoothMove.occurring) {
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if(isAccurateZooming && startZoomVal != WorldScalar(0)) {
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if(isAccurateZooming && startZoomVal != WorldScalar(0)) {
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WorldScalar zoomFactor(std::pow(1.0 + w.main.toolbar.dragZoomSpeed, w.main.toolbar.flipZoomToolDirection ? w.main.input.mouse.move.y() : -w.main.input.mouse.move.y()));
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WorldScalar zoomFactor(std::pow(1.0 + w.main.toolbar.dragZoomSpeed, w.main.toolbar.flipZoomToolDirection ? motion.move.y() : -motion.move.y()));
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if(zoomFactor < WorldScalar(0.000001))
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if(zoomFactor < WorldScalar(0.000001))
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zoomFactor = WorldScalar(0.000001);
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zoomFactor = WorldScalar(0.000001);
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@ -136,40 +158,33 @@ void DrawCamera::update_main(World& w) {
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}
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}
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}
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}
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else if(w.drawProg.controls.middleClickHeld || (w.drawProg.controls.leftClickHeld && w.drawProg.drawTool->get_type() == DrawingProgramToolType::PAN))
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else if(w.drawProg.controls.middleClickHeld || (w.drawProg.controls.leftClickHeld && w.drawProg.drawTool->get_type() == DrawingProgramToolType::PAN))
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c.pos -= c.dir_from_space(w.main.input.mouse.move);
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c.pos -= c.dir_from_space(motion.move);
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if(w.main.input.mouse.scrollAmount.y() && !w.main.toolbar.io->hoverObstructed) {
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}
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// Ignore the value of scrollAmount, since that leads to problems on macOS
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}
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WorldScalar zoomFactor(1.0 + w.main.toolbar.scrollZoomSpeed);
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void DrawCamera::input_mouse_wheel_callback(World& w, const InputManager::MouseWheelCallbackArgs& wheel) {
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if(!smoothMove.occurring && wheel.tickAmount.y() && w.main.toolbar.check_if_position_isnt_obstructed(wheel.mousePos)) {
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WorldVec mouseWorldPos = c.from_space(wheel.mousePos);
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WorldScalar zoomFactor(1.0 + w.main.toolbar.scrollZoomSpeed);
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if(zoomFactor < WorldScalar(0.000001))
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if(zoomFactor < WorldScalar(0.000001))
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zoomFactor = WorldScalar(0.000001);
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zoomFactor = WorldScalar(0.000001);
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if(zoomFactor != WorldScalar(0)) {
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if(zoomFactor != WorldScalar(0)) {
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if(w.main.input.mouse.scrollAmount.y() < 0.0)
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if(wheel.tickAmount.y() < 0.0)
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zoomFactor = WorldScalar(1) / zoomFactor;
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zoomFactor = WorldScalar(1) / zoomFactor;
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for(int i = 0; i < std::abs(wheel.tickAmount.y()); i++) {
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c.scale(zoomFactor);
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c.scale(zoomFactor);
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if(c.inverseScale < WorldScalar(0.0001))
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if(c.inverseScale < WorldScalar(0.0001))
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c.inverseScale = WorldScalar(0.0001);
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c.inverseScale = WorldScalar(0.0001);
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else {
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else {
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WorldVec mVec = c.pos - w.get_mouse_world_pos();
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WorldVec mVec = c.pos - mouseWorldPos;
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c.pos = w.get_mouse_world_pos() + mVec / zoomFactor;
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c.pos = mouseWorldPos + mVec / zoomFactor;
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}
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}
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}
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}
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}
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}
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if(w.main.input.key(InputManager::KEY_CAMERA_ROTATE_COUNTERCLOCKWISE).held && !w.main.input.text.is_accepting_input()) {
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c.rotate_about(c.from_space(w.main.window.size.cast<float>() * 0.5f), -w.main.deltaTime);
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}
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if(w.main.input.key(InputManager::KEY_CAMERA_ROTATE_CLOCKWISE).held && !w.main.input.text.is_accepting_input()) {
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c.rotate_about(c.from_space(w.main.window.size.cast<float>() * 0.5f), w.main.deltaTime);
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}
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}
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}
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set_viewing_area(w.main.window.size.cast<float>());
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if(c.inverseScale < WorldScalar(1))
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w.scale_up_step();
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}
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}
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void DrawCamera::save_file(cereal::PortableBinaryOutputArchive& a, const World& w) const {
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void DrawCamera::save_file(cereal::PortableBinaryOutputArchive& a, const World& w) const {
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@ -5,6 +5,7 @@
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#include <Helpers/SCollision.hpp>
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#include <Helpers/SCollision.hpp>
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#include "CoordSpaceHelper.hpp"
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#include "CoordSpaceHelper.hpp"
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#include <Helpers/VersionNumber.hpp>
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#include <Helpers/VersionNumber.hpp>
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#include "InputManager.hpp"
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using namespace Eigen;
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using namespace Eigen;
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@ -28,6 +29,11 @@ class DrawCamera {
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void save_file(cereal::PortableBinaryOutputArchive& a, const World& w) const;
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void save_file(cereal::PortableBinaryOutputArchive& a, const World& w) const;
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void load_file(cereal::PortableBinaryInputArchive& a, VersionNumber version, World& w);
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void load_file(cereal::PortableBinaryInputArchive& a, VersionNumber version, World& w);
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void input_key_callback(const InputManager::KeyCallbackArgs& key);
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void input_mouse_button_on_canvas_callback(World& w, const InputManager::MouseButtonCallbackArgs& button);
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void input_mouse_motion_callback(World& w, const InputManager::MouseMotionCallbackArgs& motion);
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void input_mouse_wheel_callback(World& w, const InputManager::MouseWheelCallbackArgs& wheel);
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private:
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private:
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struct SmoothMove {
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struct SmoothMove {
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CoordSpaceHelper start;
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CoordSpaceHelper start;
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@ -55,7 +55,7 @@ void DrawingProgram::on_tab_out() {
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void DrawingProgram::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
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void DrawingProgram::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
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bool isHoveringOverCanvas = world.main.toolbar.check_if_position_isnt_obstructed(button.pos);
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bool isHoveringOverCanvas = world.main.toolbar.check_if_position_isnt_obstructed(button.pos);
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if(isHoveringOverCanvas) {
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if(isHoveringOverCanvas) {
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if(button.button == InputManager::MouseButtonCallbackArgs::Button::RIGHT) {
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if(button.button == InputManager::MouseButton::RIGHT) {
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if(button.down) {
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if(button.down) {
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if(world.main.toolbar.rightClickPopupLocation)
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if(world.main.toolbar.rightClickPopupLocation)
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world.main.toolbar.rightClickPopupLocation = std::nullopt;
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world.main.toolbar.rightClickPopupLocation = std::nullopt;
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@ -66,14 +66,15 @@ void DrawingProgram::input_mouse_button_callback(const InputManager::MouseButton
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else {
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else {
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if(button.down)
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if(button.down)
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world.main.toolbar.rightClickPopupLocation = std::nullopt;
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world.main.toolbar.rightClickPopupLocation = std::nullopt;
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if(button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT)
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if(button.button == InputManager::MouseButton::LEFT)
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controls.leftClickHeld = button.down;
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controls.leftClickHeld = button.down;
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else if(button.button == InputManager::MouseButtonCallbackArgs::Button::MIDDLE)
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else if(button.button == InputManager::MouseButton::MIDDLE)
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controls.middleClickHeld = button.down;
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controls.middleClickHeld = button.down;
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drawTool->input_mouse_button_on_canvas_callback(button);
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drawTool->input_mouse_button_on_canvas_callback(button);
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world.drawData.cam.input_mouse_button_on_canvas_callback(world, button);
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}
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}
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}
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}
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else if(!button.down && button.button != InputManager::MouseButtonCallbackArgs::Button::RIGHT) {
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else if(!button.down && button.button != InputManager::MouseButton::RIGHT) {
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drawTool->input_mouse_button_on_canvas_callback(button);
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drawTool->input_mouse_button_on_canvas_callback(button);
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}
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}
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}
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}
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@ -421,7 +421,7 @@ void DrawingProgramSelection::input_key_callback_display_selection(const InputMa
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}
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}
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void DrawingProgramSelection::input_mouse_button_on_canvas_callback_modify_selection(const InputManager::MouseButtonCallbackArgs& button) {
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void DrawingProgramSelection::input_mouse_button_on_canvas_callback_modify_selection(const InputManager::MouseButtonCallbackArgs& button) {
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if(button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT) {
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if(button.button == InputManager::MouseButton::LEFT && is_something_selected()) {
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switch(transformOpHappening) {
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switch(transformOpHappening) {
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case TransformOperation::NONE: {
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case TransformOperation::NONE: {
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if(button.down && !drawP.world.main.input.key(InputManager::KEY_GENERIC_LSHIFT).held && !drawP.world.main.input.key(InputManager::KEY_GENERIC_LALT).held) {
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if(button.down && !drawP.world.main.input.key(InputManager::KEY_GENERIC_LSHIFT).held && !drawP.world.main.input.key(InputManager::KEY_GENERIC_LALT).held) {
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@ -466,7 +466,7 @@ void DrawingProgramSelection::input_mouse_button_on_canvas_callback_modify_selec
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}
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}
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void DrawingProgramSelection::input_mouse_motion_callback_modify_selection(const InputManager::MouseMotionCallbackArgs& motion) {
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void DrawingProgramSelection::input_mouse_motion_callback_modify_selection(const InputManager::MouseMotionCallbackArgs& motion) {
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if(drawP.world.main.input.mouse.leftDown) {
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if(drawP.world.main.input.mouse.leftDown && is_something_selected()) {
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rebuild_cam_space();
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rebuild_cam_space();
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switch(transformOpHappening) {
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switch(transformOpHappening) {
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@ -510,41 +510,43 @@ void DrawingProgramSelection::input_mouse_motion_callback_modify_selection(const
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}
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}
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void DrawingProgramSelection::translate_key(unsigned keyPressed, bool pressed) {
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void DrawingProgramSelection::translate_key(unsigned keyPressed, bool pressed) {
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if(pressed) {
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if(is_something_selected()) {
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constexpr float KEY_TRANSLATE_MAGNITUDE = 5.0f;
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if(pressed) {
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Vector2f moveVec;
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constexpr float KEY_TRANSLATE_MAGNITUDE = 5.0f;
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switch(keyPressed) {
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Vector2f moveVec;
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case InputManager::KEY_TEXT_UP:
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switch(keyPressed) {
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moveVec = {0.0f, -1.0f};
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case InputManager::KEY_TEXT_UP:
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break;
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moveVec = {0.0f, -1.0f};
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case InputManager::KEY_TEXT_DOWN:
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break;
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moveVec = {0.0f, 1.0f};
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case InputManager::KEY_TEXT_DOWN:
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break;
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moveVec = {0.0f, 1.0f};
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case InputManager::KEY_TEXT_RIGHT:
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break;
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moveVec = {1.0f, 0.0f};
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case InputManager::KEY_TEXT_RIGHT:
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break;
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moveVec = {1.0f, 0.0f};
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case InputManager::KEY_TEXT_LEFT:
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break;
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moveVec = {-1.0f, 0.0f};
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case InputManager::KEY_TEXT_LEFT:
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break;
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moveVec = {-1.0f, 0.0f};
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}
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break;
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moveVec *= KEY_TRANSLATE_MAGNITUDE;
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}
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if(transformOpHappening == TransformOperation::NONE) {
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moveVec *= KEY_TRANSLATE_MAGNITUDE;
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translateData.startPos = drawP.world.drawData.cam.c.dir_from_space(moveVec);
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if(transformOpHappening == TransformOperation::NONE) {
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translateData.translateWithKeys = true;
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translateData.startPos = drawP.world.drawData.cam.c.dir_from_space(moveVec);
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transformOpHappening = TransformOperation::TRANSLATE;
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translateData.translateWithKeys = true;
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check_add_stroke_color_change_undo();
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transformOpHappening = TransformOperation::TRANSLATE;
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check_add_stroke_color_change_undo();
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}
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else if(transformOpHappening == TransformOperation::TRANSLATE && translateData.translateWithKeys) {
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moveVec *= KEY_TRANSLATE_MAGNITUDE;
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translateData.startPos += drawP.world.drawData.cam.c.dir_from_space(moveVec);
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}
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selectionTransformCoords = CoordSpaceHelperTransform(translateData.startPos);
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}
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}
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else if(transformOpHappening == TransformOperation::TRANSLATE && translateData.translateWithKeys) {
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else if(transformOpHappening == TransformOperation::TRANSLATE && translateData.translateWithKeys) {
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moveVec *= KEY_TRANSLATE_MAGNITUDE;
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bool anyKeyHeld = drawP.world.main.input.key(InputManager::KEY_TEXT_LEFT).held || drawP.world.main.input.key(InputManager::KEY_TEXT_RIGHT).held || drawP.world.main.input.key(InputManager::KEY_TEXT_DOWN).held || drawP.world.main.input.key(InputManager::KEY_TEXT_UP).held;
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translateData.startPos += drawP.world.drawData.cam.c.dir_from_space(moveVec);
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if(!anyKeyHeld) {
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}
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commit_transform_selection();
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selectionTransformCoords = CoordSpaceHelperTransform(translateData.startPos);
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return;
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}
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}
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else if(transformOpHappening == TransformOperation::TRANSLATE && translateData.translateWithKeys) {
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bool anyKeyHeld = drawP.world.main.input.key(InputManager::KEY_TEXT_LEFT).held || drawP.world.main.input.key(InputManager::KEY_TEXT_RIGHT).held || drawP.world.main.input.key(InputManager::KEY_TEXT_DOWN).held || drawP.world.main.input.key(InputManager::KEY_TEXT_UP).held;
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if(!anyKeyHeld) {
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commit_transform_selection();
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return;
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}
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}
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}
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}
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}
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}
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@ -57,13 +57,13 @@ void LassoSelectTool::input_key_callback(const InputManager::KeyCallbackArgs& ke
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void LassoSelectTool::input_mouse_button_on_canvas_callback(const InputManager::MouseButtonCallbackArgs& button) {
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void LassoSelectTool::input_mouse_button_on_canvas_callback(const InputManager::MouseButtonCallbackArgs& button) {
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drawP.selection.input_mouse_button_on_canvas_callback_modify_selection(button);
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drawP.selection.input_mouse_button_on_canvas_callback_modify_selection(button);
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if(!controls.isSelecting && button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT && button.down && !drawP.selection.is_being_transformed()) {
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if(!controls.isSelecting && button.button == InputManager::MouseButton::LEFT && button.down && !drawP.selection.is_being_transformed()) {
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controls = LassoSelectControls();
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controls = LassoSelectControls();
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controls.coords = drawP.world.drawData.cam.c;
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controls.coords = drawP.world.drawData.cam.c;
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controls.lassoPoints.emplace_back(controls.coords.get_mouse_pos(drawP.world));
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controls.lassoPoints.emplace_back(controls.coords.get_mouse_pos(drawP.world));
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controls.isSelecting = true;
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controls.isSelecting = true;
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}
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}
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else if(controls.isSelecting && button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT && !button.down) {
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else if(controls.isSelecting && button.button == InputManager::MouseButton::LEFT && !button.down) {
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if(controls.lassoPoints.size() > 3) {
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if(controls.lassoPoints.size() > 3) {
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SCollision::ColliderCollection<float> cC;
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SCollision::ColliderCollection<float> cC;
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@ -27,7 +27,7 @@ void LineDrawTool::gui_toolbox() {
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}
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}
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void LineDrawTool::input_mouse_button_on_canvas_callback(const InputManager::MouseButtonCallbackArgs& button) {
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void LineDrawTool::input_mouse_button_on_canvas_callback(const InputManager::MouseButtonCallbackArgs& button) {
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if(button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT) {
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if(button.button == InputManager::MouseButton::LEFT) {
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auto& toolConfig = drawP.world.main.toolConfig;
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auto& toolConfig = drawP.world.main.toolConfig;
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if(button.down && drawP.layerMan.is_a_layer_being_edited() && !objInfoBeingEdited) {
|
if(button.down && drawP.layerMan.is_a_layer_being_edited() && !objInfoBeingEdited) {
|
||||||
auto relativeWidthResult = drawP.world.main.toolConfig.get_relative_width_stroke_size(drawP, drawP.world.drawData.cam.c.inverseScale);
|
auto relativeWidthResult = drawP.world.main.toolConfig.get_relative_width_stroke_size(drawP, drawP.world.drawData.cam.c.inverseScale);
|
||||||
|
|
|
||||||
|
|
@ -31,13 +31,13 @@ void RectSelectTool::input_key_callback(const InputManager::KeyCallbackArgs& key
|
||||||
|
|
||||||
void RectSelectTool::input_mouse_button_on_canvas_callback(const InputManager::MouseButtonCallbackArgs& button) {
|
void RectSelectTool::input_mouse_button_on_canvas_callback(const InputManager::MouseButtonCallbackArgs& button) {
|
||||||
drawP.selection.input_mouse_button_on_canvas_callback_modify_selection(button);
|
drawP.selection.input_mouse_button_on_canvas_callback_modify_selection(button);
|
||||||
if(!controls.isSelecting && button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT && button.down && !drawP.selection.is_being_transformed()) {
|
if(!controls.isSelecting && button.button == InputManager::MouseButton::LEFT && button.down && !drawP.selection.is_being_transformed()) {
|
||||||
controls = RectSelectControls();
|
controls = RectSelectControls();
|
||||||
controls.coords = drawP.world.drawData.cam.c;
|
controls.coords = drawP.world.drawData.cam.c;
|
||||||
controls.selectStartAt = controls.selectEndAt = button.pos;
|
controls.selectStartAt = controls.selectEndAt = button.pos;
|
||||||
controls.isSelecting = true;
|
controls.isSelecting = true;
|
||||||
}
|
}
|
||||||
else if(controls.isSelecting && button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT && !button.down) {
|
else if(controls.isSelecting && button.button == InputManager::MouseButton::LEFT && !button.down) {
|
||||||
using namespace SCollision;
|
using namespace SCollision;
|
||||||
controls.selectEndAt = controls.coords.to_space(drawP.world.drawData.cam.c.from_space(button.pos));
|
controls.selectEndAt = controls.coords.to_space(drawP.world.drawData.cam.c.from_space(button.pos));
|
||||||
Vector2f newP1 = drawP.world.drawData.cam.c.to_space(controls.coords.from_space(cwise_vec_min(controls.selectStartAt, controls.selectEndAt)));
|
Vector2f newP1 = drawP.world.drawData.cam.c.to_space(controls.coords.from_space(cwise_vec_min(controls.selectStartAt, controls.selectEndAt)));
|
||||||
|
|
|
||||||
|
|
@ -385,7 +385,7 @@ void InputManager::backend_mouse_button_up_update(const SDL_MouseButtonEvent& e)
|
||||||
else if(e.button == 3)
|
else if(e.button == 3)
|
||||||
mouse.rightDown = false;
|
mouse.rightDown = false;
|
||||||
main.input_mouse_button_callback(MouseButtonCallbackArgs{
|
main.input_mouse_button_callback(MouseButtonCallbackArgs{
|
||||||
.button = static_cast<MouseButtonCallbackArgs::Button>(e.button),
|
.button = static_cast<MouseButton>(e.button),
|
||||||
.down = e.down,
|
.down = e.down,
|
||||||
.clicks = e.clicks,
|
.clicks = e.clicks,
|
||||||
.pos = mousePos
|
.pos = mousePos
|
||||||
|
|
@ -407,7 +407,7 @@ void InputManager::backend_mouse_button_down_update(const SDL_MouseButtonEvent&
|
||||||
mouse.rightClicks = e.clicks;
|
mouse.rightClicks = e.clicks;
|
||||||
}
|
}
|
||||||
main.input_mouse_button_callback(MouseButtonCallbackArgs{
|
main.input_mouse_button_callback(MouseButtonCallbackArgs{
|
||||||
.button = static_cast<MouseButtonCallbackArgs::Button>(e.button),
|
.button = static_cast<MouseButton>(e.button),
|
||||||
.down = e.down,
|
.down = e.down,
|
||||||
.clicks = e.clicks,
|
.clicks = e.clicks,
|
||||||
.pos = mousePos
|
.pos = mousePos
|
||||||
|
|
@ -425,8 +425,15 @@ void InputManager::backend_mouse_motion_update(const SDL_MouseMotionEvent& e) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void InputManager::backend_mouse_wheel_update(const SDL_MouseWheelEvent& e) {
|
void InputManager::backend_mouse_wheel_update(const SDL_MouseWheelEvent& e) {
|
||||||
|
Vector2f mouseNewPos = {e.mouse_x * main.window.density, e.mouse_y * main.window.density};
|
||||||
|
mouse.set_pos(mouseNewPos);
|
||||||
mouse.scrollAmount.x() += e.x;
|
mouse.scrollAmount.x() += e.x;
|
||||||
mouse.scrollAmount.y() += e.y;
|
mouse.scrollAmount.y() += e.y;
|
||||||
|
main.input_mouse_wheel_callback({
|
||||||
|
.mousePos = mouseNewPos,
|
||||||
|
.amount = {e.x, e.y},
|
||||||
|
.tickAmount = {e.integer_x, e.integer_y}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
void InputManager::backend_key_down_update(const SDL_KeyboardEvent& e) {
|
void InputManager::backend_key_down_update(const SDL_KeyboardEvent& e) {
|
||||||
|
|
|
||||||
|
|
@ -245,12 +245,14 @@ struct InputManager {
|
||||||
std::unordered_map<Vector2ui32, KeyCode> defaultKeyAssignments;
|
std::unordered_map<Vector2ui32, KeyCode> defaultKeyAssignments;
|
||||||
std::array<KeyData, KEY_COUNT> keys;
|
std::array<KeyData, KEY_COUNT> keys;
|
||||||
|
|
||||||
|
enum class MouseButton : uint8_t {
|
||||||
|
LEFT = 1,
|
||||||
|
MIDDLE,
|
||||||
|
RIGHT
|
||||||
|
} button;
|
||||||
|
|
||||||
struct MouseButtonCallbackArgs {
|
struct MouseButtonCallbackArgs {
|
||||||
enum class Button : uint8_t {
|
MouseButton button;
|
||||||
LEFT = 1,
|
|
||||||
MIDDLE,
|
|
||||||
RIGHT
|
|
||||||
} button;
|
|
||||||
bool down;
|
bool down;
|
||||||
uint8_t clicks;
|
uint8_t clicks;
|
||||||
Vector2f pos;
|
Vector2f pos;
|
||||||
|
|
@ -262,7 +264,9 @@ struct InputManager {
|
||||||
};
|
};
|
||||||
|
|
||||||
struct MouseWheelCallbackArgs {
|
struct MouseWheelCallbackArgs {
|
||||||
|
Vector2f mousePos;
|
||||||
Vector2f amount;
|
Vector2f amount;
|
||||||
|
Vector2i tickAmount;
|
||||||
};
|
};
|
||||||
|
|
||||||
MainProgram& main;
|
MainProgram& main;
|
||||||
|
|
|
||||||
|
|
@ -336,6 +336,11 @@ void MainProgram::input_mouse_motion_callback(const InputManager::MouseMotionCal
|
||||||
world->input_mouse_motion_callback(motion);
|
world->input_mouse_motion_callback(motion);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void MainProgram::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel) {
|
||||||
|
if(world)
|
||||||
|
world->input_mouse_wheel_callback(wheel);
|
||||||
|
}
|
||||||
|
|
||||||
bool MainProgram::network_being_used() {
|
bool MainProgram::network_being_used() {
|
||||||
for(auto& w : worlds) {
|
for(auto& w : worlds) {
|
||||||
if(w->netObjMan.is_connected())
|
if(w->netObjMan.is_connected())
|
||||||
|
|
|
||||||
|
|
@ -123,6 +123,7 @@ class MainProgram {
|
||||||
void input_key_callback(const InputManager::KeyCallbackArgs& key);
|
void input_key_callback(const InputManager::KeyCallbackArgs& key);
|
||||||
void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button);
|
void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button);
|
||||||
void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion);
|
void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion);
|
||||||
|
void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel);
|
||||||
|
|
||||||
~MainProgram();
|
~MainProgram();
|
||||||
private:
|
private:
|
||||||
|
|
|
||||||
|
|
@ -262,17 +262,27 @@ void World::input_key_callback(const InputManager::KeyCallbackArgs& key) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
drawProg.input_key_callback(key);
|
drawProg.input_key_callback(key);
|
||||||
|
drawData.cam.input_key_callback(key);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
|
void World::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
|
||||||
if(!clientStillConnecting)
|
if(!clientStillConnecting) {
|
||||||
drawProg.input_mouse_button_callback(button);
|
drawProg.input_mouse_button_callback(button);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
|
void World::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
|
||||||
if(!clientStillConnecting)
|
if(!clientStillConnecting) {
|
||||||
drawProg.input_mouse_motion_callback(motion);
|
drawProg.input_mouse_motion_callback(motion);
|
||||||
|
drawData.cam.input_mouse_motion_callback(*this, motion);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel) {
|
||||||
|
if(!clientStillConnecting) {
|
||||||
|
drawData.cam.input_mouse_wheel_callback(*this, wheel);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::send_chat_message(const std::string& message) {
|
void World::send_chat_message(const std::string& message) {
|
||||||
|
|
|
||||||
|
|
@ -104,6 +104,7 @@ class World {
|
||||||
void input_key_callback(const InputManager::KeyCallbackArgs& key);
|
void input_key_callback(const InputManager::KeyCallbackArgs& key);
|
||||||
void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button);
|
void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button);
|
||||||
void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion);
|
void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion);
|
||||||
|
void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel);
|
||||||
private:
|
private:
|
||||||
void load_empty_canvas();
|
void load_empty_canvas();
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -748,6 +748,7 @@ SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) {
|
||||||
mS.m->input.backend_mouse_button_down_update(event->button);
|
mS.m->input.backend_mouse_button_down_update(event->button);
|
||||||
break;
|
break;
|
||||||
case SDL_EVENT_MOUSE_WHEEL:
|
case SDL_EVENT_MOUSE_WHEEL:
|
||||||
|
mS.m->update_scale_and_density();
|
||||||
mS.m->input.backend_mouse_wheel_update(event->wheel);
|
mS.m->input.backend_mouse_wheel_update(event->wheel);
|
||||||
break;
|
break;
|
||||||
case SDL_EVENT_KEY_DOWN:
|
case SDL_EVENT_KEY_DOWN:
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue