DrawCamera works on events
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14 changed files with 132 additions and 79 deletions
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@ -31,13 +31,13 @@ void RectSelectTool::input_key_callback(const InputManager::KeyCallbackArgs& key
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void RectSelectTool::input_mouse_button_on_canvas_callback(const InputManager::MouseButtonCallbackArgs& button) {
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drawP.selection.input_mouse_button_on_canvas_callback_modify_selection(button);
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if(!controls.isSelecting && button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT && button.down && !drawP.selection.is_being_transformed()) {
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if(!controls.isSelecting && button.button == InputManager::MouseButton::LEFT && button.down && !drawP.selection.is_being_transformed()) {
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controls = RectSelectControls();
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controls.coords = drawP.world.drawData.cam.c;
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controls.selectStartAt = controls.selectEndAt = button.pos;
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controls.isSelecting = true;
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}
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else if(controls.isSelecting && button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT && !button.down) {
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else if(controls.isSelecting && button.button == InputManager::MouseButton::LEFT && !button.down) {
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using namespace SCollision;
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controls.selectEndAt = controls.coords.to_space(drawP.world.drawData.cam.c.from_space(button.pos));
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Vector2f newP1 = drawP.world.drawData.cam.c.to_space(controls.coords.from_space(cwise_vec_min(controls.selectStartAt, controls.selectEndAt)));
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