DrawCamera works on events

This commit is contained in:
Yousef Khadadeh 2026-03-02 23:09:48 +03:00
parent a53fd7c1dd
commit e6c87ecf87
14 changed files with 132 additions and 79 deletions

View file

@ -421,7 +421,7 @@ void DrawingProgramSelection::input_key_callback_display_selection(const InputMa
}
void DrawingProgramSelection::input_mouse_button_on_canvas_callback_modify_selection(const InputManager::MouseButtonCallbackArgs& button) {
if(button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT) {
if(button.button == InputManager::MouseButton::LEFT && is_something_selected()) {
switch(transformOpHappening) {
case TransformOperation::NONE: {
if(button.down && !drawP.world.main.input.key(InputManager::KEY_GENERIC_LSHIFT).held && !drawP.world.main.input.key(InputManager::KEY_GENERIC_LALT).held) {
@ -466,7 +466,7 @@ void DrawingProgramSelection::input_mouse_button_on_canvas_callback_modify_selec
}
void DrawingProgramSelection::input_mouse_motion_callback_modify_selection(const InputManager::MouseMotionCallbackArgs& motion) {
if(drawP.world.main.input.mouse.leftDown) {
if(drawP.world.main.input.mouse.leftDown && is_something_selected()) {
rebuild_cam_space();
switch(transformOpHappening) {
@ -510,41 +510,43 @@ void DrawingProgramSelection::input_mouse_motion_callback_modify_selection(const
}
void DrawingProgramSelection::translate_key(unsigned keyPressed, bool pressed) {
if(pressed) {
constexpr float KEY_TRANSLATE_MAGNITUDE = 5.0f;
Vector2f moveVec;
switch(keyPressed) {
case InputManager::KEY_TEXT_UP:
moveVec = {0.0f, -1.0f};
break;
case InputManager::KEY_TEXT_DOWN:
moveVec = {0.0f, 1.0f};
break;
case InputManager::KEY_TEXT_RIGHT:
moveVec = {1.0f, 0.0f};
break;
case InputManager::KEY_TEXT_LEFT:
moveVec = {-1.0f, 0.0f};
break;
}
moveVec *= KEY_TRANSLATE_MAGNITUDE;
if(transformOpHappening == TransformOperation::NONE) {
translateData.startPos = drawP.world.drawData.cam.c.dir_from_space(moveVec);
translateData.translateWithKeys = true;
transformOpHappening = TransformOperation::TRANSLATE;
check_add_stroke_color_change_undo();
if(is_something_selected()) {
if(pressed) {
constexpr float KEY_TRANSLATE_MAGNITUDE = 5.0f;
Vector2f moveVec;
switch(keyPressed) {
case InputManager::KEY_TEXT_UP:
moveVec = {0.0f, -1.0f};
break;
case InputManager::KEY_TEXT_DOWN:
moveVec = {0.0f, 1.0f};
break;
case InputManager::KEY_TEXT_RIGHT:
moveVec = {1.0f, 0.0f};
break;
case InputManager::KEY_TEXT_LEFT:
moveVec = {-1.0f, 0.0f};
break;
}
moveVec *= KEY_TRANSLATE_MAGNITUDE;
if(transformOpHappening == TransformOperation::NONE) {
translateData.startPos = drawP.world.drawData.cam.c.dir_from_space(moveVec);
translateData.translateWithKeys = true;
transformOpHappening = TransformOperation::TRANSLATE;
check_add_stroke_color_change_undo();
}
else if(transformOpHappening == TransformOperation::TRANSLATE && translateData.translateWithKeys) {
moveVec *= KEY_TRANSLATE_MAGNITUDE;
translateData.startPos += drawP.world.drawData.cam.c.dir_from_space(moveVec);
}
selectionTransformCoords = CoordSpaceHelperTransform(translateData.startPos);
}
else if(transformOpHappening == TransformOperation::TRANSLATE && translateData.translateWithKeys) {
moveVec *= KEY_TRANSLATE_MAGNITUDE;
translateData.startPos += drawP.world.drawData.cam.c.dir_from_space(moveVec);
}
selectionTransformCoords = CoordSpaceHelperTransform(translateData.startPos);
}
else if(transformOpHappening == TransformOperation::TRANSLATE && translateData.translateWithKeys) {
bool anyKeyHeld = drawP.world.main.input.key(InputManager::KEY_TEXT_LEFT).held || drawP.world.main.input.key(InputManager::KEY_TEXT_RIGHT).held || drawP.world.main.input.key(InputManager::KEY_TEXT_DOWN).held || drawP.world.main.input.key(InputManager::KEY_TEXT_UP).held;
if(!anyKeyHeld) {
commit_transform_selection();
return;
bool anyKeyHeld = drawP.world.main.input.key(InputManager::KEY_TEXT_LEFT).held || drawP.world.main.input.key(InputManager::KEY_TEXT_RIGHT).held || drawP.world.main.input.key(InputManager::KEY_TEXT_DOWN).held || drawP.world.main.input.key(InputManager::KEY_TEXT_UP).held;
if(!anyKeyHeld) {
commit_transform_selection();
return;
}
}
}
}