DrawCamera works on events

This commit is contained in:
Yousef Khadadeh 2026-03-02 23:09:48 +03:00
parent a53fd7c1dd
commit e6c87ecf87
14 changed files with 132 additions and 79 deletions

View file

@ -55,7 +55,7 @@ void DrawingProgram::on_tab_out() {
void DrawingProgram::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
bool isHoveringOverCanvas = world.main.toolbar.check_if_position_isnt_obstructed(button.pos);
if(isHoveringOverCanvas) {
if(button.button == InputManager::MouseButtonCallbackArgs::Button::RIGHT) {
if(button.button == InputManager::MouseButton::RIGHT) {
if(button.down) {
if(world.main.toolbar.rightClickPopupLocation)
world.main.toolbar.rightClickPopupLocation = std::nullopt;
@ -66,14 +66,15 @@ void DrawingProgram::input_mouse_button_callback(const InputManager::MouseButton
else {
if(button.down)
world.main.toolbar.rightClickPopupLocation = std::nullopt;
if(button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT)
if(button.button == InputManager::MouseButton::LEFT)
controls.leftClickHeld = button.down;
else if(button.button == InputManager::MouseButtonCallbackArgs::Button::MIDDLE)
else if(button.button == InputManager::MouseButton::MIDDLE)
controls.middleClickHeld = button.down;
drawTool->input_mouse_button_on_canvas_callback(button);
world.drawData.cam.input_mouse_button_on_canvas_callback(world, button);
}
}
else if(!button.down && button.button != InputManager::MouseButtonCallbackArgs::Button::RIGHT) {
else if(!button.down && button.button != InputManager::MouseButton::RIGHT) {
drawTool->input_mouse_button_on_canvas_callback(button);
}
}

View file

@ -421,7 +421,7 @@ void DrawingProgramSelection::input_key_callback_display_selection(const InputMa
}
void DrawingProgramSelection::input_mouse_button_on_canvas_callback_modify_selection(const InputManager::MouseButtonCallbackArgs& button) {
if(button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT) {
if(button.button == InputManager::MouseButton::LEFT && is_something_selected()) {
switch(transformOpHappening) {
case TransformOperation::NONE: {
if(button.down && !drawP.world.main.input.key(InputManager::KEY_GENERIC_LSHIFT).held && !drawP.world.main.input.key(InputManager::KEY_GENERIC_LALT).held) {
@ -466,7 +466,7 @@ void DrawingProgramSelection::input_mouse_button_on_canvas_callback_modify_selec
}
void DrawingProgramSelection::input_mouse_motion_callback_modify_selection(const InputManager::MouseMotionCallbackArgs& motion) {
if(drawP.world.main.input.mouse.leftDown) {
if(drawP.world.main.input.mouse.leftDown && is_something_selected()) {
rebuild_cam_space();
switch(transformOpHappening) {
@ -510,41 +510,43 @@ void DrawingProgramSelection::input_mouse_motion_callback_modify_selection(const
}
void DrawingProgramSelection::translate_key(unsigned keyPressed, bool pressed) {
if(pressed) {
constexpr float KEY_TRANSLATE_MAGNITUDE = 5.0f;
Vector2f moveVec;
switch(keyPressed) {
case InputManager::KEY_TEXT_UP:
moveVec = {0.0f, -1.0f};
break;
case InputManager::KEY_TEXT_DOWN:
moveVec = {0.0f, 1.0f};
break;
case InputManager::KEY_TEXT_RIGHT:
moveVec = {1.0f, 0.0f};
break;
case InputManager::KEY_TEXT_LEFT:
moveVec = {-1.0f, 0.0f};
break;
}
moveVec *= KEY_TRANSLATE_MAGNITUDE;
if(transformOpHappening == TransformOperation::NONE) {
translateData.startPos = drawP.world.drawData.cam.c.dir_from_space(moveVec);
translateData.translateWithKeys = true;
transformOpHappening = TransformOperation::TRANSLATE;
check_add_stroke_color_change_undo();
if(is_something_selected()) {
if(pressed) {
constexpr float KEY_TRANSLATE_MAGNITUDE = 5.0f;
Vector2f moveVec;
switch(keyPressed) {
case InputManager::KEY_TEXT_UP:
moveVec = {0.0f, -1.0f};
break;
case InputManager::KEY_TEXT_DOWN:
moveVec = {0.0f, 1.0f};
break;
case InputManager::KEY_TEXT_RIGHT:
moveVec = {1.0f, 0.0f};
break;
case InputManager::KEY_TEXT_LEFT:
moveVec = {-1.0f, 0.0f};
break;
}
moveVec *= KEY_TRANSLATE_MAGNITUDE;
if(transformOpHappening == TransformOperation::NONE) {
translateData.startPos = drawP.world.drawData.cam.c.dir_from_space(moveVec);
translateData.translateWithKeys = true;
transformOpHappening = TransformOperation::TRANSLATE;
check_add_stroke_color_change_undo();
}
else if(transformOpHappening == TransformOperation::TRANSLATE && translateData.translateWithKeys) {
moveVec *= KEY_TRANSLATE_MAGNITUDE;
translateData.startPos += drawP.world.drawData.cam.c.dir_from_space(moveVec);
}
selectionTransformCoords = CoordSpaceHelperTransform(translateData.startPos);
}
else if(transformOpHappening == TransformOperation::TRANSLATE && translateData.translateWithKeys) {
moveVec *= KEY_TRANSLATE_MAGNITUDE;
translateData.startPos += drawP.world.drawData.cam.c.dir_from_space(moveVec);
}
selectionTransformCoords = CoordSpaceHelperTransform(translateData.startPos);
}
else if(transformOpHappening == TransformOperation::TRANSLATE && translateData.translateWithKeys) {
bool anyKeyHeld = drawP.world.main.input.key(InputManager::KEY_TEXT_LEFT).held || drawP.world.main.input.key(InputManager::KEY_TEXT_RIGHT).held || drawP.world.main.input.key(InputManager::KEY_TEXT_DOWN).held || drawP.world.main.input.key(InputManager::KEY_TEXT_UP).held;
if(!anyKeyHeld) {
commit_transform_selection();
return;
bool anyKeyHeld = drawP.world.main.input.key(InputManager::KEY_TEXT_LEFT).held || drawP.world.main.input.key(InputManager::KEY_TEXT_RIGHT).held || drawP.world.main.input.key(InputManager::KEY_TEXT_DOWN).held || drawP.world.main.input.key(InputManager::KEY_TEXT_UP).held;
if(!anyKeyHeld) {
commit_transform_selection();
return;
}
}
}
}

View file

@ -57,13 +57,13 @@ void LassoSelectTool::input_key_callback(const InputManager::KeyCallbackArgs& ke
void LassoSelectTool::input_mouse_button_on_canvas_callback(const InputManager::MouseButtonCallbackArgs& button) {
drawP.selection.input_mouse_button_on_canvas_callback_modify_selection(button);
if(!controls.isSelecting && button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT && button.down && !drawP.selection.is_being_transformed()) {
if(!controls.isSelecting && button.button == InputManager::MouseButton::LEFT && button.down && !drawP.selection.is_being_transformed()) {
controls = LassoSelectControls();
controls.coords = drawP.world.drawData.cam.c;
controls.lassoPoints.emplace_back(controls.coords.get_mouse_pos(drawP.world));
controls.isSelecting = true;
}
else if(controls.isSelecting && button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT && !button.down) {
else if(controls.isSelecting && button.button == InputManager::MouseButton::LEFT && !button.down) {
if(controls.lassoPoints.size() > 3) {
SCollision::ColliderCollection<float> cC;

View file

@ -27,7 +27,7 @@ void LineDrawTool::gui_toolbox() {
}
void LineDrawTool::input_mouse_button_on_canvas_callback(const InputManager::MouseButtonCallbackArgs& button) {
if(button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT) {
if(button.button == InputManager::MouseButton::LEFT) {
auto& toolConfig = drawP.world.main.toolConfig;
if(button.down && drawP.layerMan.is_a_layer_being_edited() && !objInfoBeingEdited) {
auto relativeWidthResult = drawP.world.main.toolConfig.get_relative_width_stroke_size(drawP, drawP.world.drawData.cam.c.inverseScale);

View file

@ -31,13 +31,13 @@ void RectSelectTool::input_key_callback(const InputManager::KeyCallbackArgs& key
void RectSelectTool::input_mouse_button_on_canvas_callback(const InputManager::MouseButtonCallbackArgs& button) {
drawP.selection.input_mouse_button_on_canvas_callback_modify_selection(button);
if(!controls.isSelecting && button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT && button.down && !drawP.selection.is_being_transformed()) {
if(!controls.isSelecting && button.button == InputManager::MouseButton::LEFT && button.down && !drawP.selection.is_being_transformed()) {
controls = RectSelectControls();
controls.coords = drawP.world.drawData.cam.c;
controls.selectStartAt = controls.selectEndAt = button.pos;
controls.isSelecting = true;
}
else if(controls.isSelecting && button.button == InputManager::MouseButtonCallbackArgs::Button::LEFT && !button.down) {
else if(controls.isSelecting && button.button == InputManager::MouseButton::LEFT && !button.down) {
using namespace SCollision;
controls.selectEndAt = controls.coords.to_space(drawP.world.drawData.cam.c.from_space(button.pos));
Vector2f newP1 = drawP.world.drawData.cam.c.to_space(controls.coords.from_space(cwise_vec_min(controls.selectStartAt, controls.selectEndAt)));