Brush tool works with events

This commit is contained in:
Yousef Khadadeh 2026-03-03 22:31:48 +03:00
parent 4814780bec
commit e39c94ff19
8 changed files with 155 additions and 130 deletions

View file

@ -110,10 +110,22 @@ void DrawCamera::update_main(World& w) {
}
}
else {
if(w.main.input.key(InputManager::KEY_CAMERA_ROTATE_COUNTERCLOCKWISE).held && !w.main.input.text.is_accepting_input())
if(w.main.input.key(InputManager::KEY_CAMERA_ROTATE_COUNTERCLOCKWISE).held && !w.main.input.text.is_accepting_input()) {
c.rotate_about(c.from_space(w.main.window.size.cast<float>() * 0.5f), -w.main.deltaTime);
if(w.main.input.key(InputManager::KEY_CAMERA_ROTATE_CLOCKWISE).held && !w.main.input.text.is_accepting_input())
InputManager::MouseMotionCallbackArgs motion{
.pos = w.main.input.mouse.pos,
.move = {0, 0}
};
w.drawProg.drawTool->input_mouse_motion_callback(motion);
}
if(w.main.input.key(InputManager::KEY_CAMERA_ROTATE_CLOCKWISE).held && !w.main.input.text.is_accepting_input()) {
c.rotate_about(c.from_space(w.main.window.size.cast<float>() * 0.5f), w.main.deltaTime);
InputManager::MouseMotionCallbackArgs motion{
.pos = w.main.input.mouse.pos,
.move = {0, 0}
};
w.drawProg.drawTool->input_mouse_motion_callback(motion);
}
}
set_viewing_area(w.main.window.size.cast<float>());
@ -127,7 +139,7 @@ void DrawCamera::input_key_callback(const InputManager::KeyCallbackArgs& key) {
void DrawCamera::input_mouse_button_on_canvas_callback(World& w, const InputManager::MouseButtonCallbackArgs& button) {
if(!smoothMove.occurring) {
bool newIsAccurateZooming = (w.drawProg.controls.middleClickHeld && w.main.input.pen.isDown && w.main.input.pen.buttons[w.main.toolbar.tabletOptions.middleClickButton].held && w.main.toolbar.tabletOptions.zoomWhilePenDownAndButtonHeld) || // Hold middle click (pen button assigned to middle click) while pen is down
bool newIsAccurateZooming = (w.drawProg.controls.middleClickHeld && w.main.input.pen.isDown && w.main.toolbar.tabletOptions.zoomWhilePenDownAndButtonHeld) || // Hold middle click (pen button assigned to middle click) while pen is down
(w.drawProg.controls.middleClickHeld && w.main.input.key(InputManager::KEY_GENERIC_LCTRL).held) || // Hold middle click/pen button while holding control
(w.drawProg.controls.leftClickHeld && w.drawProg.drawTool->get_type() == DrawingProgramToolType::ZOOM); // Hold left click while on zoom tool
if(newIsAccurateZooming && !isAccurateZooming) {