canvasScale set for client when connected
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2 changed files with 3 additions and 1 deletions
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@ -57,4 +57,5 @@ enum ClientCommands : MessageCommandType {
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#define VERSION_STRING "0.2.0"
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// Arbitrary value. Higher scale up values lead to less scale up events (which can cause stuttering), but leads to larger numbers overall, which can cause a tiny bit of lag and increased memory usage
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#define CANVAS_SCALE_UP_STEP WorldScalar("100000000000000000000000000000000000000000000000000")
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//#define CANVAS_SCALE_UP_STEP WorldScalar("100000000000000000000000000000000000000000000000000")
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#define CANVAS_SCALE_UP_STEP WorldScalar(2)
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@ -49,6 +49,7 @@ MainServer::MainServer(World& initWorld, const std::string& serverLocalID):
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hsv[1] = Random::get().real_range(0.3f, 0.7f);
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hsv[2] = 1.0;
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newClient.cursorColor = hsv_to_rgb<Vector3f>(hsv);
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newClient.canvasScale = data.canvasScale;
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message(newClient.displayName, isDirectConnect);
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ensure_display_name_unique(newClient.displayName);
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