Started work on touch input rewrite

This commit is contained in:
Yousef Khadadeh 2026-09-20 13:18:10 +03:00
parent f359ecef79
commit df49687f51
36 changed files with 557 additions and 560 deletions

View file

@ -503,28 +503,12 @@ void MainProgram::input_pen_axis_callback(const InputManager::PenAxisCallbackArg
post_callback();
}
void MainProgram::input_multi_finger_touch_callback(const InputManager::MultiFingerTouchCallbackArgs& touch) {
screen->input_multi_finger_touch_callback(touch);
post_callback();
}
void MainProgram::input_multi_finger_motion_callback(const InputManager::MultiFingerMotionCallbackArgs& motion) {
screen->input_multi_finger_motion_callback(motion);
post_callback();
}
void MainProgram::input_finger_touch_callback(const InputManager::FingerTouchCallbackArgs& touch) {
void MainProgram::input_finger_touch_callback(const FingerInput::TouchCallbackArgs& touch) {
g.input_finger_touch_callback(touch);
screen->input_finger_touch_callback(touch);
post_callback();
}
void MainProgram::input_finger_motion_callback(const InputManager::FingerMotionCallbackArgs& motion) {
g.input_finger_motion_callback(motion);
screen->input_finger_motion_callback(motion);
post_callback();
}
void MainProgram::input_window_resize_callback(const InputManager::WindowResizeCallbackArgs& w) {
for(auto& wor : worlds)
wor->drawData.cam.set_viewing_area(window.size.cast<float>());