Can render SVGs that have relative sizes, also clip SVGs that go out of bounds

This commit is contained in:
Yousef Khadadeh 2025-08-07 17:45:10 +03:00
parent 91603e1fc1
commit d91c7e987f
10 changed files with 23 additions and 12 deletions

View file

@ -87,7 +87,7 @@ class DrawingProgram {
struct GlobalControls {
float relativeWidth = 15.0f;
Vector4f foregroundColor{0.9f, 0.9f, 0.9f, 1.0f};
Vector4f foregroundColor{1.0f, 1.0f, 1.0f, 1.0f};
Vector4f backgroundColor{0.0f, 0.0f, 0.0f, 1.0f};
WorldVec previousMouseWorldPos = {0, 0};
WorldVec currentMouseWorldPos = {0, 0};