Added GUI draw cache

This commit is contained in:
Yousef Khadadeh 2026-04-08 17:34:50 +03:00
parent caaad67c42
commit d709acb094
30 changed files with 547 additions and 246 deletions

View file

@ -9,9 +9,12 @@ template <typename T> ColorPicker<T>::ColorPicker(GUIManager& gui): Element(gui)
template <typename T> void ColorPicker<T>::layout(const Clay_ElementId& id, T* data, bool selectAlpha, const ColorPickerData& config) {
this->data = data;
if(!oldData.has_value() || oldData.value() != *data) {
savedHsv = rgb_to_hsv<Vector3f, T>(*data);
dd.savedHsv = rgb_to_hsv<Vector3f, T>(*data);
oldData = *data;
}
if(selectAlpha)
dd.savedAlpha = (*data)[3];
this->selectAlpha = selectAlpha;
this->config = config;
@ -24,6 +27,13 @@ template <typename T> void ColorPicker<T>::layout(const Clay_ElementId& id, T* d
}) {}
}
template <typename T> void ColorPicker<T>::update() {
if(dd != oldDD) {
gui.invalidate_draw_element(this);
oldDD = dd;
}
}
template <typename T> void ColorPicker<T>::clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) {
auto& bb = boundingBox.value();
@ -34,18 +44,18 @@ template <typename T> void ColorPicker<T>::clay_draw(SkCanvas* canvas, UpdateInp
canvas->clipRect(SkRect::MakeXYWH(0.0f, 0.0f, 1.0f, 1.0f), skiaAA);
SkPaint svSelectionAreaPaint;
svSelectionAreaPaint.setShader(ColorPickerShaders::get_sv_selection_shader(savedHsv.x() / 360.0f));
svSelectionAreaPaint.setShader(ColorPickerShaders::get_sv_selection_shader(dd.savedHsv.x() / 360.0f));
canvas->drawPaint(svSelectionAreaPaint);
SkPaint selectionLinePaint({1.0f, 1.0f, 1.0f, 1.0f});
selectionLinePaint.setAntiAlias(skiaAA);
selectionLinePaint.setStrokeWidth(2.0f / svSelectionAreaSize);
canvas->drawLine(0.0f, 1.0f - savedHsv.z(), 1.0f, 1.0f - savedHsv.z(), selectionLinePaint);
canvas->drawLine(savedHsv.y(), 0.0f, savedHsv.y(), 1.0f, selectionLinePaint);
canvas->drawLine(0.0f, 1.0f - dd.savedHsv.z(), 1.0f, 1.0f - dd.savedHsv.z(), selectionLinePaint);
canvas->drawLine(dd.savedHsv.y(), 0.0f, dd.savedHsv.y(), 1.0f, selectionLinePaint);
canvas->restore();
float normalizedHue = savedHsv.x() / 360.0f;
float normalizedHue = dd.savedHsv.x() / 360.0f;
Vector2f hueBarPos = get_hue_bar_pos();
Vector2f hueBarDim = get_hue_bar_dim();
@ -125,9 +135,9 @@ template <typename T> void ColorPicker<T>::update_color_picker_pos(const Vector2
case HeldBar::SV_HELD: {
float svSelectionAreaSize = bb.width() - (BAR_GAP + BAR_WIDTH);
Vector2f newSv = cwise_vec_clamp<Vector2f>((p - bb.min) / svSelectionAreaSize, Vector2f{0.0f, 0.0f}, Vector2f{1.0f, 1.0f});
savedHsv.y() = newSv.x();
savedHsv.z() = 1.0f - newSv.y();
set_hsv(savedHsv);
dd.savedHsv.y() = newSv.x();
dd.savedHsv.z() = 1.0f - newSv.y();
set_hsv(dd.savedHsv);
if(justHeld && config.onHold) config.onHold();
if(config.onChange) config.onChange();
break;
@ -135,8 +145,8 @@ template <typename T> void ColorPicker<T>::update_color_picker_pos(const Vector2
case HeldBar::HUE_HELD: {
Vector2f huePos = get_hue_bar_pos();
Vector2f hueDim = get_hue_bar_dim();
savedHsv.x() = (1.0f - std::clamp((p.y() - huePos.y()) / hueDim.y(), 0.0f, 1.0f)) * 360.0f;
set_hsv(savedHsv);
dd.savedHsv.x() = (1.0f - std::clamp((p.y() - huePos.y()) / hueDim.y(), 0.0f, 1.0f)) * 360.0f;
set_hsv(dd.savedHsv);
if(justHeld && config.onHold) config.onHold();
if(config.onChange) config.onChange();
break;
@ -145,6 +155,7 @@ template <typename T> void ColorPicker<T>::update_color_picker_pos(const Vector2
Vector2f alphaPos = get_alpha_bar_pos();
Vector2f alphaDim = get_alpha_bar_dim();
(*data)[3] = std::clamp((p.x() - alphaPos.x()) / alphaDim.x(), 0.0f, 1.0f);
dd.savedAlpha = (*data)[3];
oldData = *data;
if(justHeld && config.onHold) config.onHold();
if(config.onChange) config.onChange();