Touch events are handled differently in GUI
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13 changed files with 203 additions and 180 deletions
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@ -227,14 +227,6 @@ void DrawingProgram::input_key_callback(const InputManager::KeyCallbackArgs& key
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drawTool->input_key_callback(key);
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}
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void DrawingProgram::input_pure_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
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drawTool->input_pure_mouse_button_callback(button);
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}
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void DrawingProgram::input_pure_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
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drawTool->input_pure_mouse_motion_callback(motion);
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}
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void DrawingProgram::input_pen_button_callback(const InputManager::PenButtonCallbackArgs& button) {
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pen_tool_switch_check();
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drawTool->input_pen_button_callback(button);
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@ -58,8 +58,6 @@ std::unique_ptr<DrawingProgramToolBase> DrawingProgramToolBase::allocate_tool_ty
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void DrawingProgramToolBase::input_key_callback(const InputManager::KeyCallbackArgs& key) {}
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void DrawingProgramToolBase::input_mouse_button_on_canvas_callback(const InputManager::MouseButtonCallbackArgs& button) {}
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void DrawingProgramToolBase::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {}
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void DrawingProgramToolBase::input_pure_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {}
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void DrawingProgramToolBase::input_pure_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {}
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void DrawingProgramToolBase::input_pen_button_callback(const InputManager::PenButtonCallbackArgs& button) {}
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void DrawingProgramToolBase::input_pen_touch_callback(const InputManager::PenTouchCallbackArgs& touch) {}
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void DrawingProgramToolBase::input_pen_motion_callback(const InputManager::PenMotionCallbackArgs& motion) {}
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@ -39,8 +39,6 @@ class DrawingProgramToolBase {
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virtual void input_key_callback(const InputManager::KeyCallbackArgs& key);
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virtual void input_mouse_button_on_canvas_callback(const InputManager::MouseButtonCallbackArgs& button);
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virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion);
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virtual void input_pure_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button);
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virtual void input_pure_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion);
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virtual void input_pen_button_callback(const InputManager::PenButtonCallbackArgs& button);
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virtual void input_pen_touch_callback(const InputManager::PenTouchCallbackArgs& touch);
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virtual void input_pen_motion_callback(const InputManager::PenMotionCallbackArgs& motion);
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