Coordinates from multiple grids shown at the same time are drawn properly
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6 changed files with 69 additions and 25 deletions
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@ -412,5 +412,7 @@ void World::draw(SkCanvas* canvas) {
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if(drawData.drawGrids)
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gridMan.draw(canvas, drawData);
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drawProg.draw(canvas, drawData);
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if(drawData.drawGrids)
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gridMan.draw_coordinates(canvas, drawData);
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draw_other_player_cursors(canvas, drawData);
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}
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