Switching arm64 linux version to use OpenGLES 3.0, and made MSAA work on OpenGLES 3.0
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5 changed files with 23 additions and 5 deletions
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@ -40,7 +40,11 @@ void EyeDropperTool::gui_toolbox() {
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void EyeDropperTool::tool_update() {
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if(drawP.controls.leftClick) {
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SkSurfaceProps props;
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SkImageInfo imgInfo = SkImageInfo::MakeN32Premul(drawP.world.main.window.size.x(), drawP.world.main.window.size.y());
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#ifdef USE_BACKEND_OPENGLES_3_0
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SkImageInfo imgInfo = SkImageInfo::Make(drawP.world.main.window.size.x(), drawP.world.main.window.size.y(), kRGBA_8888_SkColorType, kPremul_SkAlphaType);
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#else
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SkImageInfo imgInfo = SkImageInfo::MakeN32Premul(mS.m->window.size.x(), mS.m->window.size.y());
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#endif
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#ifdef USE_SKIA_BACKEND_GRAPHITE
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sk_sp<SkSurface> surface = SkSurfaces::RenderTarget(drawP.world.main.window.recorder(), imgInfo, skgpu::Mipmapped::kNo, &props);
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#elif USE_SKIA_BACKEND_GANESH
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