Started work on layers undo/redo, and implemented undo action for moving bookmark list items
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12 changed files with 199 additions and 30 deletions
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@ -35,6 +35,7 @@ class WorldUndoManager {
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UndoObjectID get_undoid_from_netid(const NetworkingObjects::NetObjID& netObjID);
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void register_new_netid_to_existing_undoid(UndoObjectID existingUndoID, const NetworkingObjects::NetObjID& netObjID);
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std::optional<NetworkingObjects::NetObjID> get_netid_from_undoid(UndoObjectID undoID);
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bool fill_netid_list_from_undoid_list(std::vector<NetworkingObjects::NetObjID>& netIDList, const std::vector<UndoObjectID>& undoIDList);
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std::vector<std::string> get_front_undo_queue_names(unsigned count);
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World& world;
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