BVH draw cache working
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12 changed files with 223 additions and 39 deletions
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@ -35,6 +35,7 @@ class MainProgram {
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sk_sp<SkSurface> surface;
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std::shared_ptr<DrawComponent> firstCompUpdate = nullptr;
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SkCanvas* canvas;
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bool disableDrawCache = false;
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} drawProgCache;
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struct Window {
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