Add fix to partial cache refresh
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2 changed files with 57 additions and 65 deletions
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@ -22,7 +22,8 @@ class DrawingProgramCacheBVHNode {
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sk_sp<SkSurface> surface;
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std::chrono::steady_clock::time_point lastRenderTime;
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DrawingProgramCache* attachedCache;
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//std::optional<SCollision::AABB<WorldScalar>> invalidBounds;
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std::optional<SCollision::AABB<WorldScalar>> invalidBounds;
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bool isInvalid = false;
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};
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std::optional<DrawCacheData> drawCache;
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@ -69,7 +70,7 @@ class DrawingProgramCache {
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const std::chrono::steady_clock::time_point& get_last_bvh_build_time() const;
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void clear_own_cached_surfaces();
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private:
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uint64_t draw_cache_image_to_canvas(SkCanvas* canvas, const DrawData& drawData, const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode);
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void draw_cache_image_to_canvas(SkCanvas* canvas, const DrawData& drawData, const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode);
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void force_rebuild_dont_include_objs(std::vector<CollabListType::ObjectInfoPtr> componentsToBuild, const std::unordered_set<CollabListType::ObjectInfoPtr>& objsToNotInclude);
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void force_rebuild(const std::vector<CollabListType::ObjectInfoPtr>& componentsToBuild);
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