Objects in corners dont disappear when rotating canvas
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1 changed files with 1 additions and 1 deletions
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@ -39,7 +39,7 @@ void DrawCamera::set_viewing_area(Vector2f viewingAreaNew) {
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changed();
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}
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float maxDim = std::max(viewingAreaNew.x(), viewingAreaNew.y());
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WorldScalar a = WorldScalar(maxDim * 0.5f) * c.inverseScale;
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WorldScalar a = WorldScalar(maxDim * 0.708f) * c.inverseScale;
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WorldVec center = c.from_space(viewingAreaNew * 0.5f);
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viewingAreaGenerousCollider = SCollision::AABB<WorldScalar>(center - WorldVec{a, a}, center + WorldVec{a, a});
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}
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