Use local IDs instead of global unique IDs in clay

This commit is contained in:
Yousef Khadadeh 2025-12-02 16:09:30 +03:00
parent cf3c8fe956
commit c405a2acc0
17 changed files with 366 additions and 326 deletions

View file

@ -7,7 +7,7 @@ namespace GUIStuff {
void TextParagraph::update(UpdateInputData& io, std::unique_ptr<skia::textlayout::Paragraph> paragraph, float width, const std::function<void()>& elemUpdate) {
data = std::move(paragraph);
data->layout(width);
CLAY({
CLAY_AUTO_ID({
.layout = {
.sizing = {.width = CLAY_SIZING_FIXED(width), .height = CLAY_SIZING_FIXED(data->getHeight())}
},