Use local IDs instead of global unique IDs in clay
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17 changed files with 366 additions and 326 deletions
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@ -15,7 +15,7 @@ void SVGIcon::update(UpdateInputData& io, const std::string& newSvgPath, bool ne
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highlighted = newIsHighlighted;
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CLAY({
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CLAY_AUTO_ID({
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.layout = {
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.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_GROW(0) }
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},
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