Use local IDs instead of global unique IDs in clay
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17 changed files with 366 additions and 326 deletions
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@ -13,7 +13,7 @@ void RotateWheel::update(UpdateInputData& io, double* newRotationAnglePtr, const
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if(!newRotationAnglePtr)
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return;
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CLAY({.layout = {
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CLAY_AUTO_ID({.layout = {
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.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_GROW(0)}
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},
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.custom = { .customData = this }
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