Desktop version gui scaling restored

This commit is contained in:
Yousef Khadadeh 2026-05-17 19:14:03 +03:00
parent 40688176d9
commit c4005da3c9
8 changed files with 18 additions and 5 deletions

View file

@ -117,10 +117,7 @@ float GUIHolder::final_gui_scale() {
}
void GUIHolder::calculate_final_gui_scale() {
finalCalculatedGuiScale = final_gui_scale_not_fit();
//Vector2f maxWindowSizeBeforeForcedFit = final_gui_scale_not_fit() * Vector2f{700.0f, 700.0f};
//Vector2f fitRatio = {main.window.size.x() / maxWindowSizeBeforeForcedFit.x(), main.window.size.y() / maxWindowSizeBeforeForcedFit.y()};
//finalCalculatedGuiScale = final_gui_scale_not_fit() * std::min(std::min(fitRatio.x(), fitRatio.y()), 1.0f);
finalCalculatedGuiScale = main.calculate_gui_scale();
}
float GUIHolder::final_gui_scale_not_fit() {