Added GUI to add bookmarks and folders
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cd4d2572f8
commit
c2e85e8a62
14 changed files with 400 additions and 110 deletions
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@ -73,7 +73,7 @@ bool GUIStuff::FontPicker::update(UpdateInputData& io, std::string* fontName, GU
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else
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val = it - sortedFontList.begin();
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if(gui->svg_icon_button("Open font dropdown", "data/icons/droparrow.svg", dropdownOpen, GUIManager::SMALL_BUTTON_SIZE)) {
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if(gui->svg_icon_button("Open font dropdown", "data/icons/droparrowbold.svg", dropdownOpen, GUIManager::SMALL_BUTTON_SIZE)) {
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dropdownOpen = !dropdownOpen;
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clickedOut = false;
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}
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@ -8,11 +8,11 @@
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namespace GUIStuff {
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void TreeListing::update(UpdateInputData& io, GUIManager& gui, NetworkingObjects::NetObjID rootObjID, const DisplayData& displayData) {
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void TreeListing::update(UpdateInputData& io, GUIManager& gui, NetworkingObjects::NetObjID rootObjID, const DisplayData& displayData, SelectionData& selectionData) {
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if(!io.mouse.leftHeld)
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dragHoldSelected = false;
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orderedObjsSelected.clear();
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selectionData.orderedObjsSelected.clear();
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std::optional<ParentObjectIDStack> hoveredObject;
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CLAY_AUTO_ID({
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@ -20,11 +20,13 @@ void TreeListing::update(UpdateInputData& io, GUIManager& gui, NetworkingObjects
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}) {
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Clay_ElementId localID = CLAY_ID_LOCAL("scroll area");
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float setScrollAmount;
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float setScrollContentHeight;
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CLAY(localID, {
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.layout = {.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_GROW(0)}}
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}) {
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gui.scroll_bar_area("scroll area", true, [&](float scrollContentHeight, float containerHeight, float& scrollAmount) {
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setScrollAmount = scrollAmount;
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setScrollContentHeight = scrollContentHeight;
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size_t itemCount = 0;
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size_t itemCountToStartAt = -scrollAmount / ENTRY_HEIGHT;
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size_t itemCountToEndAt = (containerHeight - scrollAmount) / ENTRY_HEIGHT;
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@ -35,7 +37,7 @@ void TreeListing::update(UpdateInputData& io, GUIManager& gui, NetworkingObjects
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.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIXED(ENTRY_HEIGHT * itemCountToStartAt)}
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}
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}) {}
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recursive_gui(io, gui, displayData, rootObjID, itemCount, itemCountToStartAt, itemCountToEndAt, 0, hoveredObject, parentIDStack, false);
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recursive_gui(io, gui, displayData, selectionData, rootObjID, itemCount, itemCountToStartAt, itemCountToEndAt, 0, hoveredObject, parentIDStack, false);
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if(itemCount > itemCountToEndAt) {
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CLAY_AUTO_ID({
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.layout = {
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@ -47,18 +49,19 @@ void TreeListing::update(UpdateInputData& io, GUIManager& gui, NetworkingObjects
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}
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Clay_ElementData scrollAreaBB = Clay_GetElementData(localID);
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if(scrollAreaBB.found) {
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float mouseRelativeYPos = std::fabs(io.mouse.pos.y() - scrollAreaBB.boundingBox.y - setScrollAmount);
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// Clamp by fabs(scrollcontentheight - 3), small offset is added to account for error (when youre at the very edge it might assume youre at the top of an element)
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float mouseRelativeYPos = std::clamp(std::fabs(io.mouse.pos.y() - scrollAreaBB.boundingBox.y - setScrollAmount), 0.0f, std::fabs(setScrollContentHeight - 3.0f));
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topHalfOfHovered = std::fmod(mouseRelativeYPos, ENTRY_HEIGHT) < (ENTRY_HEIGHT / 2.0f);
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}
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}
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// Any objects that were part of a collapsed directory will be unselected
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objsSelected.clear();
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for(auto& [parent, object] : orderedObjsSelected)
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objsSelected.emplace(object);
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selectionData.objsSelected.clear();
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for(auto& [parent, object] : selectionData.orderedObjsSelected)
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selectionData.objsSelected.emplace(object);
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if(objDragged.has_value()) {
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if(hoveredObject.has_value() && !objsSelected.contains(hoveredObject.value().object) && (std::chrono::steady_clock::now() - timeStartedHoveringOverObject) >= TIME_TO_HOVER_TO_OPEN_DIRECTORY) {
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if(hoveredObject.has_value() && !selectionData.objsSelected.contains(hoveredObject.value().object) && (std::chrono::steady_clock::now() - timeStartedHoveringOverObject) >= TIME_TO_HOVER_TO_OPEN_DIRECTORY) {
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ParentObjectIDStack& hoveredObjVal = hoveredObject.value();
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size_t hoveredObjIndex = displayData.getIndexOfObjInList({hoveredObjVal.parents.back(), hoveredObjVal.object});
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std::optional<DisplayData::ObjInList> objHoveringOver = displayData.getObjInListAtIndex(hoveredObjVal.parents.back(), hoveredObjIndex);
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@ -67,11 +70,11 @@ void TreeListing::update(UpdateInputData& io, GUIManager& gui, NetworkingObjects
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}
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ParentObjectIDPair& objDraggedVal = objDragged.value();
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if(!objsSelected.contains(objDraggedVal.object))
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if(!selectionData.objsSelected.contains(objDraggedVal.object))
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objDragged = std::nullopt;
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else if(!io.mouse.leftHeld) {
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if(!hoveredObject.has_value())
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set_single_selected_object();
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set_single_selected_object(selectionData);
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else {
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ParentObjectIDStack hoveredObjValToUse = hoveredObject.value(); // By value since it'll be edited
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size_t indexToMoveFrom = displayData.getIndexOfObjInList(objDraggedVal);
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@ -84,23 +87,23 @@ void TreeListing::update(UpdateInputData& io, GUIManager& gui, NetworkingObjects
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else if(!topHalfOfHovered)
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indexToMoveTo++;
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if((indexToMoveFrom == indexToMoveTo || (indexToMoveFrom + 1) == indexToMoveTo) && objDraggedVal.parent == hoveredObjValToUse.parents.back())
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set_single_selected_object();
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set_single_selected_object(selectionData);
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else {
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bool wrongMovement = false;
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// Check if object is about to move into itself
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for(const NetworkingObjects::NetObjID& parent : hoveredObjValToUse.parents) {
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if(objsSelected.contains(parent)) {
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if(selectionData.objsSelected.contains(parent)) {
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wrongMovement = true;
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break;
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}
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}
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if(!wrongMovement) {
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displayData.moveObjectsToListAtIndex(hoveredObjValToUse.parents.back(), indexToMoveTo, orderedObjsSelected);
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objsSelected.clear();
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orderedObjsSelected.clear();
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displayData.moveObjectsToListAtIndex(hoveredObjValToUse.parents.back(), indexToMoveTo, selectionData.orderedObjsSelected);
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selectionData.objsSelected.clear();
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selectionData.orderedObjsSelected.clear();
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}
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else
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set_single_selected_object();
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set_single_selected_object(selectionData);
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}
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}
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objDragged = std::nullopt;
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@ -110,14 +113,14 @@ void TreeListing::update(UpdateInputData& io, GUIManager& gui, NetworkingObjects
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oldHoveredObject = hoveredObject;
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}
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void TreeListing::set_single_selected_object() {
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objsSelected.clear();
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orderedObjsSelected.clear();
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objsSelected.emplace(objDragged.value().object);
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orderedObjsSelected.emplace_back(objDragged.value());
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void TreeListing::set_single_selected_object(SelectionData& selectionData) {
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selectionData.objsSelected.clear();
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selectionData.orderedObjsSelected.clear();
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selectionData.objsSelected.emplace(objDragged.value().object);
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selectionData.orderedObjsSelected.emplace_back(objDragged.value());
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}
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void TreeListing::recursive_gui(UpdateInputData& io, GUIManager& gui, const DisplayData& displayData, NetworkingObjects::NetObjID objID, size_t& itemCount, size_t itemCountToStartAt, size_t itemCountToEndAt, size_t listDepth, std::optional<ParentObjectIDStack>& hoveredObject, std::vector<NetworkingObjects::NetObjID>& parentIDStack, bool parentJustSelected) {
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void TreeListing::recursive_gui(UpdateInputData& io, GUIManager& gui, const DisplayData& displayData, SelectionData& selectionData, NetworkingObjects::NetObjID objID, size_t& itemCount, size_t itemCountToStartAt, size_t itemCountToEndAt, size_t listDepth, std::optional<ParentObjectIDStack>& hoveredObject, std::vector<NetworkingObjects::NetObjID>& parentIDStack, bool parentJustSelected) {
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parentIDStack.emplace_back(objID);
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for(size_t i = 0;; i++) {
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std::optional<DisplayData::ObjInList> objInListOptional = displayData.getObjInListAtIndex(objID, i);
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@ -134,7 +137,7 @@ void TreeListing::recursive_gui(UpdateInputData& io, GUIManager& gui, const Disp
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bool isOldHoveredObject = oldHoveredObject.has_value() && oldHoveredObject.value().object == objInList.id;
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SkColor4f backgroundColor;
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if(objsSelected.contains(objInList.id))
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if(selectionData.objsSelected.contains(objInList.id))
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backgroundColor = io.theme->backColor1;
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else if(isOldHoveredObject && objInList.isDirectory && !objInList.isDirectoryOpen && objDragged.has_value())
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backgroundColor = lerp_vec(io.theme->backColor2, io.theme->fillColor1, std::clamp(std::chrono::duration<float, std::chrono::milliseconds::period>(std::chrono::steady_clock::now() - timeStartedHoveringOverObject) / TIME_TO_HOVER_TO_OPEN_DIRECTORY, 0.0f, 1.0f));
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@ -215,26 +218,26 @@ void TreeListing::recursive_gui(UpdateInputData& io, GUIManager& gui, const Disp
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if(io.key.leftShift)
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dragHoldSelected = true;
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else if(io.key.leftCtrl) {
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bool alreadySelected = objsSelected.contains(objInList.id);
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bool alreadySelected = selectionData.objsSelected.contains(objInList.id);
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if(alreadySelected)
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objsSelected.erase(objInList.id);
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selectionData.objsSelected.erase(objInList.id);
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else {
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select_and_unselect_parents(parentIDStack, objInList.id);
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select_and_unselect_parents(parentIDStack, objInList.id, selectionData);
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selfJustSelected = true;
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}
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}
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else {
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if(!objsSelected.contains(objInList.id)) {
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objsSelected.clear();
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orderedObjsSelected.clear();
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objsSelected.emplace(objInList.id);
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if(!selectionData.objsSelected.contains(objInList.id)) {
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selectionData.objsSelected.clear();
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selectionData.orderedObjsSelected.clear();
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selectionData.objsSelected.emplace(objInList.id);
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selfJustSelected = true;
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}
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objDragged = {objID, objInList.id};
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}
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}
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if(io.key.leftShift && dragHoldSelected && !parentJustSelected) {
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select_and_unselect_parents(parentIDStack, objInList.id);
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select_and_unselect_parents(parentIDStack, objInList.id, selectionData);
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selfJustSelected = true;
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}
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}
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@ -242,34 +245,34 @@ void TreeListing::recursive_gui(UpdateInputData& io, GUIManager& gui, const Disp
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gui.pop_id();
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}
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if(!parentJustSelected) {
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if(objsSelected.contains(objInList.id))
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orderedObjsSelected.emplace_back(objID, objInList.id);
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if(selectionData.objsSelected.contains(objInList.id))
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selectionData.orderedObjsSelected.emplace_back(objID, objInList.id);
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}
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else
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unselect_object(objInList.id);
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unselect_object(objInList.id, selectionData);
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itemCount++;
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if(objInList.isDirectoryOpen)
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recursive_gui(io, gui, displayData, objInList.id, itemCount, itemCountToStartAt, itemCountToEndAt, listDepth + 1, hoveredObject, parentIDStack, selfJustSelected | parentJustSelected);
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recursive_gui(io, gui, displayData, selectionData, objInList.id, itemCount, itemCountToStartAt, itemCountToEndAt, listDepth + 1, hoveredObject, parentIDStack, selfJustSelected | parentJustSelected);
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}
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}
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parentIDStack.pop_back();
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}
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void TreeListing::unselect_object(NetworkingObjects::NetObjID id) {
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objsSelected.erase(id);
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std::erase_if(orderedObjsSelected, [&id](const auto& p) {
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void TreeListing::unselect_object(NetworkingObjects::NetObjID id, SelectionData& selectionData) {
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selectionData.objsSelected.erase(id);
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std::erase_if(selectionData.orderedObjsSelected, [&id](const auto& p) {
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return p.object == id;
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});
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}
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void TreeListing::select_and_unselect_parents(const std::vector<NetworkingObjects::NetObjID>& parentIDStack, NetworkingObjects::NetObjID newSelectedObj) {
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void TreeListing::select_and_unselect_parents(const std::vector<NetworkingObjects::NetObjID>& parentIDStack, NetworkingObjects::NetObjID newSelectedObj, SelectionData& selectionData) {
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for(const NetworkingObjects::NetObjID& parent : parentIDStack) {
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if(objsSelected.contains(parent)) {
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unselect_object(parent);
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if(selectionData.objsSelected.contains(parent)) {
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unselect_object(parent, selectionData);
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break;
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}
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}
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objsSelected.emplace(newSelectedObj);
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selectionData.objsSelected.emplace(newSelectedObj);
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}
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void TreeListing::clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command) {
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@ -34,20 +34,24 @@ class TreeListing : public Element {
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std::function<bool(const ParentObjectIDPair&)> drawObjGUI;
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std::function<void(NetworkingObjects::NetObjID, size_t, const std::vector<ParentObjectIDPair>&)> moveObjectsToListAtIndex;
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};
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void update(UpdateInputData& io, GUIManager& gui, NetworkingObjects::NetObjID rootObjID, const DisplayData& displayData);
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struct SelectionData {
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std::vector<ParentObjectIDPair> orderedObjsSelected;
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std::unordered_set<NetworkingObjects::NetObjID> objsSelected;
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};
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void update(UpdateInputData& io, GUIManager& gui, NetworkingObjects::NetObjID rootObjID, const DisplayData& displayData, SelectionData& selectionData);
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virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command) override;
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private:
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bool dragHoldSelected = false;
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void set_single_selected_object();
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void set_single_selected_object(SelectionData& selectionData);
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void recursive_gui(UpdateInputData& io, GUIManager& gui, const DisplayData& displayData, NetworkingObjects::NetObjID objID, size_t& itemCount, size_t itemCountToStartAt, size_t itemCountToEndAt, size_t listDepth, std::optional<ParentObjectIDStack>& hoveredObject, std::vector<NetworkingObjects::NetObjID>& parentIDStack, bool parentJustSelected);
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std::vector<ParentObjectIDPair> orderedObjsSelected;
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std::unordered_set<NetworkingObjects::NetObjID> objsSelected;
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void recursive_gui(UpdateInputData& io, GUIManager& gui, const DisplayData& displayData, SelectionData& selectionData, NetworkingObjects::NetObjID objID, size_t& itemCount, size_t itemCountToStartAt, size_t itemCountToEndAt, size_t listDepth, std::optional<ParentObjectIDStack>& hoveredObject, std::vector<NetworkingObjects::NetObjID>& parentIDStack, bool parentJustSelected);
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void select_and_unselect_parents(const std::vector<NetworkingObjects::NetObjID>& parentIDStack, NetworkingObjects::NetObjID newSelectedObj);
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void select_and_unselect_parents(const std::vector<NetworkingObjects::NetObjID>& parentIDStack, NetworkingObjects::NetObjID newSelectedObj, SelectionData& selectionData);
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void unselect_object(NetworkingObjects::NetObjID id);
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void unselect_object(NetworkingObjects::NetObjID id, SelectionData& selectionData);
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bool topHalfOfHovered = false;
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std::optional<ParentObjectIDPair> objDragged;
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