Started work on new cache system for layers

This commit is contained in:
Yousef Khadadeh 2025-12-26 19:52:36 +03:00
parent 783bb7dacb
commit c2abccefc2
14 changed files with 234 additions and 19 deletions

View file

@ -47,7 +47,7 @@ void TextBoxTool::switch_tool(DrawingProgramToolType newTool) {
void TextBoxTool::tool_update() {
switch(drawStage) {
case 0: {
if(drawP.controls.leftClick) {
if(drawP.controls.leftClick && drawP.layerMan.is_a_layer_being_edited()) {
startAt = drawP.world.main.input.mouse.pos;
endAt = startAt;
@ -58,7 +58,7 @@ void TextBoxTool::tool_update() {
newTextBox.d.p2 = ensure_points_have_distance(newTextBox.d.p1, newTextBox.d.p2, MINIMUM_DISTANCE_BETWEEN_BOUNDS);
newTextBox.d.editing = true;
newContainer->coords = drawP.world.drawData.cam.c;
objInfoBeingEdited = drawP.components->push_back_and_send_create(drawP.components, newContainer);
objInfoBeingEdited = drawP.layerMan.add_component_to_layer_being_edited(newContainer);
drawStage = 1;
}
break;