Started work on new cache system for layers

This commit is contained in:
Yousef Khadadeh 2025-12-26 19:52:36 +03:00
parent 783bb7dacb
commit c2abccefc2
14 changed files with 234 additions and 19 deletions

View file

@ -5,6 +5,7 @@
#include "DrawingProgramLayerFolder.hpp"
#include "DrawingProgramLayer.hpp"
#include "SerializedBlendMode.hpp"
#include "../../CanvasComponents/CanvasComponentContainer.hpp"
class DrawingProgramLayerFolder;
class DrawingProgramLayer;
@ -23,9 +24,9 @@ class DrawingProgramLayerListItem {
void set_component_list_callbacks(DrawingProgramLayerManager &layerMan);
void commit_update_dont_invalidate_cache(DrawingProgramLayerManager& layerMan);
void draw(SkCanvas* canvas, const DrawData& drawData) const;
void set_name(NetworkingObjects::DelayUpdateSerializedClassManager& delayedNetObjMan, const std::string& newName) const;
const std::string& get_name() const;
void get_flattened_component_list(std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& objList) const;
void set_alpha(NetworkingObjects::DelayUpdateSerializedClassManager& delayedNetObjMan, float newAlpha) const;
float get_alpha() const;