Change how tools get switched

This commit is contained in:
Yousef Khadadeh 2025-08-02 20:39:21 +03:00
parent 90374da228
commit c2301ae9f5
27 changed files with 68 additions and 96 deletions

View file

@ -41,7 +41,7 @@ void LassoSelectTool::gui_toolbox() {
drawP.world.main.toolbar.gui.text_label_centered("Lasso Select");
}
void LassoSelectTool::reset_tool() {
void LassoSelectTool::switch_tool(DrawingProgramToolType newTool) {
drawP.selection.deselect_all();
controls.lassoPoints.clear();
controls = LassoSelectControls();
@ -53,10 +53,10 @@ void LassoSelectTool::tool_update() {
if(drawP.controls.leftClick) {
if(drawP.selection.is_something_selected()) {
if(!drawP.selection.mouse_collided_with_selection())
reset_tool();
switch_tool(get_type());
}
else {
reset_tool();
switch_tool(get_type());
controls.coords = drawP.world.drawData.cam.c;
controls.lassoPoints.emplace_back(controls.coords.get_mouse_pos(drawP.world));
controls.selectionMode = 1;
@ -96,7 +96,7 @@ void LassoSelectTool::tool_update() {
controls.selectionMode = 0;
}
else
reset_tool();
switch_tool(get_type());
}
break;
}