Updated SDL and fixed Emscripten build

This commit is contained in:
Yousef Khadadeh 2026-04-12 17:31:32 +03:00
parent 919e41db22
commit bd4d662dd9
36 changed files with 1156 additions and 125 deletions

View file

@ -256,6 +256,7 @@ public class HIDDeviceManager {
0x24c6, // PowerA
0x2c22, // Qanba
0x2dc8, // 8BitDo
0x37d7, // Flydigi
0x9886, // ASTRO Gaming
};

View file

@ -61,7 +61,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
private static final String TAG = "SDL";
private static final int SDL_MAJOR_VERSION = 3;
private static final int SDL_MINOR_VERSION = 4;
private static final int SDL_MICRO_VERSION = 2;
private static final int SDL_MICRO_VERSION = 4;
/*
// Display InputType.SOURCE/CLASS of events and devices
//

View file

@ -65,17 +65,15 @@ class SDLInputConnection extends BaseInputConnection
@Override
public boolean deleteSurroundingText(int beforeLength, int afterLength) {
if (Build.VERSION.SDK_INT <= 29 /* Android 10.0 (Q) */) {
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions>/14560344/android-backspace-in-webview-baseinputconnection
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
if (beforeLength > 0 && afterLength == 0) {
// backspace(s)
while (beforeLength-- > 0) {
nativeGenerateScancodeForUnichar('\b');
}
return true;
}
}
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions>/14560344/android-backspace-in-webview-baseinputconnection
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
if (beforeLength > 0 && afterLength == 0) {
// backspace(s)
while (beforeLength-- > 0) {
nativeGenerateScancodeForUnichar('\b');
}
return true;
}
if (!super.deleteSurroundingText(beforeLength, afterLength)) {
return false;

View file

@ -205,8 +205,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
WindowInsets.Type.systemGestures() |
WindowInsets.Type.mandatorySystemGestures() |
WindowInsets.Type.tappableElement() |
WindowInsets.Type.displayCutout() |
WindowInsets.Type.ime());
WindowInsets.Type.displayCutout());
SDLActivity.onNativeInsetsChanged(combined.left, combined.right, combined.top, combined.bottom);
}