Added font size modifier to edit GUI

This commit is contained in:
Yousef Khadadeh 2025-11-05 14:55:22 +03:00
parent 4857b40af3
commit bc8bd93e3b
8 changed files with 80 additions and 56 deletions

View file

@ -8,7 +8,9 @@ namespace GUIStuff {
template <typename T> class TextBox : public Element {
public:
void update(UpdateInputData& io, T* newData, const std::function<std::optional<T>(const std::string&)>& newFromStr, const std::function<std::string(const T&)> newToStr, bool newSingleLine, bool updateEveryEdit, const std::function<void(SelectionHelper&)>& elemUpdate) {
bool update(UpdateInputData& io, T* newData, const std::function<std::optional<T>(const std::string&)>& newFromStr, const std::function<std::string(const T&)> newToStr, bool newSingleLine, bool updateEveryEdit, const std::function<void(SelectionHelper&)>& elemUpdate) {
bool isUpdating = false;
if(!textbox || !cur)
force_update_textbox(io, false);
@ -30,17 +32,23 @@ template <typename T> class TextBox : public Element {
if(data && selection.selected) {
io.richTextBoxEdit(textbox, cur);
textbox->process_mouse_left_button(*cur, io.mouse.pos - bb.min, io.mouse.leftClick, io.mouse.leftHeld, io.key.leftShift);
update_on_edit(updateEveryEdit);
if(updateEveryEdit || io.key.enter) {
update_on_edit();
isUpdating = true;
}
}
if(data && selection.justUnselected) {
std::optional<T> dataToAssign = fromStr(textbox->get_string());
if(dataToAssign)
*data = dataToAssign.value();
force_update_textbox(io, true);
isUpdating = true;
}
if(elemUpdate)
elemUpdate(selection);
}
return isUpdating;
}
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command) override {
@ -98,13 +106,11 @@ template <typename T> class TextBox : public Element {
}
}
void update_on_edit(bool updateEveryEdit) {
if(updateEveryEdit) {
std::optional<T> dataToAssign = fromStr(textbox->get_string());
if(dataToAssign) {
*data = dataToAssign.value();
oldData = *data;
}
void update_on_edit() {
std::optional<T> dataToAssign = fromStr(textbox->get_string());
if(dataToAssign) {
*data = dataToAssign.value();
oldData = *data;
}
}