Press escape to deselect, stop editing elements, and go back to edit tool
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parent
762016be4c
commit
b58e11c703
9 changed files with 22 additions and 21 deletions
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@ -344,8 +344,6 @@ void DrawingProgram::update() {
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switch_to_tool(DrawingProgramToolType::EYEDROPPER);
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else if(world.main.input.key(InputManager::KEY_DRAW_TOOL_SCREENSHOT).pressed)
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switch_to_tool(DrawingProgramToolType::SCREENSHOT);
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else if(world.main.input.key(InputManager::KEY_DRAW_TOOL_EDIT).pressed)
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switch_to_tool(DrawingProgramToolType::EDIT);
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selection.update();
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drawTool->tool_update();
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@ -366,13 +364,17 @@ void DrawingProgram::update() {
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compCache.test_rebuild(components.client_list());
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}
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bool DrawingProgram::is_selection_tool(DrawingProgramToolType typeToCheck) {
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return typeToCheck == DrawingProgramToolType::RECTSELECT || typeToCheck == DrawingProgramToolType::LASSOSELECT || typeToCheck == DrawingProgramToolType::EDIT;
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}
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void DrawingProgram::switch_to_tool_ptr(std::unique_ptr<DrawingProgramToolBase> newTool) {
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drawTool->switch_tool(newTool->get_type());
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drawTool = std::move(newTool);
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}
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void DrawingProgram::switch_to_tool(DrawingProgramToolType newToolType) {
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if(newToolType != drawTool->get_type()) {
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void DrawingProgram::switch_to_tool(DrawingProgramToolType newToolType, bool force) {
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if(newToolType != drawTool->get_type() || force) {
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drawTool->switch_tool(newToolType);
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drawTool = DrawingProgramToolBase::allocate_tool_type(*this, newToolType);
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}
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