Can now save/load resources

This commit is contained in:
Yousef Khadadeh 2026-01-01 23:28:26 +03:00
parent 9913eb6c8e
commit b5877ff3ca
13 changed files with 59 additions and 0 deletions

View file

@ -2,6 +2,7 @@
#include <Helpers/NetworkingObjects/NetObjManager.hpp>
#include <Helpers/NetworkingObjects/NetObjOrderedList.hpp>
#include <Helpers/NetworkingObjects/DelayUpdateSerializedClassManager.hpp>
#include <unordered_set>
#include "DrawingProgramLayerFolder.hpp"
#include "DrawingProgramLayer.hpp"
#include "SerializedBlendMode.hpp"
@ -29,6 +30,7 @@ class DrawingProgramLayerListItem {
void get_flattened_component_list(std::vector<CanvasComponentContainer::ObjInfo*>& objList) const;
void get_flattened_layer_list(std::vector<DrawingProgramLayerListItem*>& objList);
void scale_up(const WorldScalar& scaleUpAmount);
void get_used_resources(std::unordered_set<NetworkingObjects::NetObjID>& resourceSet) const;
void set_alpha(DrawingProgramLayerManager& layerMan, float newAlpha) const;
float get_alpha() const;