Separating safe window area from window area

This commit is contained in:
Yousef Khadadeh 2026-04-26 15:47:28 +03:00
parent 97d299a346
commit b1f6f04d37
18 changed files with 121 additions and 102 deletions

View file

@ -1,7 +1,6 @@
#pragma once
#include "Helpers/ConvertVec.hpp"
#include <include/core/SkCanvas.h>
#include "../../TimePoint.hpp"
#include <Eigen/Dense>
#include <include/core/SkFont.h>
#include <include/core/SkFontMgr.h>
@ -12,7 +11,6 @@
#include <Helpers/SCollision.hpp>
#include <Helpers/Serializers.hpp>
#include <nlohmann/json.hpp>
#include "../../RichText/TextBox.hpp"
#include "../../InputManager.hpp"
#include "../GUIManagerID.hpp"
@ -108,8 +106,8 @@ struct UpdateInputData {
float deltaTime = 0.0f;
float guiScaleMultiplier = 1.0f;
Vector2f windowPos = {0.0f, 0.0f};
Vector2f windowSize = {0.0f, 0.0f};
SCollision::AABB<float> safeWindowRect;
std::shared_ptr<FontData> fonts;
sk_sp<SkTypeface> textTypeface;